Mario and Luigi MS-DOS Remake

Share your completed SMBX episodes or play and discuss others.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Does your topic feature a completed SMBX episode accompanied with screenshots?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
User avatar
Heroic-Man
Cheep-Cheep
Cheep-Cheep
Posts: 18
Joined: Tue Jan 31, 2017 8:52 am
Current Project: Super Mario World: The Legend of Pirra
Contact:

Mario and Luigi MS-DOS Remake

Postby Heroic-Man » Sat Jun 23, 2018 10:14 pm

Image

Hello everybody!
It's me, Heroic-Man, here.
And today I have been finishing my project episode remaking of Mario and Luigi MS-DOS in Super Mario Bros. X Normal.

Now with add starman in SMBX2 (2.0 Beta 3) version.

Since I play Mario and Luigi MS-DOS on a long time ago, I was a kid. But I beat the whole game. Now it on Super Mario Bros. X styles.
World 1-1: show
Image
World 1-2: show
Image
World 1-3: show
Image
World 1-4: show
Image
World 1-5: show
Image
World 1-Fortress: show
Image
There is no playable Peach, Toad, and Link. Just Mario, and Luigi for Remake Episode.

Download Links
Normal (No Starman):
http://www.mediafire.com/file/kn16mzkaq ... MBX%5D.zip

Starman (SMBX2):
http://www.mediafire.com/file/8u0bmwzb1 ... BX2%5D.zip

Well, that for today. If you want to play a Mario and Luigi MS-DOS, Download DOSBox, and Mario and Luigi MS-DOS. See ya later. Bye Bye :)

User avatar
FireyPaperMario
Peach
Peach
Posts: 5369
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: Too many things atm! Welp! :(
Chat Username: Shin FireyPaperMario
Contact:

Re: Mario and Luigi MS-DOS Remake

Postby FireyPaperMario » Sun Jun 24, 2018 6:55 am

I never played the original MS-DOS Mario & Luigi back in the DOS days... But this episode looks like it has a lot more care put in it imo. :D

At least it's not SMB3 style! ^^"

Westretroman
Nipper Plant
Nipper Plant
Posts: 703
Joined: Tue Mar 29, 2016 6:50 pm

Re: Mario and Luigi MS-DOS Remake

Postby Westretroman » Sun Jun 24, 2018 7:34 pm

MarioRPGExpert93 wrote:
Sun Jun 24, 2018 6:55 am
I never played the original MS-DOS Mario & Luigi back in the DOS days... But this episode looks like it has a lot more care put in it imo. :D

At least it's not SMB3 style! ^^"
It kinda still is SMB3 style. Only recolored.

User avatar
1AmPlayer
Volcano Lotus
Volcano Lotus
Posts: 518
Joined: Sun May 21, 2017 3:36 am
Flair: I'm a hellspawn.
Current Project: SMB: Faraway Islands (Work in Progress Name)
Chat Username: IAmPx
Contact:

Re: Mario and Luigi MS-DOS Remake

Postby 1AmPlayer » Mon Jun 25, 2018 3:15 am

Oh, I remember this game! I played it when I was, like, 6 years old! Nostalgia is coming back. :D

User avatar
IceFlower99
Spiny
Spiny
Posts: 54
Joined: Mon Mar 21, 2016 1:20 pm

Re: Mario and Luigi MS-DOS Remake

Postby IceFlower99 » Fri Jun 29, 2018 7:20 pm

Nostalgia is real!

a_goomba
Goomba
Goomba
Posts: 3
Joined: Mon Jul 02, 2018 5:00 am
Chat Username: a_goomba

Re: Mario and Luigi MS-DOS Remake

Postby a_goomba » Tue Jul 10, 2018 11:47 am

why is there no boss at the end? :-(

User avatar
Heroic-Man
Cheep-Cheep
Cheep-Cheep
Posts: 18
Joined: Tue Jan 31, 2017 8:52 am
Current Project: Super Mario World: The Legend of Pirra
Contact:

Re: Mario and Luigi MS-DOS Remake

Postby Heroic-Man » Wed Jul 11, 2018 4:05 pm

a_goomba wrote:
Tue Jul 10, 2018 11:47 am
why is there no boss at the end? :-(
Because there are no bosses in the Mario and Luigi MS-DOS Remake.

Rednetter
Goomba
Goomba
Posts: 2
Joined: Tue Jul 10, 2018 9:36 pm
Chat Username: Red

Re: Mario and Luigi MS-DOS Remake

Postby Rednetter » Wed Jul 11, 2018 6:30 pm

So, there are many problems with this episode. For one the grammar is absolute garbage, you'd be reading things such as I'am which isn't even a word. Second, the game is wayyyyy too short. I can understand this if there were a bit more challenge. Oh, and the difficulty, I was able to beat it in under 20 minutes. If this was what the MS-DOS version of Mario and Luigi was with the terrible grammar and all then yes you did a great job.

Westretroman
Nipper Plant
Nipper Plant
Posts: 703
Joined: Tue Mar 29, 2016 6:50 pm

Re: Mario and Luigi MS-DOS Remake

Postby Westretroman » Wed Jul 11, 2018 8:11 pm

This is a good remake, I played as Link to make the game, a bit harder. The problem is that the game is relatively short though, lack of bosses, do, keep it true to the original, but it stumps the length of the game and makes it a cakewalk, there could have been extra levels or a hard mode to suffice, but because there is none of that, the game becomes bafflingly easy to beat. If you added these things in, it would be more like a remake, than just copying things over and adding a toad house. It's still a good remake, as I've stated in the beginning, but these additions could make a short episode, more longer and fun for the player.

User avatar
Heroic-Man
Cheep-Cheep
Cheep-Cheep
Posts: 18
Joined: Tue Jan 31, 2017 8:52 am
Current Project: Super Mario World: The Legend of Pirra
Contact:

Re: Mario and Luigi MS-DOS Remake

Postby Heroic-Man » Wed Jul 11, 2018 9:09 pm

Rednetter wrote:
Wed Jul 11, 2018 6:30 pm
So, there are many problems with this episode. For one the grammar is absolute garbage, you'd be reading things such as I'am which isn't even a word. Second, the game is wayyyyy too short. I can understand this if there were a bit more challenge. Oh, and the difficulty, I was able to beat it in under 20 minutes. If this was what the MS-DOS version of Mario and Luigi was with the terrible grammar and all then yes you did a great job.
But which one I can fix a grammar problem?
But I gonna working on Hard Mode for Mario and Luigi MS-DOS Remake in SMBX 1.3.0.1 and SMBX2.
Westretroman wrote:
Wed Jul 11, 2018 8:11 pm
This is a good remake, I played as Link to make the game, a bit harder. The problem is that the game is relatively short though, lack of bosses, do, keep it true to the original, but it stumps the length of the game and makes it a cakewalk, there could have been extra levels or a hard mode to suffice, but because there is none of that, the game becomes bafflingly easy to beat. If you added these things in, it would be more like a remake, than just copying things over and adding a toad house. It's still a good remake, as I've stated in the beginning, but these additions could make a short episode, more longer and fun for the player.
Agreed, I will gonna work so hard on Mario and Luigi MS-DOS Remake Hard Mode in SMBX 1.3.0.1 and SMBX2.


Return to “Episodes”

Who is online

Users browsing this forum: MarioLover64, MSN [Bot] and 4 guests