Video Game Logics

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Re: Video Game Logics

Postby Idunn » Mon Jul 20, 2020 12:10 pm

FireyPaperMario wrote:
Mon Jul 20, 2020 4:15 am
In Paper Mario: The Origami King, sitting on benches heals you
I mean it’s like real life, if you are exhausted and take a rest on a bench you slowly regain back some of the used energy.
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Re: Video Game Logics

Postby FireyPaperMario » Mon Jul 27, 2020 6:30 am

In Paper Mario, Watt's in-battle default attack ignores all enemy defense, and in Paper Mario: The Thousand-Year Door, Ms.Mowz's in-battle default attack ignores all enemy defense.... Can someone explains why Ms.Mowz's slaps can ignore defense?!?
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Re: Video Game Logics

Postby GforGoomba » Wed Aug 05, 2020 1:18 pm

FireyPaperMario wrote:
Mon Jul 20, 2020 4:15 am
In Paper Mario: The Origami King, sitting on benches heals you
What's weirder is that
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there's a bench inside of a volcano
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If you don't want to be suspicious, then you want to act like you're trying to help the town. Be constructive towards the game, share suspicions that aren't blatantly disprovable, cast lynch votes that aren't just a bandwagon vote with no explanation (we're all guilty of this one), ask people questions about their thoughts on things.

You don't want to post super often, but when you do post you want it to have content and not just fluff. Don't be afraid to share your thoughts, but also use your brain before you throw suspicions out there. I say this because we mislynched Taycamgame last game because he threw out a suspicion against me that literally made no sense in the context of the game. If he hadn't committed that brain fart, we would've been more likely to lynch one of the actual bad guys that day and not just a townie who didn't think before they spoke.
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Re: Video Game Logics

Postby FireyPaperMario » Sat Aug 08, 2020 5:38 am

In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
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Re: Video Game Logics

Postby FireyPaperMario » Sat Aug 15, 2020 4:54 am

Is it a odd video game logic if in the "Romancing Saga" series, Witches are weak against ALL elemental magic
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Re: Video Game Logics

Postby thegameseum » Sat Aug 15, 2020 8:59 pm

FireyPaperMario wrote:
Sat Aug 08, 2020 5:38 am
In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
Bandits probably work for Kamek.
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Re: Video Game Logics

Postby FireyPaperMario » Sun Aug 16, 2020 6:51 am

thegameseum wrote:
Sat Aug 15, 2020 8:59 pm
FireyPaperMario wrote:
Sat Aug 08, 2020 5:38 am
In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
Bandits probably work for Kamek.
I wonder what the reward for stealing Baby Mario would be like if they're working for Kamek. :idea: :idea:
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Re: Video Game Logics

Postby FireyPaperMario » Sun Aug 30, 2020 6:01 pm

Um... Is this a logic in Super Mario Sunshine where you can melt ice with Fludd's water blast?
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Re: Video Game Logics

Postby Rhosty » Mon Aug 31, 2020 2:24 pm

FireyPaperMario wrote:
Sun Aug 30, 2020 6:01 pm
Um... Is this a logic in Super Mario Sunshine where you can melt ice with Fludd's water blast?
If the water is pretty warm then it would actually make sense
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Re: Video Game Logics

Postby FireyPaperMario » Wed Sep 16, 2020 5:47 am

Did anyone in the history of this thread mention the logic from the original 1981 Donkey Kong arcade game, if you touch a pie in the 50m level, you die?
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Danny wrote: No creativeness.

Never released an episode anyway.

Never plan to right now, but maybe in the future.
Idunn wrote: That’s how evolution works, nothing disturbing about it.
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Re: Video Game Logics

Postby FireyPaperMario » Sun Sep 27, 2020 2:40 pm

Remember when I said that you can make mountains outside god mode, but costs lot'sa $$$ in Sim City? Well, you can also create deep holes and lakes in Sim City outside god mode too. That too cost lot'sa $$$ as well.
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Danny wrote: No creativeness.

Never released an episode anyway.

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Idunn wrote: That’s how evolution works, nothing disturbing about it.
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Re: Video Game Logics

Postby Enjl » Mon Sep 28, 2020 6:22 am

FireyPaperMario wrote:
Sun Sep 27, 2020 2:40 pm
Remember when I said that you can make mountains outside god mode, but costs lot'sa $$$ in Sim City? Well, you can also create deep holes and lakes in Sim City outside god mode too. That too cost lot'sa $$$ as well.
Is there something strange about that? It costs a lot of time and manpower to transpose a lot of dirt, stone and water after all.
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Re: Video Game Logics

Postby FireyPaperMario » Mon Sep 28, 2020 6:48 am

Enjl wrote:
Mon Sep 28, 2020 6:22 am
Is there something strange about that? It costs a lot of time and manpower to transpose a lot of dirt, stone and water after all.
To me, no! I thought it was pretty fun to create mountains and holes in my city when I played Sims City 4 Deluxe during my elementary school days! But that does make a good point Enjl!
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Re: Video Game Logics

Postby FireyPaperMario » Tue Oct 20, 2020 5:58 pm

I'm not sure if this counts as a "Video Game Logic" to the entire SMBX community, but I'm just gonna say it anyways!


In the Disgaea series, if you throw a friendly penguin* at a enemy in battle, that penguin explodes, dealing damage to that enemy! Pretty funny imo! ^^"



*DUH! I freaking know what the penguin characters are called in the Disgaea series! No need to lecture me! :roll:
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Re: Video Game Logics

Postby FireyPaperMario » Thu Nov 12, 2020 1:26 pm

Do any of y'all find it odd that in Resident Evil Gaiden for Gameboy Color,

You can enter combat against the nearby zombies by pointing your gun cursor at 1 of the zombies in your range. EVEN if you have your knife equipped instead of your hand gun.
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Re: Video Game Logics

Postby Rhosty » Thu Nov 12, 2020 1:44 pm

FireyPaperMario wrote:
Wed Sep 16, 2020 5:47 am
Did anyone in the history of this thread mention the logic from the original 1981 Donkey Kong arcade game, if you touch a pie in the 50m level, you die?
I guess those pies are so delicious, they're to die for
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Re: Video Game Logics

Postby mechamind » Thu Nov 12, 2020 11:43 pm

If I'm looking at it correctly, they're not actually pies (unless maybe we're ordering a real mud pie, but that's a stretch).
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Re: Video Game Logics

Postby Rhosty » Fri Nov 13, 2020 4:28 pm

mechamind wrote:
Thu Nov 12, 2020 11:43 pm
If I'm looking at it correctly, they're not actually pies (unless maybe we're ordering a real mud pie, but that's a stretch).
But they're also called sand piles too. I still don't see how cement or sand can hurt you unless of course you get trapped or drown in it.
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Re: Video Game Logics

Postby Rhosty » Mon Nov 30, 2020 1:25 pm

I don't know if it's just me but the New Super Mario Bros. U world map confuses me the more I look at it. There's a snow-themed level in Layer Cake Desert called Piranha Plants on Ice, and Blooper's Secret Lair in Acorn Plains doesn't make sense because it's a water level and it's literally located on the water in the map. The map music doesn't help either.
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