PROX wrote:You used the same boss music I was going to use for the boss in my intended CC11 level! O.O Also I found a fatal flaw in the level, if you kill the falling spikes replacing the thwomps with the key in the area where you are supposed to ride them up to the locked door, you're stuck. Aside from that, this level is very creative and it uses gimmicks I would definitely use in a ghost house type level. Overall, good job.
That's interesting. Not many people know about Catherine, let alone it's underrated soundtrack.
Also I am aware of that bug, however I didn't think too much of it. If you kill those spikes it's your problem lmao. If you really want though, I can upload an updated version of the level once I get back home from vacation.