(CC10) Gearworks Greenery - 3rd Place!

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Bomber57
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(CC10) Gearworks Greenery - 3rd Place!

Postby Bomber57 » Fri Jan 09, 2015 10:55 pm

Oooh, time to post another contest level. I am incredibly happy that I had gotten third place on this, my highest placement yet!

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Download As always, I hope you enjoy!
Living explosives, prone to destroying themselves along with their enemies with their powerful "Self-Destruct." Bombs take the rage built up by being attacked and transform it into energy. This, in turn, makes them grow, sometimes to incredible sizes.

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Magna
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Magna » Fri Jan 09, 2015 11:54 pm

Looks great, where did you get the background?
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Bomber57
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Bomber57 » Fri Jan 09, 2015 11:57 pm

Magna wrote:Looks great, where did you get the background?
The background came from an episode called The Apocalypse of Foroze. I then took elements from the background for Oil Ocean from Sonic 2 and edited them in behind the mountains.
Living explosives, prone to destroying themselves along with their enemies with their powerful "Self-Destruct." Bombs take the rage built up by being attacked and transform it into energy. This, in turn, makes them grow, sometimes to incredible sizes.

~<3 TNT

<Joey> you want a dickpic
<pixels> this forum has enough keys to solve SMW twenty times over

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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby DatDude » Sat Jan 10, 2015 3:18 am

I crave the tileset. Now. (Or I can just download the level then take them all)
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Darkonius Mavakar
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Darkonius Mavakar » Sat Jan 10, 2015 7:06 am

Dude, i'm so proud of you!
You got 3rd!
Imma gonna check this level when i have the possibility to use my pc again.

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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby underFlo » Sat Jan 10, 2015 7:08 am

Oh gosh dat bg

The level itself looks also awesome, the 3rd place is definitely deserved. The theme works really well, too.
im a girl yo

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Bomber57
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Bomber57 » Sat Jan 10, 2015 11:06 am

DatDude wrote:I crave the tileset. Now. (Or I can just download the level then take them all)
As for the tileset, I took the grass from PGE Woody Forest and magic wanded it over the dirt from PGE Moonstone Inc. The factory tiles come from Shikaterina's Graphics Pack.
Living explosives, prone to destroying themselves along with their enemies with their powerful "Self-Destruct." Bombs take the rage built up by being attacked and transform it into energy. This, in turn, makes them grow, sometimes to incredible sizes.

~<3 TNT

<Joey> you want a dickpic
<pixels> this forum has enough keys to solve SMW twenty times over

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TLtimelord
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby TLtimelord » Sat Jan 10, 2015 12:01 pm

You already know this is my favorite level of the contest, and I have good reason!
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Erik
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Erik » Fri Jan 16, 2015 10:57 am

This was one of my favourite levels of CC10, the atmosphere and level design were REALLY great
Last edited by Erik on Sat Feb 07, 2015 3:39 pm, edited 1 time in total.
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Eternity » Fri Jan 16, 2015 12:57 pm

This looks great! The atmosphere is very well done and the design seems great as well. Giving it a try, and might do a short review later (not really needed as this is a contest level but doing it regardless).
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Witchking666 » Sun Jan 18, 2015 2:52 pm

This was my favorite level from the cc10 and the level design was GENIUS really factory+grass=awesome those gear bgo,s were so awesome that i wish i made them

This was a REALLY awesome level
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Eternity
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Re: (CC10) Gearworks Greenery - 3rd Place!

Postby Eternity » Sun Jan 18, 2015 3:25 pm

There wasn't much to comment on so I'm not making an actual review, but this was great. Design was really clever throughout, and the gimmicks were implemented really well for the most part. The aesthetics were done very well too, so great job!
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