Return to Dinosaur Land

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Valtteri
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Return to Dinosaur Land

Postby Valtteri » Thu Jan 02, 2014 9:09 am

Hooray, I did it! I finished my awaited, third SMBX episode. It's a tribute to SMW. It's all SMW styled. The episode takes place in Dinosaur Land from Super Mario World. The level design is by me, Wind and deadfish.

Trailer



The Story

Bowser and the Koopalings have kidnapped princess Peach and trapped her in the Valley of Bowser. The Koopalings have stolen the Yoshi eggs yet again and they've rebuilt their castles around Dinosaur Land. It's up to the Mario Brothers to save the eggs and the princess. The road to the secret entrance of the Valley of Bowser is full of dangers, such as fortresses and their bosses, Reznor, Magikoopa and Big Boo, who you will have to fight.

Worlds and bosses:

W1 - Yoshi's Island (Larry Koopa)
W2 - Donut Plains (Morton Koopa Jr.)
W3 - Vanilla Dome Underground (Wendy O. Koopa)
W4 - Vanilla Dome Overworld + Twin Bridges + Cookie Mountain (Iggy Koopa)
W5 - Forest of Illusion (Roy Koopa)
W6 - Chocolate Island (Lemmy Koopa)
W7 - Ice Cream Island (Ludwig von Koopa)
W8 - Valley of Bowser (Bowser Koopa)
W9 - Special Zone (???)
Warp Zone (rooms with Yoshis that are unlockable with stars)

Overworld map

Slightly outdated.
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Screenshots
Spoiler: show
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Changelog

I can't possibly remember all the things I did after the release of beta 5, but here's something.
  • 18 new levels.
  • Added BGOs to caves, water levels, castles and cloud areas.
  • Updated map.
  • New features: steep slopes, Monty Moles jumping out of the ground, go-through slopes, Sumo Bros. and many more!
  • Fixed bugs.
Downloads

Important notes
  • I included save2.sav and save3.sav in the download. Save2 has the game completed until Ice Cream Island. Save3 is a complete save file. This is because all old save files are likely to be corrupted as the world map has changed drastically from beta 5.
  • I'm not posting a patch this time, as there are many changes from beta 5 and the patch wouldn't be very much smaller than the full download afterall. However, if game breaking bugs are found from the final release, I will be posting bug fix patches.
  • If you have a 32-bit computer, I recommend you remove the player graphics (luigi-1-7, luigi-1-7m, mario-1-7, mario-1-7m) from the episode folder to prevent crashes.
Download Return to Dinosaur Land

Super Mario World sound pack
If you want to have an even stronger SMW feeling, I recommend to you my SMW sound pack! It has 99% of the sound effects and fanfares changed to SMW ones. This version has the volume lowered down to the volume of the original SMBX sound effects, and I even added a few sound effects replacing the Super Metroid sound effects.

Download Valtteri's SMW Sound Pack
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FutureNyanCat2014
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Re: Return to Dinosaur Land

Postby FutureNyanCat2014 » Sun Jan 19, 2014 4:38 am

Uh, Valtteri, [rimg] doesn't work in Joey's Forum. You copied it from Knux's Forum, didn't you?
I mean this:
[rimg]https://dl.dropboxusercontent.com/u/99427820/VI3-47.png[/rimg]
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proerd888
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Re: Return to Dinosaur Land

Postby proerd888 » Sun Feb 02, 2014 4:18 am

good job
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Re: Return to Dinosaur Land

Postby m4sterbr0s » Sun Feb 02, 2014 2:57 pm

proerd888 wrote:good job
Proerd888, please refrain from making useless posts in the future. Try to give some legitimate feedback on the episode, rather than a simple "good job" that doesn't do anything. Thanks.

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Re: Return to Dinosaur Land

Postby KingKoopa80 » Sun Mar 30, 2014 10:20 am

Ill try it out, I love what you did with the world, It looks alot nicer, I like how its the old Dinosaur island, The classic we all know and love, But slightly updated and touched, I love it when people do that, its like stepping into my childhood once again :D
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Re: Return to Dinosaur Land

Postby AirSeus » Mon Mar 31, 2014 2:54 am

may I ask every time I see a new user posting its always a month or later old thread
I dunno, something inspirational is supposed to go here so here I go:

Realize the difference between criticism and hate.
Criticism is direct feedback about the level that helps and tells you what you could do better and/or what you could expand upon.
Hate is direct insults towards you/your level that tell you nothing other than how bad you are.

AKA: Don't cry at every responce you get, just ignore hate and respond to criticism.

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Valtteri
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Re: Return to Dinosaur Land

Postby Valtteri » Mon Mar 31, 2014 5:57 am

Zupermariobros wrote:may I ask every time I see a new user posting its always a month or later old thread
I don't see the issue, why should old episodes be banned from commenting on? That's stupid.
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Re: Return to Dinosaur Land

Postby Randy295 » Mon Mar 31, 2014 8:38 pm

I am going to try this out! :D
It looks fun to me so far
i'll just remove the death sprites of mario and luigi since they sometimes give me the creeps
and just possibly replace mario(and luigi's If possible)'s Small sprite with Those sprites from red yoshi's Graphics pack

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Re: Return to Dinosaur Land

Postby Aero » Mon Mar 31, 2014 9:08 pm

Looks like fun, I'm downloading it now. Your level design looks fantastic as always from the previews you have shown!

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Re: Return to Dinosaur Land

Postby Navi » Tue Apr 01, 2014 10:32 pm

Looks like real SMW.
I'll complete this episode if I have time.
And nice job on making the enemies and the levels.
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Re: Return to Dinosaur Land

Postby KingKoopa80 » Tue Apr 01, 2014 11:22 pm

GhostHawk wrote:
If you dont mind me asking Hawk, What is that Window in your Spoiler?
'If you cant learn to do something well, learn to enjoy doing it badly."

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Re: Return to Dinosaur Land

Postby glitch4 » Wed Apr 02, 2014 12:49 pm

Awesome graphics,cool level desing,fitting music,etc.This episode deserves to be featured.

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Re: Return to Dinosaur Land

Postby Radishl » Fri Apr 18, 2014 8:05 pm

Cant get passed the timed block run, at the first checkpoint on Porcu Puffer's attack. The time goes wayyyy too fast along with the puffer's distracting you, and forcing you to pause or get hit.
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Re: Return to Dinosaur Land

Postby Pseudo » Fri Apr 18, 2014 10:54 pm

Radishl wrote:Cant get passed the timed block run, at the first checkpoint on Porcu Puffer's attack. The time goes wayyyy too fast along with the puffer's distracting you, and forcing you to pause or get hit.
This episode's been out for quite a while now, are you sure you've checked everything? I highly doubt anything is impossible/outrageously difficult.
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Re: Return to Dinosaur Land

Postby bossedit8 » Sat Apr 19, 2014 2:31 am

My playthrough of this whole Game:
Spoiler: show
Playlist: http://www.youtube.com/playlist?list=PL ... Ao3B5kj51j

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Re: Return to Dinosaur Land

Postby lol30 » Sun Sep 21, 2014 7:28 am

Nice Episode and cool cFGX :D I only have a small question. Can I use the graphics from this episode? Because Im making my episode in the style of Super Mario World.

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Re: Return to Dinosaur Land

Postby glitch4 » Sun Sep 21, 2014 7:34 am

lol30 wrote:Nice Episode and cool cFGX :D I only have a small question. Can I use the graphics from this episode? Because Im making my episode in the style of Super Mario World.
Yes, you can use it but you have to give a credit.

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Re: Return to Dinosaur Land

Postby Luigi4320-1 » Fri Oct 17, 2014 11:29 am

sorry for the bump, but i'd like to say that this is my favorite smbx project ever. it is very fun to play, well done..

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Valtteri
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Re: Return to Dinosaur Land

Postby Valtteri » Fri Oct 17, 2014 11:34 am

Luigi4320-1 wrote:sorry for the bump, but i'd like to say that this is my favorite smbx project ever. it is very fun to play, well done..
Thanks a lot! I'm planning to release one last update after a long time, sometime soon!
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Re: Return to Dinosaur Land

Postby Luigi4320-1 » Fri Oct 17, 2014 11:35 am

cool dude! what will the update feature?


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