This is the place for video games!
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Electriking
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Postby Electriking » Thu Feb 01, 2018 11:10 am
Artemis008 wrote:Classic Castlevania doesn't do this, and the controls feel very stiff as a result. The levels were designed around this though, so USUALLY it's not an issue.
Donkey Kong does not do it either.
Also, the lack of fall damage in lots of platformers.
Countdown to Bowser's Fury: Less than 16 days
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Super Luigi!
- Volcano Lotus

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Postby Super Luigi! » Thu Feb 01, 2018 11:58 am
Explosions from TNT and Nitro Crates in Crash Bandicoot: The Wrath of Cortex destroy Crash, yet Coco merely passes out.
Projects I support:
 ~Level Designer and Beta Tester.

~Beta Tester.
 ~Admirer.
 ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL
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Devan2002
- Ripper II

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Postby Devan2002 » Thu Feb 01, 2018 4:59 pm
Artemis008 wrote:This applies to most games actually, but have ever thought about the concept of turning around mid jump, in the air? I totally understand why games do this, because it makes the controls feel much more responsive but like many things it doesn't work IRL. At least as far as I know.
Classic Castlevania doesn't do this, and the controls feel very stiff as a result. The levels were designed around this though, so USUALLY it's not an issue.
Even the original Mario Bros falls under this umbrella.
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The Dwarven Digger
- Lakitu

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Postby The Dwarven Digger » Thu Feb 01, 2018 5:18 pm
Hm, that sure is actually an interesting point. Nearly every game features the ability to at least adjust your trajectory in mid-air, yet in real life that doesn't work. Why is it that despite it going against real-life physics, games feel just "wrong" without it?
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
rockythechao wrote:
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Devan2002
- Ripper II

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Postby Devan2002 » Sat Feb 03, 2018 11:04 am
The Dwarven Digger wrote:Hm, that sure is actually an interesting point. Nearly every game features the ability to at least adjust your trajectory in mid-air, yet in real life that doesn't work. Why is it that despite it going against real-life physics, games feel just "wrong" without it?
It's probably because you feel powerless once you jump. Like you have no control until you hit the ground.
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Oshi
- Rip Van Fish

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Postby Oshi » Sat Feb 03, 2018 11:30 am
You have multiple chances at live.
Also, clear pipes don't really make that much since either.
I'm still lurking but soon I might become alive again
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1AmPlayer
- Volcano Lotus

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Postby 1AmPlayer » Wed Feb 14, 2018 10:08 am
Mario only take fall damage in SM64 but not in other 3D games. Y tho?
These banners don't lead you anywhere, but do whatever you want.

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The Dwarven Digger
- Lakitu

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Postby The Dwarven Digger » Wed Feb 14, 2018 11:23 am
In the Mario games, how can infinitely many enemies/items come out of a single pipe? Maybe the pipes lead to a giant breeding area, which would have to be linked to a massive farm to supply enough food. Which could be where all the powerups come from. Although, where would Bowser hide such a place, considering it has to be pretty huge considering the number of pipes and the rate at which enemies come out of them. But that still doesn't explain Bullet Bill blasters, since there's not really anywhere the Bullet Bills could come from.
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
rockythechao wrote:
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rixithechao
- Snifit

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Postby rixithechao » Wed Feb 14, 2018 5:30 pm
Man, really wishing video game health rules applied to knee scrapes. It'd be awesome if I could just shrug this injury off, maybe even finish off that half-eaten sandwich I saw in the trash earlier to completely recover from the damage.
We here at the Rockythechao Studios Ltd. Inc. Company Corporation Conglomerate Organization Agency Place for Humanity advise against eating trash sandwiches or any other food directly from garbage cans and we will not be held liable for any confusion, food poisoning, and/or other misfortune or inconvenience that may result from doing so against common sense.
Some people just cannot avoid the ads on MediaFire, even with both common sense and popup blockers. It's always a good idea to provide an alternate download link with an ad-free file host such as Dropbox or Google Drive.
Also play Bug Fables, the devs have confirmed that they got their royalties from Dangen and the game is really freaking good.
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The Dwarven Digger
- Lakitu

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Postby The Dwarven Digger » Wed Feb 14, 2018 6:07 pm
not rockythechao wrote:Man, really wishing video game health rules applied to knee scrapes. It'd be awesome if I could just shrug this injury off, maybe even finish off that half-eaten sandwich I saw in the trash earlier to completely recover from the damage.
We here at the Rockythechao Studios Ltd. Inc. Company Corporation Conglomerate Organization Agency Place for Humanity advise against eating trash sandwiches or any other food directly from garbage cans and we will not be held liable for any confusion, food poisoning, and/or other misfortune or inconvenience that may result from doing so against common sense.
Nothing beats the taste of a nice roast chicken found in a 4,000 year old dungeon chest, am I right?
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
rockythechao wrote:
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Devan2002
- Ripper II

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Postby Devan2002 » Wed Feb 14, 2018 8:07 pm
Why does Sonic race in a vehicle in Sonic racing games exactly?
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l0g1c
- Rex

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Postby l0g1c » Wed Feb 14, 2018 10:37 pm
Devan2002 wrote:Why does Sonic race in a vehicle in Sonic racing games exactly?
Two possibilities:
1) To not get hit by a car (even though he gets pummelled by robots constantly  )
2) To even things up. Where's the competition if he can run faster than everyone else can drive?
Really, doctor. Your constant use of ancient Earth vulgarities is quite illogical.
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Devan2002
- Ripper II

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Postby Devan2002 » Thu Mar 22, 2018 4:32 pm
Mario logic:
If Mario gets hurt by a goomba, he loses a powerup, gets hit by a ball of flames does the exact same. This makes it seem fire is as strong as a goomba.
(Edited)
MP8 Logic:
"You call that a year's worth of candy?"

"Any child with a huge crave for candy oughta eat all that in a week's worth. If you really want a year's worth, it ought to be about 2 square miles, perhaps even more depending on the amount of crave for candy.
Did I also mention that the host is secretly giving away type 2 diabetes?
Last edited by Devan2002 on Thu Mar 22, 2018 6:04 pm, edited 3 times in total.
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Thu Mar 22, 2018 4:47 pm
A young robot can endurance a few to some mecha missiles, But if that young robot lands on basic spikes, he dies instantly! 
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Super Luigi!
- Volcano Lotus

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Postby Super Luigi! » Thu Mar 22, 2018 10:33 pm
Water physics are phenomenally fickle.
Projects I support:
 ~Level Designer and Beta Tester.

~Beta Tester.
 ~Admirer.
 ~Reviewer.
"Keep trying at something, even in failure because another attempt may be all you need."~SL
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8lue Storm
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Postby 8lue Storm » Fri Mar 23, 2018 5:48 pm
Gonna make kind of a long list so...
1. None of the things you see are real (that's what video games are about, usually: fantasy, however, if we're talking about LOGIC, then stuff like talking turtles shouldn't exist).
2. Things float without wings, even the player.
3. Dinosaurs.
4. Demons.
5. Scattered dangerous plumbing features everywhere. Namely: pipes.
6. Money and green mushrooms gives you the capability of living longer.
7. Life after life.
8. Punishment after life (The Underwhere, SPM).
9. The Mushroom World (+Moon) is HUGE! It holds Several kingdoms, in which the Mushroom kingdom holds 8 (IF NOT MORE) entire WORLDS. Also Sarasaland. And Beanbean Kingdom. And Pi'illo Island etc etc...
10. Peach's Castle is always different.
11. Toads.
12. Eating Mushrooms makes you bigger (die).
13. ABSORBING FLOWERS makes you SHOOT PROJECTILES. and don't get me started on the leaf and the suits.
14. PETA does not exist anymore, as Mario and his friends can freely kill fish, penguins, dinosaurs (rexes, also included on No. 3), centipedes, turtles, ladybugs AND MORE!
15. Also on the PETA matter, Bowser can insert Raccoon and Cat DNA into his minions so that SM3DL and SM3DW could exist, and also, Pokémon.
16. Mario Party-ing with walking bad fungi (goombas).
17. Mario Party-ing with that evil turtle that tried to kill all of us.
18. Bowser doesn't make that much of a challenge up, does he? He would've killed the player instead, if he wanted his plans to go right. Also...
19. Villains ALWAYS forget to kill the players, unless they're face-to-face with said player.
20. Pressing random switches makes stuff happen.
21. Kart Racing with the villain AND its minions, even if they're on THE MIDDLE OF THE ROAD. (MKW, Mushroom Gorge) (MKW Mario Circuit)
22. Firebars.
23. Fireballs.
24. Water is just rigged, you can breathe under it and set it on fire.
25. Ice is just as rigged because WHOOPS you're now a bad walking fungus (aka goomba).
26. Possessing Hat.
27. GIANT FLYING DRAGON THAT IS ALSO A SPACE PIRATE. (Ridley)
28. Aliens.
29. Not only you can breathe in water, but you can also breathe in space with the SUPER MARIO NOSTRILS!
30. Boxes spawn items.
31. VASES spawn items.
32. OTHERWORDLY VEGETATION SPAWNS STAR BITS.
33. Star bits.
34. Lava in Castles.
35. Portraits can contain people.
36. Landscape Paintings can Contain entire locations. (Adds up to No. 9, too)
37. Something extra to No. 6: Stars have the same effect as money.
38. Every. Single. Kirby. Enemy.
39. Except for Grizzos. Grizzos are cool. freaking bears wearing a FREAKING PINK HEADBAND
40. Also every single Metroid enemy (as well as Mario, Zelda, Megaman, Rayman, Sonic (Rayman Especially))
41. Convenient puzzles everywhere you go.
42. Anthros riding spaceships.
43. A tiny boxer (called little by many people) defeating a giant almost three times his size. (Punch Out! Wii)
44. Time travels.
45. Different types of time travels.
46. Space Travels (Portal).
47. Conglaturations.
48. The End.. there are only two dots there ARE YOU FREAKING BLIND?!?!?!?!?
49. Grandmaster Galaxy: A galaxy that has the only function of testing a hero. WHAT KIND OF FUNCTION IS THAT?
50. half a hundred and I'm not done. Video Game Logic needs a lot more questions.
my stuff is rather ok

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cina1
- Fighter Fly

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Postby cina1 » Tue Apr 10, 2018 10:35 am
In NSMBwii, Mario's fireballs can go through water, but Fire Bros's fireballs can't.
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Tue Apr 10, 2018 3:24 pm
Here's one Video Game Logic that confuses me every time I seen gameplay of and/or hear music from Ghost 'n Goblins:
If a monster hits you or attack with a range attack, the armor gets easily destroyed, but the wearer stills survives, until the wearer gets hit again... o_0
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RSupertheGreat
- Panser

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Postby RSupertheGreat » Thu Apr 12, 2018 5:12 am
Have this one Eartbound logic that may considered it is or not.
The cheap bracelet but it's price is expensive.

I rarely come here cus I preferred to be in Discord and anything outside of being in the forums.
Most people here don't assume my gender, feel free to use "they" and "them" as long as it doesn't refer to many people or something. But I'm of course a girl.
 yes i have g+ except its gonna get shut down soon rip Best moments on Discord: show
hi there signature reader
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FireyPaperMario
- Wart

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Postby FireyPaperMario » Thu Apr 12, 2018 6:23 am
RSupertheGreat wrote:Have this one Eartbound logic that may considered it is or not.
The cheap bracelet but it's price is expensive.
Well, that logic is common, since the currency in Earthbound was mistranslated to Yen & US dollars.
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