Video Game Logics

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Re: Video Game Logics

Postby Devan2002 » Thu Aug 02, 2018 11:39 am

GforGoomba wrote:
Thu Aug 02, 2018 11:16 am
The Pokemon universe is where 10 year old are legal adults.
Either way, it's still a video game logic.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Video Game Logics

Postby FireyPaperMario » Thu Aug 02, 2018 11:41 am

Devan2002 wrote:
Thu Aug 02, 2018 11:39 am
GforGoomba wrote:
Thu Aug 02, 2018 11:16 am
The Pokemon universe is where 10 year old are legal adults.
Either way, it's still a video game logic.
Then i wonder what the drinking age in the Pokemon world is?

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Re: Video Game Logics

Postby Devan2002 » Thu Aug 02, 2018 11:44 am

MarioRPGExpert93 wrote:
Thu Aug 02, 2018 11:41 am
Devan2002 wrote:
Thu Aug 02, 2018 11:39 am
GforGoomba wrote:
Thu Aug 02, 2018 11:16 am
The Pokemon universe is where 10 year old are legal adults.
Either way, it's still a video game logic.
Then i wonder what the drinking age in the Pokemon world is?
If it were the age of being a legal adult (like the real world at some point), I could imagine it being higher, but allowing a 10 year old to literally get drunk just sounds wrong on a whole new level.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Video Game Logics

Postby FireyPaperMario » Thu Aug 02, 2018 11:48 am

Speaking of Getting Drunk, In Wario Land 2, you can easily get drunk by having someone throw beer balloons* at you. :P


*At least that what i think they are....

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Re: Video Game Logics

Postby timocomsmbx2345 » Thu Aug 02, 2018 1:09 pm

In animal crossing, you drop a butterfly, and now you have enough room to pick up a couch.
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Re: Video Game Logics

Postby GforGoomba » Thu Aug 02, 2018 1:11 pm

timocomsmbx2345 wrote:
Thu Aug 02, 2018 1:09 pm
In animal crossing, you drop a butterfly, and now you have enough room to pick up a couch.
Or that Steve can pick up 2304 anvils at once
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Re: Video Game Logics

Postby FireyPaperMario » Thu Aug 02, 2018 5:18 pm

Also in Wario Land 3: Mysterious Music Box, you can get crazy/drunk by getting hit by a bird

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Re: Video Game Logics

Postby glitch4 » Thu Aug 02, 2018 6:23 pm

MarioRPGExpert93 wrote:
Thu Aug 02, 2018 5:18 pm
Also in Wario Land 3: Mysterious Music Box, you can get crazy/drunk by getting hit by a bird
This is why Wario games are so great!

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Re: Video Game Logics

Postby Ecruteak » Fri Aug 03, 2018 6:06 am

Sonic can pick up a shitload of rings. but when he gets hit and loses them all, he drops 20.
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Re: Video Game Logics

Postby FireyPaperMario » Fri Aug 03, 2018 6:18 am

Ecruteak wrote:
Fri Aug 03, 2018 6:06 am
Sonic can pick up a shitload of rings. but when he gets hit and loses them all, he drops 20.
That verifies on Sonic games

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Re: Video Game Logics

Postby Devan2002 » Fri Aug 03, 2018 10:36 am

MarioRPGExpert93 wrote:
Fri Aug 03, 2018 6:18 am
Ecruteak wrote:
Fri Aug 03, 2018 6:06 am
Sonic can pick up a shitload of rings. but when he gets hit and loses them all, he drops 20.
That verifies on Sonic games
I think what's being referred is when Sonic gets hit with at least 20 rings, some of those rings just disappear entirely. Meaning after getting hit, he can't collect 21 or more rings (depending on how many he had at the time he got hit).

Also, rings somehow prevent you from dying.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Video Game Logics

Postby PopYoshi » Fri Aug 03, 2018 10:50 am

Devan2002 wrote:
Fri Aug 03, 2018 10:36 am
MarioRPGExpert93 wrote:
Fri Aug 03, 2018 6:18 am
Ecruteak wrote:
Fri Aug 03, 2018 6:06 am
Sonic can pick up a shitload of rings. but when he gets hit and loses them all, he drops 20.
That verifies on Sonic games
I think what's being referred is when Sonic gets hit with at least 20 rings, some of those rings just disappear entirely. Meaning after getting hit, he can't collect 21 or more rings (depending on how many he had at the time he got hit).

Also, rings somehow prevent you from dying.
Basically you are immortal as long as you have 1 ring
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Re: Video Game Logics

Postby Devan2002 » Fri Aug 03, 2018 11:38 am

Pop Yoshi Bros wrote:
Fri Aug 03, 2018 10:50 am
Devan2002 wrote:
Fri Aug 03, 2018 10:36 am
MarioRPGExpert93 wrote:
Fri Aug 03, 2018 6:18 am


That verifies on Sonic games
I think what's being referred is when Sonic gets hit with at least 20 rings, some of those rings just disappear entirely. Meaning after getting hit, he can't collect 21 or more rings (depending on how many he had at the time he got hit).

Also, rings somehow prevent you from dying.
Basically you are immortal as long as you have 1 ring
Which is another example of video game logic.
Also, Sonic has a time limit that will otherwise kill him like Mario games.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Video Game Logics

Postby PopYoshi » Fri Aug 03, 2018 12:05 pm

Devan2002 wrote:
Fri Aug 03, 2018 11:38 am
Pop Yoshi Bros wrote:
Fri Aug 03, 2018 10:50 am
Devan2002 wrote:
Fri Aug 03, 2018 10:36 am


I think what's being referred is when Sonic gets hit with at least 20 rings, some of those rings just disappear entirely. Meaning after getting hit, he can't collect 21 or more rings (depending on how many he had at the time he got hit).

Also, rings somehow prevent you from dying.
Basically you are immortal as long as you have 1 ring
Which is another example of video game logic.
Also, Sonic has a time limit that will otherwise kill him like Mario games.
The thing is......... what exactly happens when you run out of time? I heard that in MB if you run out of time Bowser kills the princess
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Re: Video Game Logics

Postby smbx GaMERDoG » Sat Aug 04, 2018 12:21 am

In both Baldi's Basics and Doom 1993 you can't:
  • look up;
  • look down;
  • jump;
  • crouch.

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Re: Video Game Logics

Postby Devan2002 » Sat Aug 04, 2018 1:27 am

smbx GaMERDoG wrote:
Sat Aug 04, 2018 12:21 am
In both Baldi's Basics and Doom 1993 you can't:
  • look up;
  • look down;
  • jump;
  • crouch.
You can only jump in Baldi's Basics when Playtime forces you to play jump rope.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Video Game Logics

Postby PopYoshi » Sat Aug 04, 2018 1:32 am

Devan2002 wrote:
Sat Aug 04, 2018 1:27 am
smbx GaMERDoG wrote:
Sat Aug 04, 2018 12:21 am
In both Baldi's Basics and Doom 1993 you can't:
  • look up;
  • look down;
  • jump;
  • crouch.
You can only jump in Baldi's Basics when Playtime forces you to play jump rope.
This logic applies to megaman too, you can't crouch but you can slide, looks like megamans don't know how to crouch but in ZX when they are in their reploid form they can crouch and swim
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Re: Video Game Logics

Postby Electriking » Sat Aug 04, 2018 2:13 am

smbx GaMERDoG wrote:
Sat Aug 04, 2018 12:21 am
In both Baldi's Basics and Doom 1993 you can't:
  • look up;
  • look down;
  • jump;
  • crouch.
In Doom this is because of technical limitations. Hardware available in 1993 couldn't actually run 3D games, so games like Doom had to use workarounds to render graphics that look 3D.

As for Baldi Basics, there is plenty to talk about:
The rules don't make sense, for example you are not allowed to drink at all.
The principal breaks his rules
The detentions are short
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The above statement is not true for the bullies.
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Re: Video Game Logics

Postby FireyPaperMario » Mon Aug 06, 2018 11:48 am

Here's a CONFUSING Video Game Logic from the Capcom Multiverse:

If you save the city from organize crime and got jailed for it, you become Mayor of this city. WTF?????

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Re: Video Game Logics

Postby timocomsmbx2345 » Mon Aug 06, 2018 7:17 pm

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