SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

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Snessy the duck
Ludwig von Koopa
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Re: SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

Postby Snessy the duck » Thu Nov 30, 2017 9:37 am

Enjl wrote:I actually built the entire map in the editor first and then sliced it up and added detail/colour in paint.net. The entire city world was drawn there in one piece. Here's a screenshot of the world map as seen in the editor (before i placed scenery tiles):
Spoiler: show
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The dotted path lines you see are removed when the world map is loaded and are placed so that you can always access any level.

The map actually has a perspective error which I missed in editing. Can you spot it? In-game it's covered by scenery tiles.
So THAT'S why there's a featureless version of the map to the left of the actual map in the editor! Also nice early cave map there.

Also, is this the perspective error?
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My Switch friend code: SW-5399-6466-3493

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Enjl
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Re: SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

Postby Enjl » Thu Nov 30, 2017 7:36 pm

Whoops turns out there are two...
This one isn't even covered up in-game...
I'm bad.
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Snessy the duck
Ludwig von Koopa
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Re: SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

Postby Snessy the duck » Fri Dec 01, 2017 9:25 am

Enjl wrote:Whoops turns out there are two...
This one isn't even covered up in-game...
I'm bad.
So where's the other one then?
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FirestarPlays
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Re: SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

Postby FirestarPlays » Wed Apr 03, 2019 2:16 pm

This is incompatible with the Maglx3 Build
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Enjl
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Re: SMBX Level Contest Japan (LCJ) - Compilation Episode - Release! (v1.5)

Postby Enjl » Wed Apr 03, 2019 2:20 pm

FirestarPlays wrote:
Wed Apr 03, 2019 2:16 pm
This is incompatible with the Maglx3 Build
The MAGLX3 build wasn't made for playing episodes, and this was released for Beta 3, so go figure.
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