Luigi's Fight For Love

Share your completed SMBX episodes or play and discuss others. Outstanding episodes will be featured monthly.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Does your topic feature a completed SMBX episode accompanied with screenshots?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Luigi's Fight For Love

Postby Nadav » Thu Feb 01, 2018 5:15 pm

Hello, I'm new here and I want to share with you an episode I created that called- ''Luigi's Fight For Love''. I would be very happy if you play it and show it on youtube :D

Plot
Spoiler: show
Bowser kidnaps Daisy, and Luigi goes to save her and passes some amazing worlds.

Screenshots
ImageImage ImageImageImageImageImage

Download here
https://drive.google.com/file/d/1UD-MPW ... sp=sharing
enjoy! :D
Check out my episode:
viewtopic.php?f=36&t=20573

CyanFruit
Koopa Troopa
Koopa Troopa
Posts: 29
Joined: Mon Jan 29, 2018 10:59 am
Chat Username: CyanFruitGuy

Re: Luigi's Fight For Love

Postby CyanFruit » Thu Feb 01, 2018 8:10 pm

This is a good effort for a first episode, keep it up, I hope to see more content from you in the future, also welcome to the fourms :mrgreen:

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Fri Feb 02, 2018 1:10 am

Thank you! :D :D
(And I'm jewish)
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
MegaDood
Bit
Bit
Posts: 135
Joined: Wed Nov 01, 2017 2:43 am
Current Project: Super Mario Bros. Twisted Realities
Location: Mega City, 20XX
Chat Username: Mega

Re: Luigi's Fight For Love

Postby MegaDood » Fri Feb 02, 2018 3:32 am

Wow this looks great! My only critisms are that the smw graphics in the first screenshot seem to clash a bit and in a few of the screenshots it looks a bit bare. Maybe you could add some coins? I'll give it a shot if I get the chance, it looks nice. :)
I don't really have a signature but here's what I support:

Image
Image

My Project:
https://www.supermariobrosx.org/forums/ ... 26#p303926

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 3003
Joined: Tue Jun 28, 2016 10:14 am
Flair: Bombs away!
Current Project: episode pages for the wiki
Location: Karlsruhe, Germany

Re: Luigi's Fight For Love

Postby Cedur » Fri Feb 02, 2018 6:35 am

can you give a few further specifics? such as e.g.: world / level count, playable characters, version (which I assume is 1.3.0.1), custom graphics credits
Image

I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

It's not worth to use the legacy editor anymore these days. Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Fri Feb 02, 2018 7:12 am

Cedur wrote:can you give a few further specifics? such as e.g.: world / level count, playable characters, version (which I assume is 1.3.0.1), custom graphics credits


Well.. there are 6 worlds in this episode.
The only playble character is just Luigi.
In this episode there are 29 levels.
The custom graphics are from anothet episodes like The Restoration, lfftmk, New Great Castle Adventure, Tower Of Biassed 3 and 7...
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: Super Luigi World.
Location: The SMBX Forums, of course!
Chat Username: SL

Re: Luigi's Fight For Love

Postby Super Luigi! » Fri Feb 02, 2018 5:51 pm

This certainly looks interesting, Nadav. If it supports 1.3 or 2.0, then I'll definitely try it out.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Tue Feb 06, 2018 12:52 pm

Super Luigi! wrote:This certainly looks interesting, Nadav. If it supports 1.3 or 2.0, then I'll definitely try it out.
Yeah, I forgot to say that this episode supports version 1.3.0.1 so you can play it.
I hope you will enjoy ;)
Cedur wrote:can you give a few further specifics? such as e.g.: world / level count, playable characters, version (which I assume is 1.3.0.1), custom graphics credits
I forgot to say, My version is 1.3.0.1 too, So you can play it. :)
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
ADMAndrew
Swooper
Swooper
Posts: 120
Joined: Fri Jun 30, 2017 5:23 pm
Current Project: Peach's Heartache (BETA1-WIP) and SMBX 64 Edition(DEMO3-WIP)
Location: Peru
Chat Username: ADMClef

Re: Luigi's Fight For Love

Postby ADMAndrew » Tue Feb 06, 2018 2:23 pm

The screenshots look great and there is conceptual variety in the levels :D
I see it as a good episode with a lot of work invested. It was already Luigi's turn to save Daisy XD
I'm working on a wiki to translate SCP info into Spanish, someone would like to help me :roll: Click Me

My actual projects :D :
Peach's Heartache - (WIP-BETA1)
Image
Mario 64 (SMBX Edition) - WIP-DEMO3
Image

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: Super Luigi World.
Location: The SMBX Forums, of course!
Chat Username: SL

Re: Luigi's Fight For Love

Postby Super Luigi! » Tue Feb 06, 2018 10:47 pm

Nadav wrote:Yeah, I forgot to say that this episode supports version 1.3.0.1 so you can play it.
In that case, I will definitely try it out soon. If you want, I can try to give you a detailed review. Otherwise, I'll simply play it and tell you my general thoughts.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Wed Feb 07, 2018 11:05 am

Super Luigi! wrote:
Nadav wrote:Yeah, I forgot to say that this episode supports version 1.3.0.1 so you can play it.
In that case, I will definitely try it out soon. If you want, I can try to give you a detailed review. Otherwise, I'll simply play it and tell you my general thoughts.
Sure, I will be happy if you do these things. :)
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: Super Luigi World.
Location: The SMBX Forums, of course!
Chat Username: SL

Re: Luigi's Fight For Love

Postby Super Luigi! » Wed Feb 07, 2018 1:38 pm

Alright then. I'll play through your game at a later date and give you my general thoughts. If they are not enough, or if I really like certain parts, I'll provide more detail.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

TheNewGuy
Ninji
Ninji
Posts: 837
Joined: Sat Dec 16, 2017 6:32 am
Chat Username: TNG
Contact:

Re: Luigi's Fight For Love

Postby TheNewGuy » Wed Feb 07, 2018 2:10 pm

In the 4th screenshot you could have used coins instead of arrows to guide the player.
I believe in my signature as my lord and savior. If you do, please put this in your signature.
Image
Image
Image
Image
Image

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Thu Feb 08, 2018 8:44 am

TheNewGuy wrote:In the 4th screenshot you could have used coins instead of arrows to guide the player.
I know but I prefered the arrows instead of coins, I think the arrows are a better idea.
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
The Dwarven Digger
Lakitu
Lakitu
Posts: 440
Joined: Sun Oct 30, 2016 11:17 am
Current Project: Currently unnamed
Location: In the mines

Re: Luigi's Fight For Love

Postby The Dwarven Digger » Thu Feb 08, 2018 5:26 pm

Nadav wrote:
TheNewGuy wrote:In the 4th screenshot you could have used coins instead of arrows to guide the player.
I know but I prefered the arrows instead of coins, I think the arrows are a better idea.
I agree, I think that in this scenario the arrows work better than coins. Although I would personally make/find a custom arrow graphic rather than using the line guide BGOS, just to give them a better look, although what you did works quite well. I really like the look of this episode and I've got to give it a try (when I can be bothered to download it) :roll:
I support: show
Image
Image
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
Spoiler: show
rockythechao wrote:Image

Knux
Volcano Lotus
Volcano Lotus
Posts: 584
Joined: Sat Nov 22, 2014 10:55 pm

Re: Luigi's Fight For Love

Postby Knux » Fri Feb 09, 2018 10:32 am

what is this project's name

User avatar
Ryuji231
Hoopster
Hoopster
Posts: 167
Joined: Fri Apr 08, 2016 8:20 pm

Re: Luigi's Fight For Love

Postby Ryuji231 » Fri Feb 09, 2018 10:48 pm

Great episode. I can't wait to see the next episode you come up with. You can tell for your first try that there's a few flaws. but could tell you took your time.


And I loved the fact that you incorporated CastleVania into this episode which made it even more cool. It'd be nice if we could add the belmont's to SMBX in the future. Open up some more possibilities.
Image
I support:
Image
Image
Image

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: Super Luigi World.
Location: The SMBX Forums, of course!
Chat Username: SL

Re: Luigi's Fight For Love

Postby Super Luigi! » Sat Feb 17, 2018 7:54 pm

After playing through the entire episode in almost one sitting, I am impressed. Well done, Sir Nadav. You truly have created a challenging masterpiece. Although your world map could be better, and some custom enemies still have the original death sprites, I still enjoyed playing this. Thank you.
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL

User avatar
Nadav
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Wed Jan 03, 2018 3:09 pm
Location: Israel

Re: Luigi's Fight For Love

Postby Nadav » Sun Feb 18, 2018 3:47 am

Super Luigi! wrote:After playing through the entire episode in almost one sitting, I am impressed. Well done, Sir Nadav. You truly have created a challenging masterpiece. Although your world map could be better, and some custom enemies still have the original death sprites, I still enjoyed playing this. Thank you.
Thank you, Super Luigi, I can explain about that boring world map, I tried to make custom graphic at this world map but it I couldn't because it caused an errors so I gave up about that..
And also can you tell me your favorite parts and levels in this episode?
Check out my episode:
viewtopic.php?f=36&t=20573

User avatar
Super Luigi!
Volcano Lotus
Volcano Lotus
Posts: 503
Joined: Tue Apr 29, 2014 9:48 pm
Current Project: Super Luigi World.
Location: The SMBX Forums, of course!
Chat Username: SL

Re: Luigi's Fight For Love

Postby Super Luigi! » Sun Feb 18, 2018 11:52 am

Pros:
The mostly orchestrated soundtrack was very humorous and empowering.
Night Swimming was wonderful. As I was playing it, the music really spoke to me, and my eyes began to water.
Flying with Squawks was great as well.

Cons:
The desert and ghost worlds were very difficult. They usually lacked power-ups, but then something such as a Tanooki Suit would suddenly appear.
I didn't like the second airship invasion, as your usual lack of checkpoints and power-ups made this insanely difficult and tedious.
The stars could have had a greater purpose, and the story could have been fleshed out more.

There's probably more for me to talk about, but that's all I'll say for now. Please take care!
Projects I support:
Spoiler: show
Image ~Level Designer and Beta Tester.
Image
~Beta Tester.
Image ~Admirer.
Image ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL


Return to “Episodes”

Who is online

Users browsing this forum: No registered users and 3 guests