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Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Mar 11, 2019 1:54 pm
by Eri7
Spoiler: show
Chorpe wrote:
Mon Mar 11, 2019 1:34 pm
Yoshi_Superstar NL wrote:
Mon Mar 11, 2019 11:56 am
stageleft wrote:
Sat Mar 09, 2019 7:26 pm
Ah, Thanks for saving me the trouble of research. Yea the episode looks very good.
Thanks!

Added in 20 seconds:
Cedur wrote:
Thu Mar 07, 2019 7:22 am
I read the description and it's pretty hilarious
Glad you like it

Added in 1 minute 36 seconds:
Chorpe wrote:
Mon Mar 11, 2019 5:45 am
Wait, from when 'walljumping, starcoins and toad houses' started counting as a feature? Also i feel like 'power ups' is useless.
Walljumping is something you can add in 38a but not vanilla smbx
Starcoins is the same deal
Toad houses are also not vanilla smbx
So I count them as features.

Also the powerups section was made just for fun so no need to worry about it
Would be good if you included not engine's features, but game's features.
Aren't they the same thing? Are you talking about scripting?

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Mar 11, 2019 2:03 pm
by Core
Eri7 wrote:
Mon Mar 11, 2019 1:54 pm
Spoiler: show
Chorpe wrote:
Mon Mar 11, 2019 1:34 pm
Yoshi_Superstar NL wrote:
Mon Mar 11, 2019 11:56 am

Thanks!

Added in 20 seconds:


Glad you like it

Added in 1 minute 36 seconds:


Walljumping is something you can add in 38a but not vanilla smbx
Starcoins is the same deal
Toad houses are also not vanilla smbx
So I count them as features.

Also the powerups section was made just for fun so no need to worry about it
Would be good if you included not engine's features, but game's features.
Aren't they the same thing? Are you talking about scripting?
I'm talking about episode's features, not features included by default in engine.

Re: Super Mario 2D Universe X [1.4.4]

Posted: Tue Mar 12, 2019 2:47 am
by YoshiSuperstar
Chorpe wrote:
Mon Mar 11, 2019 2:03 pm
Eri7 wrote:
Mon Mar 11, 2019 1:54 pm
Spoiler: show
Chorpe wrote:
Mon Mar 11, 2019 1:34 pm

Would be good if you included not engine's features, but game's features.
Aren't they the same thing? Are you talking about scripting?
I'm talking about episode's features, not features included by default in engine.
The reason i included them is because I want them to known it's there, since, it could not have been included

Re: Super Mario 2D Universe X [1.4.4]

Posted: Sun Mar 24, 2019 8:16 am
by Cedur
There are a few things wrong with the ghost house 2-5. How is one supposed to reach the first star room? The boo is no help. There is also no initial power-up. Right after the key you also forgot to cover the ceiling, I climbed it in hope of finding a secret.

Also are you aware that there's no walljumping in 2-Toadhouse?

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Mar 25, 2019 2:45 am
by YoshiSuperstar
Cedur wrote:
Sun Mar 24, 2019 8:16 am
There are a few things wrong with the ghost house 2-5. How is one supposed to reach the first star room? The boo is no help. There is also no initial power-up. Right after the key you also forgot to cover the ceiling, I climbed it in hope of finding a secret.

Also are you aware that there's no walljumping in 2-Toadhouse?
There is indeed no walljumping in 2-Toadhouse. I'll keep this in mind for the ghost house. I'll see if I can edit it a bit for a newer update

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Mar 25, 2019 5:04 am
by Cedur
stay tuned for more bugs before making the update.

In 2-7, in the last section with the change of water and acid, not every water is swimmable.

Re: Super Mario 2D Universe X [1.4.4]

Posted: Wed Mar 27, 2019 3:48 am
by YoshiSuperstar
Cedur wrote:
Mon Mar 25, 2019 5:04 am
stay tuned for more bugs before making the update.

In 2-7, in the last section with the change of water and acid, not every water is swimmable.
I'll make a txt file of bugs people encountered. For more bugs that you found you can dm me on discord, since I am more active there

Re: Super Mario 2D Universe X [1.4.4]

Posted: Fri Mar 29, 2019 10:00 pm
by MegaDood
This looks really smooth. I don't tend to be interested in 1.4.4 projects, but this one looks really good!

Re: Super Mario 2D Universe X [1.4.4]

Posted: Sat Mar 30, 2019 5:08 am
by Eri7
MegaDood wrote:
Fri Mar 29, 2019 10:00 pm
This looks really smooth. I don't tend to be interested in 1.4.4 projects, but this one looks really good!
This is an episode, not a project.

Re: Super Mario 2D Universe X [1.4.4]

Posted: Sat Mar 30, 2019 5:35 am
by MegaDood
Eri7 wrote:
Sat Mar 30, 2019 5:08 am
MegaDood wrote:
Fri Mar 29, 2019 10:00 pm
This looks really smooth. I don't tend to be interested in 1.4.4 projects, but this one looks really good!
This is an episode, not a project.
Oh, I meant that.

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Apr 01, 2019 6:14 am
by YoshiSuperstar
MegaDood wrote:
Fri Mar 29, 2019 10:00 pm
This looks really smooth. I don't tend to be interested in 1.4.4 projects, but this one looks really good!
Thank you!

Re: Super Mario 2D Universe X [1.4.4]

Posted: Tue May 28, 2019 11:28 pm
by Zack8985
Can you make this episode downloadable again?

Re: Super Mario 2D Universe X [1.4.4]

Posted: Wed May 29, 2019 2:53 am
by YoshiSuperstar
Zack8985 wrote:
Tue May 28, 2019 11:28 pm
Can you make this episode downloadable again?
I dont know why the link doesnt work anymore. I'll look into it

Re: Super Mario 2D Universe X [1.4.4]

Posted: Thu May 30, 2019 8:25 pm
by Zack8985
Yoshi_Superstar NL wrote:
Wed May 29, 2019 2:53 am
Zack8985 wrote:
Tue May 28, 2019 11:28 pm
Can you make this episode downloadable again?
I dont know why the link doesnt work anymore. I'll look into it
Please do ASAP. I reaaaaaaly wanna play this!

Re: Super Mario 2D Universe X [1.4.4]

Posted: Thu May 30, 2019 8:34 pm
by sammerbro
Please fix the link

Re: Super Mario 2D Universe X [1.4.4]

Posted: Sat Jun 01, 2019 8:57 am
by YoshiSuperstar
Zack8985 wrote:
Thu May 30, 2019 8:25 pm
Please do ASAP. I reaaaaaaly wanna play this!
sammerbro wrote:Please fix the link
the download is fixed, so you can download it again!

Re: Super Mario 2D Universe X [1.4.4]

Posted: Sun Jun 23, 2019 7:23 pm
by missigno16
I have a question, when i use the golden flower the game show a runtime error 9
How i can fix it? Please

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Jun 24, 2019 5:54 am
by Cedur
missigno16 wrote:
Sun Jun 23, 2019 7:23 pm
I have a question, when i use the golden flower the game show a runtime error 9
How i can fix it? Please

Runtime errors in 1.4 are usually random.

Re: Super Mario 2D Universe X [1.4.4]

Posted: Thu Jul 04, 2019 2:21 am
by XPlaza_aX
Wow ! I'm so glad I was experiencing this episode! Very nice !
Beat it fair and square. (Except the bonus levels)
The dangerous hard levels made me die a lot but after a lot of practice I did it.
My review:

Hardest Level for me: Ludwig's Castle (The thwomps are hard but I eventually I beat it)
I actually learned from your episode when I was making my own episode. (the graphics were so polished + the custom effects !)

The best episode I've played!

Re: Super Mario 2D Universe X [1.4.4]

Posted: Mon Jul 08, 2019 3:13 pm
by YoshiSuperstar
XPlaza_aX wrote:
Thu Jul 04, 2019 2:21 am
Wow ! I'm so glad I was experiencing this episode! Very nice !
Beat it fair and square. (Except the bonus levels)
The dangerous hard levels made me die a lot but after a lot of practice I did it.
My review:

Hardest Level for me: Ludwig's Castle (The thwomps are hard but I eventually I beat it)
I actually learned from your episode when I was making my own episode. (the graphics were so polished + the custom effects !)

The best episode I've played!
Thank you! Appreciate it!