[2.4] Luigi's Fight For The Mushroom Kingdom

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Thoughts on the episode

Amazing - 5/5
73
56%
Great - 4/5
49
37%
Average - 3/5
2
2%
Eh - 2/5
3
2%
Bad - 1/5 (Elaborate)
4
3%
 
Total votes: 131
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Magus
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Re: Luigi's Fight For The Mushroom Kingdom

Postby Magus » Thu Feb 25, 2016 11:43 am

reghrhre wrote:Thanks for the feedback man; and nice to see ya again! And thanks to the Grade-A troll who didn't elaborate on why they give this episode a 1/5! You sure are a prankster!

I do agree with the stuff you've mentioned for sure. I mean, I've always been a bit aware that some levels have ridiculous difficulty but since I practically know the episode like the back of my hand, I guess it was a bit tough for me to figure out what's too hard and such; I'm also a fan of hard levels so that doesn't help. :v

Which one's the first Waluigi fight exactly, though? Too lazy to look it up. If it's that bad then I can consider posting an update along with the other stuff you mentioned.

I'll definitely take all your thoughts into consideration. While I'm done with SMBX I'll at least improve my episode but I don't exactly plan on posting an update unless something MUST be fixed as I don't wanna be posting a million updates especially for the simplest of things.
Uh, in the Waluigi fight I got stuck behind a wall twice and couldn't see or damage Waluigi, it happened during the transitions you know, so either I was clueless and accidentally stood exactly where I shouldn't stand or something fucked up.

I kinda like difficult levels a lot tbh, as those who have played some of my levels can tell (I'm sure Wraith has a word or two to say about the shit I designed for him back when I was an SDG level designer), my problem was more with the fact that sometimes a random difficult level shows up in earlier worlds, so there's not a steady buildup in terms of difficulty at all times. It's nothing too major though and an occasional challenge is nice anyway, the air pop level is the only one that really bugged me.

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chillairship
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Re: (Version 2.3) Luigi's Fight For The Mushroom Kingdom

Postby chillairship » Thu Feb 25, 2016 3:54 pm

reghrhre wrote:
chillairship wrote:This episode is fantastic, the evil Toads world is great. Sadly Im stuck in the toad haunted house with the boss who is throwing bombs
Are you stuck because it's too hard or what? And thanks!

And thanks to the other people I've never gotten around to saying stuff to
The floor just gets destroyed too quickly but I keep trying

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Re: Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Fri Feb 26, 2016 5:13 am

Magus wrote:*Good stuff*
Oh okay. Alrighty I'll have to take a look at the fight as well as some of the other levels on my days off which isn't until Monday then. Ah yeah, I do remember 1 level from you which had some difficulty. I've been pestered about the difficulty before so maybe I'll actually do a good and thorough job of fixing it then.
chillairship wrote:
reghrhre wrote:
chillairship wrote:This episode is fantastic, the evil Toads world is great. Sadly Im stuck in the toad haunted house with the boss who is throwing bombs
Are you stuck because it's too hard or what? And thanks!

And thanks to the other people I've never gotten around to saying stuff to
The floor just gets destroyed too quickly but I keep trying
Ah that. Yeah, I think I expected too much from the player during that fight so I'll have to work on that fight for sure.

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Re: Luigi's Fight For The Mushroom Kingdom

Postby Darkonius Mavakar » Fri Feb 26, 2016 5:18 am

I need to tell ya
Despite the fact that this episode gets really hard, i don't care, i enjoyed this all the way through, i liked the level design, gimmicks an so on.
Oh, and graphics too, BUTGAMEPLAYISMOREIMPORTANTAMIRITE?
Also i should've posted this ""feedback"" way earlyer and just now i remembered to post it.
In any case, kudos!

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Re: Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Sat Feb 27, 2016 1:05 am

Well at least you got to it in the end; thanks; and glad you enjoyed it overall!

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Re: Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Mon Feb 29, 2016 6:00 am

Alright, for whoever actually cares to see this episode be "perfect". What are some things that you think should be fixed, changed, etc.?
I really wanna make this the last time I have to touch this episode for any reason whatsoever since it's kind of a bother having to keep checking in on this so go ahead and speak up, otherwise, may you forever hold your peace!

I plan on fixing the difficulty that some levels have if anything and some stuff Magus said above.

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Re: Luigi's Fight For The Mushroom Kingdom

Postby Squishy Rex » Mon Feb 29, 2016 7:41 am

I can't say I see anything wrong with it. As far as I'm concerned, if it isn't detrimental or game-breaking, it's not really worth worrying about. If you are going to touch it one more time though, I'll let you know I updated the Conkdor sprites from "Alp Soar" and the pink tree BGO from "Pinnacle Footslog" a while ago so they look better overall. If you feel like doing a swap-out I'll send them to you whenever you want.
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Re: Luigi's Fight For The Mushroom Kingdom

Postby Witchking666 » Mon Feb 29, 2016 3:21 pm

I gave the game a 5/5 because I completely loved it.
All of the gimmicks were fun and the levels were a nice challenge.
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reghrhre
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Re: Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Tue Mar 01, 2016 8:30 am

Squishy Rex wrote:I can't say I see anything wrong with it. As far as I'm concerned, if it isn't detrimental or game-breaking, it's not really worth worrying about. If you are going to touch it one more time though, I'll let you know I updated the Conkdor sprites from "Alp Soar" and the pink tree BGO from "Pinnacle Footslog" a while ago so they look better overall. If you feel like doing a swap-out I'll send them to you whenever you want.
You do have a point there. I got stuff I'd prefer to do than work on this so I'll have to debate with myself on what I wanna do. You can send me the updated Conkdor sprite regardless though; I'd appreciate that.

And thanks, witchking!

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby reghrhre » Tue Mar 08, 2016 4:57 am

Alright, here's the very last update I'll do for this episode. I probably could've done more but I'm not too interested. And here's a changelog:
Spoiler: show
- There was a phase where you could get permanently stuck behind a wall in the boss fight for 2-4; this has been fixed
- Removed a blooper section in 4-2
- The song in 4-5 had a terrible song loop; fixed this issue.
- Reduced the amount of enemies in 5-6
- The player can recieve a ton of 1-Ups in the last section of 6-4; not anymore!
- Got rid of the first part of the General Toad fight in 7-4
- Made 7-6 easier
- Replaced the cherry blossom tree (In 6-2) and Conkdor (In 6-3) graphics with an updated version
Click here to download

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby as303298 » Tue Mar 08, 2016 12:16 pm

Should we be concerned that Reggie's 666's post was an update to the game?
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Sat Mar 19, 2016 6:21 pm

I'm going to check out the updated version before I suggest anything that needs to be changed. hopefully get through the game within a week! but is this newest download link the full version? I need to know before I do anything else. Thanks! The loading times are very long compared to normal episodes, and SMBX stops responding briefly when loading a level or the game it self.

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby WerewolfGD » Sun Mar 20, 2016 1:23 am

Storm027 wrote:The loading times are very long compared to normal episodes, and SMBX stops responding briefly when loading a level or the game it self.
It depends from your computer lmao :p
I suggest you use SMBX with Lunalua to get the better loading time.

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Sun Mar 20, 2016 8:50 am

most episodes it loads within a few seconds, and I don't know how to use lunalua.

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby RudeGuy » Sun Mar 20, 2016 8:52 am

You just need to download it. Is it that hard?
im bored

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby h2643 » Sun Mar 20, 2016 9:18 am

Storm027 wrote:most episodes it loads within a few seconds, and I don't know how to use lunalua.
you don't even need to use it, you just download it. That or SMBX 2.0 >_>

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Storm027 » Thu Mar 24, 2016 7:39 pm

I have no clue how to use luna, and how can I get 2.0?

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby TDK » Thu Mar 24, 2016 7:46 pm

Storm027 wrote:I have no clue how to use luna, and how can I get 2.0?
You don't need to know how to 'use' Luna. Just download as if it was just another SMBX update.
Check the announcement topics for SMBX 2.0.

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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby Motivatercall323 » Thu Jun 16, 2016 6:37 pm

Dude, My LFFTMK is running all right, but, theres no music playing! help??
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Re: [2.4] Luigi's Fight For The Mushroom Kingdom

Postby loop13 » Thu Jun 16, 2016 8:32 pm

Motivatercall323 wrote:Dude, My LFFTMK is running all right, but, theres no music playing! help??
Probably a simple bug. Is your sound muted? If it isn't, try re-installing the episode.
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