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SUPER MARIO BROS. 3 REMAKE

Posted: Tue Jan 07, 2014 7:17 pm
by Phil

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PRESENTATION

Hello everyone! It's me Phil, and i am back with this project! The first version of this episode has become so popular, that's why i decided to update it! All bug's are fixed, all graphic are exactly like smb3, all level design, all bonus, all airship, all worldmap.. everything is remastered! This is now well made for coop! It took me over two years to build up this game! I dont think it is possible to make another version better than this... so this is my last update. If you find a major glitch in this game please PM me and i will fix that and update the download link as quickly as possible! Thank you! Special thanks to: DiamondPhoenix for his amazing spade game!

TRAILER

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DOWNLOAD
http://www.mediafire.com/download/h2s9c ... stered.rar
Downloads: 19842, Size: 60MB


This episode is no longer available, however, you still can get a version from May 9, 2013 here: viewtopic.php?p=355466#p355466

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Jan 07, 2014 7:45 pm
by FanofSMBX
What happened to the frog suit? I'm wondering because I thought I saw one in one of your early screenshots.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Jan 07, 2014 8:34 pm
by as303298
This game looks amazing, even for a game that is copying another. But if this is nothing but a carbon copy refurbished, then I doubt I will play this.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Jan 07, 2014 9:24 pm
by Shadow Yoshi
Wow, this looks pretty cool.

Just a heads up - in World 2, the locked door was supposed to reveal the path to the pipe at the beginning of the world (near the start panel). Subsequently, I'm pretty sure the point in between the locked door and the castle that you placed was supposed to actually be the castle itself.

Great job nonetheless, especially with the world maps.

EDIT: This is a completed episode, so I've moved it to the Completed Episodes forum.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Wed Jan 08, 2014 7:10 pm
by Phil
FanofSMBX: You know that there is no real frog suit for SMBX, i'm sure! :P

as303298: Thank you very much! :)

Joey: OK Thank you!! :) Ok i am going to check this out for world 2!

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Wed Jan 08, 2014 7:17 pm
by Danny
It looks really cool, but I'll be honest with you, some of the world maps are inaccurate, like World 1. It needs to be shifted to the left a bit, and the fortress needs to be moved back onto the main pathway.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Thu Jan 09, 2014 5:08 pm
by Keddy
This is a good remake and close to the original, as FanofSMBX can tell you, you can only get close or good enough when it comes to recreating things in SMBX. As I said it's a close match to the original, and when you've played it as much as I have you'll recognize a few missing things here and there. For example, I know for a fact that the pirahna plant in screen 10 is the red one that shoot fireballs at you and where that koopa is there should be a musical note block that when hit gives you a mushroom/leaf. Those things are just a few of the many things I remember, but if it was the original I'd probably go and play that one instead. What separates this from the original, besides the obvious, is the controls, and the cheats which is what I will use on this just to keep things interesting. All in all, it's a good remake, very good work to you, my friend!

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Fri Jan 10, 2014 5:30 pm
by Axiom
This looks really nice. Mind if I add it to my world manager? :)

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Fri Jan 10, 2014 5:44 pm
by FallingSnow
I started playing this, and SMBX physics immediately felt off. I'm so used to SMB3...

In world 3 so far - very well done I must say. The comment about the castles being off the path a little: I think you found a very creative way to do it that I personally like.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Fri Jan 10, 2014 5:51 pm
by FanofSMBX
Why -are- the castles off the path a bit?

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Fri Jan 10, 2014 9:37 pm
by Phil
FanofSMBX wrote:Why -are- the castles off the path a bit?
This way, when you finish the castle, a destroyed castle appears. Otherwise you can't do that with SMBX engine. I know it is a little bit weird to enter an invisible level but i wanted to stay with my tricks. :)

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Sat Jan 11, 2014 10:52 pm
by xtremegamer51
So far I only played world one but I think so far you did a great at remaking smb3.And the cutscene at the start makes the game even better infact you made the cutscene so good it was like I was not even plaything smbx.And overall you have done a great job at remaking every level.Well I will play the rest later but as of now you have done a great job.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Sun Jan 12, 2014 3:19 pm
by Herobrine8219
Hey, now that you've remade SMB3, you should remake SMW! lawl. No. But anyways, this is very accurate. Also, you've added some bonus levels? Do you get to those after Bowser's Castle or what?

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Fri Jan 17, 2014 7:30 pm
by FallingSnow
The Mushroom House in W3 after 3-6 has bugged warps. I enter from a chest.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Jan 21, 2014 10:19 am
by zlaker
I love this remake. Halfway through world 3 and I am enjoying it so much so far. Hope you make more in the future.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Mon Feb 10, 2014 3:52 pm
by icemario12
A very good work out there, trying to remake PERFECTLY SMB3. I can't wait to play this, even if I have a SNES Emulator for Win32 of Super Mario All-Stars + Super Mario World.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Feb 11, 2014 4:01 am
by Bj007pro
Theres soo many SMB3 Remakes/Redone out there it not funny.
So IDK if I should say well done for being original, or well done on making a Remake of the Game.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Tue Feb 11, 2014 11:11 am
by Kyogre
looks very good! :)

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Sun Feb 16, 2014 7:30 am
by SnifitGuy
I love it when people go beyond SMBX's limits by using some other aspect, such as when you did world 1-3 (I think) where you couldn't actually make the screen go up after you had it go to the right. I was wondering how you would do that and I must say it is very impressive that you made everything move down to make it look like you were going up. Nice job on this.

Re: SUPER MARIO BROS. 3 -REMAKE-

Posted: Sun Feb 23, 2014 2:44 pm
by Hatsune Blake
Some things missing,but this is EPIC! :D
After Im done creating Fallen Mario, I will create Super Mario Bros 4,and you gave me the idea! :idea:
See you soon,and please PM me if you make anything else.