Mario and Luigi's Star Scramble (2.0 BETA 3)

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NyanMC
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Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby NyanMC » Thu Apr 11, 2019 8:31 pm

This was the SMBX 2.0 episode I was working on. I got a bit bored with it, so I just left it with 3 worlds.
32 stars total. The episode is about saving the world from corruption or something.
also, you can add your own worlds if you like.

features:
Spoiler: show
32 stars (i already said this)
2 boss fights
working gates (you can't progress until clearing a certain level)
not 1, but 2 final levels
a few hidden jokes and easter eggs
2 playable characters (i think you can figure out who)
a hell of a lot of rhythm heaven songs used
images:
Spoiler: show
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download:
https://www.dropbox.com/s/kpj201dytj9qu ... e.zip?dl=0
Last edited by NyanMC on Sun Apr 14, 2019 11:39 am, edited 2 times in total.
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby Scroll » Thu Apr 11, 2019 10:41 pm

A SMBX2 vanilla episode? Nice! Though you should put more scenery imo

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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby MegaDood » Sat Apr 13, 2019 1:49 am

I agree with VanillaDude, an SMBX2 episode is very cool. Does it make use of LunaLua or no?
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Eri7
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby Eri7 » Sat Apr 13, 2019 7:10 am

Interesting, maybe i will give it a try.
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NyanMC
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby NyanMC » Sun Apr 14, 2019 11:34 am

MegaDood wrote:
Sat Apr 13, 2019 1:49 am
I agree with VanillaDude, an SMBX2 episode is very cool. Does it make use of LunaLua or no?
i attempted to use lunalua but i was confused as hell so i gave up trying
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby MegaDood » Sun Apr 14, 2019 11:55 pm

NyanMC wrote:
Sun Apr 14, 2019 11:34 am
MegaDood wrote:
Sat Apr 13, 2019 1:49 am
I agree with VanillaDude, an SMBX2 episode is very cool. Does it make use of LunaLua or no?
i attempted to use lunalua but i was confused as hell so i gave up trying
I can't code it as of yet, but to use it, just copy the downloaded scripts into the level folder like you would with custom graphics and music.
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I don't really have a signature but here's what I support:

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Eri7
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby Eri7 » Mon Apr 15, 2019 3:15 am

MegaDood wrote:
Sun Apr 14, 2019 11:55 pm
NyanMC wrote:
Sun Apr 14, 2019 11:34 am
MegaDood wrote:
Sat Apr 13, 2019 1:49 am
I agree with VanillaDude, an SMBX2 episode is very cool. Does it make use of LunaLua or no?
i attempted to use lunalua but i was confused as hell so i gave up trying
I can't code it as of yet, but to use it, just copy the downloaded scripts into the level folder like you would with custom graphics and music.
And don't forget to load the APIs in the Luna lua file of the level.
Image
Image
Image
Image

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MegaDood
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Re: Mario and Luigi's Star Scramble (2.0 BETA 3)

Postby MegaDood » Mon Apr 15, 2019 4:33 am

Eri7 wrote:
Mon Apr 15, 2019 3:15 am
MegaDood wrote:
Sun Apr 14, 2019 11:55 pm
NyanMC wrote:
Sun Apr 14, 2019 11:34 am


i attempted to use lunalua but i was confused as hell so i gave up trying
I can't code it as of yet, but to use it, just copy the downloaded scripts into the level folder like you would with custom graphics and music.
And don't forget to load the APIs in the Luna lua file of the level.
Ah yes, that too. Thanks for reminding me.
My Project:
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I don't really have a signature but here's what I support:

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