Awesome Boss Rush (1.3.1: 80 Bosses)

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Re: Awesome Boss Rush V1 (LunaDLL) (17 Bosses)

Postby MECHDRAGON777 » Tue Jan 20, 2015 4:54 am

superhammerbros100 wrote:I think he meant just Raphael the Raven.
I actually meant both! Either way, I have to record something I put off for a year now first, but will record this right after!

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Re: Awesome Boss Rush V1 (LunaDLL) (17 Bosses)

Postby dagget10 » Tue Feb 03, 2015 4:10 pm

superhammerbros100 wrote:This isn't awesome for me, It needs alot of fixes. and most of them are for Wario.

How are you supposed to kill wario if you run out of blocks?
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Had to kill Wario again because Unreachable star.
Just found your reply. What problems with Wario? Unreachable star I can try and fix. With the no more blocks thing, that is part of the boss. It is supposed to be like that. You also went the hard way :lol:

Not telling the easy way though.
Last edited by bossedit8 on Wed Feb 04, 2015 12:00 am, edited 1 time in total.
Reason: Spoiler inside the Quote added

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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby dagget10 » Tue Feb 03, 2015 6:14 pm

1.3 Beta Released. Feel free to contact me about any problems (except for Wario on Airship 1. I fix him in 1.3.1)
Eyyyy

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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby WerewolfGD » Wed Feb 04, 2015 2:10 am

Oh my God.... 80 Bosses....
I'm over 100 times failed to beat the boss
2.HARD.BUT.COOL.
KEEP IT UP!

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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby bossedit8 » Wed Feb 04, 2015 2:33 am

Is there a way that you can Play this SMBX Episode without the use of LunaDLL? I seriously want to Play this since it Looks very interesting with all the Bosses on this SMBX Episode. I hope you can make another Version of this Game without the use of LunaDLL. Not everyone can use it, by the way.

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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby underFlo » Wed Feb 04, 2015 8:08 am

bossedit8 wrote:Is there a way that you can Play this SMBX Episode without the use of LunaDLL? I seriously want to Play this since it Looks very interesting with all the Bosses on this SMBX Episode. I hope you can make another Version of this Game without the use of LunaDLL. Not everyone can use it, by the way.
He could release a way more limited version w/o LunaDLL, but a lot of these bosses only work thanks to it. So yeah, you should get LunaDLL if you wanna play this.
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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby Destiny » Wed Feb 04, 2015 9:08 am

bossedit8 wrote:Not everyone can use it, by the way.
Looks like you're saying "Not everyone can have a PC that loads DLLs", but I'm sure this isn't what you mean.

I never seen someone saying that can't use LunaDLL. Only seen they saying their antivirus deletes the files.
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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby dagget10 » Wed Feb 04, 2015 11:30 am

Don't download the BETA version. Later today I will delete the parts that are useless. Besides, I finished Airship 10 so the last 8 bosses added can be played.
bossedit8 wrote:Is there a way that you can Play this SMBX Episode without the use of LunaDLL? I seriously want to Play this since it Looks very interesting with all the Bosses on this SMBX Episode. I hope you can make another Version of this Game without the use of LunaDLL. Not everyone can use it, by the way.
Go ahead and run it without LunaDLL. I think I only added 3 lunadll bosses, so it wont actually break the game.

EDIT: I looked and the only LunaDLL bosses were Poison Birdo, Poison Ludwig, and Poison Wart. Playing without LunaDLL will not cause any problems. Robirdo has a LunaDLL code, but it never worked for me.

EDIT 2: I looked again and without LunaDLL may make some bosses function incorrectly. The only one I have found so far is Triclyde. I will also start making a non LunaDLL version.
Also, when you beat Robirdo, please tell me if anything is strange with it. It has a LunaDLL code but for me it does nothing.
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bossedit8 wrote:Is there a way that you can Play this SMBX Episode without the use of LunaDLL? I seriously want to Play this since it Looks very interesting with all the Bosses on this SMBX Episode. I hope you can make another Version of this Game without the use of LunaDLL. Not everyone can use it, by the way.
He could release a way more limited version w/o LunaDLL, but a lot of these bosses only work thanks to it. So yeah, you should get LunaDLL if you wanna play this.
Really? I did a search and 5 bosses in the boss rush popped up with LunaDLL codes. 1 of the codes doesn't even work. What do you mean "a lot of these bosses only work thanks to it?"

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Re: Awesome Boss Rush (1.3 Beta: 80 Bosses)

Postby dagget10 » Wed Feb 04, 2015 3:29 pm

1.3.1 Fully released! 1.3.1 Beta had no Airship 10, so the last 8 bosses could not be beaten.
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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby bossedit8 » Thu Feb 05, 2015 3:43 am

Ok, thank you for that. I can make sure that they are using a recolored Projectile like it fits for the Boss' Color more. A Video will be coming up at the later days but that is completly unknown as of when. The Bosses do look nice though.

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby FanofSMBX » Thu Feb 05, 2015 8:02 am

I worked forever ripping Triclyde and I thought it was a clever idea to make him not go into his shell. Please don't remove the lunadll.

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby dagget10 » Thu Feb 05, 2015 10:21 am

FanofSMBX wrote:I worked forever ripping Triclyde and I thought it was a clever idea to make him not go into his shell. Please don't remove the lunadll.
I am not removing anything. I will make a 2nd version without LunaDLL.
bossedit8 wrote:Ok, thank you for that. I can make sure that they are using a recolored Projectile like it fits for the Boss' Color more. A Video will be coming up at the later days but that is completly unknown as of when. The Bosses do look nice though.
Can you also make a video of the level "Raphael the Raven?" I can't beat it, so it isn't added to the hub. It is still in the game files though.
Eyyyy

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby bossedit8 » Wed Apr 15, 2015 4:40 am

I'm not responsible in any of this Video right here:



Original link: http://www.youtube.com/watch?v=rtQ_6JCiebw

It's not natural Play either.


I'm gonna get to this game in the future though.

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby BlazingZtar755 » Sun Apr 19, 2015 11:41 am

Right Idea, wrong execution. Im sorry, but its literally mostly just bosses with new gfx. when i downloaded it, some parts were missing like the dark yoshi gfx and whatever music you were going to use for the whomp. with some more effort, this could be awesome.
Keep moving, nothing to see here. I'm practically a dead user at this point.

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby dagget10 » Mon Apr 20, 2015 11:32 am

I did notice many bugs when I used my downloaded one. I do not know what happened to the Dark Yoshi though... I am making a 1.4 with most of this fixed.

With that video... that might get new features >:D

EDIT: This doesn't get a 1.4, I will make 2.0, as 1.3 is beyond reviving from the error...
Eyyyy

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby BlazingZtar755 » Mon Apr 20, 2015 5:06 pm

Great! Cant wait to see the new stuff in the next version
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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby bossedit8 » Thu Apr 23, 2015 5:27 pm

Here's my playthrough for now:



Original link: http://www.youtube.com/watch?v=UB4z8J4Jm-c

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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby Ness-Wednesday » Wed Jul 01, 2015 10:52 am

I Made A Version With More Music And The Wario Stuff Fixed.
The Music Started To Become Annoying Since That You Kept On Uisng The Same Default, YI Mini Boss, And YI Final Boss Remix In Most Of The Battles.
Also, Don't Be Spaming Npcs Like Crazy.
That Was The Reason Why You Couldn't Beat Raphael The Raven.
I Could Send The Updated One I Made If You Want.
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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby DerpMcSkerp20 » Thu Jul 02, 2015 11:39 am

Well i tried playing this, but thing is
1. i downloaded the file and the textures for the "Dark Yoshi" boss fight wasn't there.
2.I wasn't able to play it cus I put it in a file with a "hub.lvl" so I'll play it later in a different file.
3.Judging by the way of the hubs, it seems more like you have to beat bosses in order.
4.You should make it so the player can battle any boss they want to anytime. Basically a hub, no required stars in order to get to a boss.

thats pretty much all i have to say
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Re: Awesome Boss Rush (1.3.1: 80 Bosses)

Postby Ness-Wednesday » Thu Jul 02, 2015 6:46 pm

dagget10 wrote:I did notice many bugs when I used my downloaded one. I do not know what happened to the Dark Yoshi though... I am making a 1.4 with most of this fixed.

With that video... that might get new features >:D

EDIT: This doesn't get a 1.4, I will make 2.0, as 1.3 is beyond reviving from the error...
I Figured It Out!
There Isn't A GFX Folder For The Dark Yoshi Boss.
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