Mix World 2 : The Star Seeker (?)

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Gameinsky
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Re: Mix world 2 (69% done) what should be fixed?

Postby Gameinsky » Fri Apr 17, 2015 5:28 am

I feel like there's one big issue with your project, and that's the fact that there's quite a few level that use very BRIGHT palettes. They actually tire a lot of people very fast so I would recommend darkening a few of the very bright colours.
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Re: Mix world 2 (69% done) what should be fixed?

Postby WerewolfGD » Fri Apr 17, 2015 5:35 am

okay i'll make it little bit darker. although I like these palette

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Re: Mix world 2 (69% done) what should be fixed?

Postby RudeGuy » Fri Apr 17, 2015 9:58 am

andialifbatara wrote:Please vote :
I want to know what should be fixed in this project. Someone please poll it so I can fix these problem and improve it. :)
For some reason you made the poll end at febrary 21st. Just saying.

And I agree with gameinsky, most of the levels uses a very bright palette, and this can hurt someone's eyes. The levels are quite nice though.
im bored

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Re: Mix world 2 (69% done) what should be fixed?

Postby WerewolfGD » Fri Apr 17, 2015 7:09 pm

RodeGuy07 : I was removed the poll because I don't know how to update it. I fixed palettes in some levels. especially the pink level (a.k.a level 152). I didn't have a time to fix all colors because I'm working on my level too.
i'm searching other problem (like NPC placement, Atmosphere, etc.)
sorry for bad grammar.

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Re: Mix world 2 (69% done) what should be fixed?

Postby FanofSMBX » Fri Apr 17, 2015 7:41 pm

I hope that there are more bosses in levels.

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Re: Mix world 2 (69% done) what should be fixed?

Postby WerewolfGD » Sun Apr 19, 2015 8:16 am

there are over 10 bosses in this projects (maybe, I didn't count it)
maybe i'll add more bosses in future

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Re: Mix world 2 (71% done) New Screenshots!

Postby WerewolfGD » Mon Apr 27, 2015 12:30 am

new (SOME CLASHING AVAILABLE)
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Give Feedback!

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Re: Mix world 2 (71% done) New Screenshots!

Postby Gameinsky » Mon Apr 27, 2015 3:37 am

@ rainbow level
The design of the roof and floor tiles are bad. There's no shading on them so they look really bland. All the other tiles are good.
As for the other screens, they look good and have good palettes.
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Re: Mix world 2 (71% done) New Screenshots!

Postby WerewolfGD » Tue Apr 28, 2015 12:14 am

Gameinsky wrote:@ rainbow level
The design of the roof and floor tiles are bad. There's no shading on them so they look really bland. All the other tiles are good.
I didn't make the Rainbow tileset. I just expand it. I think I must make it to more HD....
Gameinsky wrote:As for the other screens, they look good and have good palettes.
Thanks!

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Re: Mix world 2 (74% done)

Postby WerewolfGD » Fri May 08, 2015 2:07 am

ANOTHER NEW SCREENS!
26 LEVELS LEfT GUYS!
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Re: Mix world 2 (78% done) other screenshots added

Postby WerewolfGD » Mon May 18, 2015 2:41 am

May Screenshots (NEW)
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and... poll added. Please vote it.

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Re: Mix world 2 (78% done) other screenshots added

Postby glitch4 » Mon May 18, 2015 8:47 am

Man this looks beautiful and really great! I like the design. Probably you should release full version instead of demo :)

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Re: Mix world 2 (78% done) other screenshots added

Postby crusher169 » Mon May 18, 2015 8:49 am

honestly andialifbatara you're one of my fav level designers. I feel like I said enough in that sentence xD
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Re: Mix world 2 (78% done) other screenshots added

Postby The Thwomp King » Mon May 18, 2015 2:57 pm

If you still need a beta tester, I'd be more than happy to help.

Check out my current project, Super Mario Country:

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Re: Mix world 2 (78% done) other screenshots added

Postby WerewolfGD » Wed May 20, 2015 1:44 am

The Thwomp King wrote:If you still need a beta tester, I'd be more than happy to help.
Yes! I need 1 more beta tester. You're added!
crusher169 wrote:honestly andialifbatara you're one of my fav level designers. I feel like I said enough in that sentence xD
Thanks!
glitch4 wrote:Probably you should release full version instead of demo :)
I think you're right.
NEED 1 MORE BETA TESTER PLEASE...

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Re: Mix world 2 (81% done) other screenshots added

Postby WerewolfGD » Thu May 28, 2015 11:49 am

now more screenshots added.
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still need 1 more beta tester.

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Re: Mix world 2 (86% done) June Screenshots

Postby WerewolfGD » Sat Jun 06, 2015 10:03 am

Bump because a small update. Poll ended :p
13 levels left guys!
(NEW) June Screens!
Spoiler: show
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more screens coming soon.
pls give feedback for all screens from December. ^^

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Re: Mix world 2 (86% done) June Screenshots

Postby FanofSMBX » Sat Jun 06, 2015 11:41 am

Okay here is a review of the first screenshots:
101: looks okay except for spiny needs to be SMB1
105: looks okay except I think Koopa should be SMB3 styled because the orange doesn't look good in the level
114: the background needs to be blue like the tileset
118: looks good!
108: looks good too! I like the pink!
115: the big tiles have 4x4 pixels but they're okay
120: I like this hive level!
129: the slopes have cutoff but I like the frosting idea!
135: the mint grass looks good but the dragon has 1x1 pixels.
Okay there you go!

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My graphics pack!
Supporting forums:

Spoiler: show
SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
http://nsmbx.prophpbb.com/
AirSeus Forums the new home of the Boss Rush series:
http://smbxairseusforums.prophpbb.com/
Spoiler: show
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
Image
Image
Image
Image
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Re: Mix world 2 (86% done) June Screenshots

Postby DarkYoshi » Sat Jun 06, 2015 11:59 am

This project seems to be very interesting, most of the screenshots are really looking great. So I am definetly going to check this out once it is done. But why the love for the colour pink? I'm not complaining but maybe you are overdoing it a little :p

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Re: Mix world 2 (86% done) June Screenshots

Postby WerewolfGD » Sat Jun 06, 2015 6:22 pm

FanofSMBX wrote:Okay here is a review of the first screenshots:
101: looks okay except for spiny needs to be SMB1
105: looks okay except I think Koopa should be SMB3 styled because the orange doesn't look good in the level
114: the background needs to be blue like the tileset
118: looks good!
108: looks good too! I like the pink!
115: the big tiles have 4x4 pixels but they're okay
120: I like this hive level!
129: the slopes have cutoff but I like the frosting idea!
135: the mint grass looks good but the dragon has 1x1 pixels.
Okay there you go!
101 : that's vanilla level a.k.a no CGFX
135 and 129: ok i'll fix them
114 : ok..... i'll change them
other level : thanks! I glad you liked them.
DarkYoshi wrote:This project seems to be very interesting, most of the screenshots are really looking great. So I am definetly going to check this out once it is done. But why the love for the colour pink? I'm not complaining but maybe you are overdoing it a little :p
thanks! i recolor some level to pink because i think pink level is so beautiful and unique.
But now i'm bored to make a pink level.
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Oh... i forgot to show these
the grassy level is unfinished...
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