Hey, guys! You know that review of 2k16 Hypnosis Redo I've been talking about for a while? Well, here it is!
10/10, it's the best, go play it! Every second is sheer bliss!
Just joking. No, uh, it's not quite the perfect episode I'm making it out to be, but it's still REALLY
good! The episode is short and sweet. It makes impressive use of LunaLua, but there are times where you'll become enraged at the frustration from dying over and over and over. So what exactly does this episode have to offer? (Spoilers ahead, but they're really minor. Also, it's been a while since I've played this, so some stuff may be off.) :
So, we've come to the end of the review, and now it's time to give the episode a score. But I've decided that, for my episode reviews, I'm not going to give the standard "X/10" score. Rather, for most, if not all, of my episode reviews, I will assign a "Should you play it?" rating! There will be five potential ratings: Avoid at all costs!, Only if you're desperate, Personal Preference, Strong Recommendation, and A Must Play. There's only one rating I can give this episode:
Hope you guys enjoyed my review. Expect my review of Super Mario Enigmatic soon (and by soon I mean "maybe kinda possibly sometime in the future".
Blasphemy! How dare you both! My respect for y'all just went down a major amount.
Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?