Electrical Enchanted

Levels that have good quality and are worth playing.
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WerewolfGD
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Electrical Enchanted

Postby WerewolfGD » Tue Aug 11, 2015 8:55 am

My Factory contest level. it got 2nd place. Tell me what do you think? I know it's clashing SMB3 + SMW
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download link not included.
here is the review
The Thwomp King's Review wrote:Entry 2: Electrical Enchanted

Okay I open the level to hear another awesome song I'm unfamiliar with! The level has some really unique graphics to it, and some interesting new enemies too. I would've like the rupee graphics to be the same as the new coin graphics too. The concept with the arrows is brilliant and really fun! There are a couple sections with arrows that really require too much precision to avoid dying or getting hurt. It's pretty difficult, and I did wish that I was given a sign that told me how to work the arrows beforehand. The fairy section was a good touch too. I wish the electricity wasn't a one hit kill either; I found it extremely frustrating every time I poorly timed a jump or something and the electricity will just kill me for it. I think hurting the player would've been better, but I saw this replaced the lava blocks so..... I find the boss interesting, but it seems overwhelming having propeller blocks, bombs, mushrooms, all flying around with this guy dancing around trying to kill you too. I understand the intent of this level, and it's very good looking too, but I think the timing and precision required in some parts needs to be fixed.

7/10
Last edited by WerewolfGD on Tue Aug 11, 2015 10:39 am, edited 2 times in total.

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Darkonius Mavakar
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Re: Electrical Enchanted

Postby Darkonius Mavakar » Tue Aug 11, 2015 9:48 am

"it gets 2nd place"
Wat

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Re: Electrical Enchanted

Postby glitch4 » Tue Aug 11, 2015 9:55 am

Darkonius Mavakar wrote:"it gets 2nd place"
Wat
He meant to say 'got' not 'gets'.

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Re: Electrical Enchanted

Postby RoundPiplup » Tue Aug 11, 2015 9:58 am

Music too good. Can't handle.

@Darkonius Mavakar It's just a typo.

Well, tbh at least the graphics fit well with each other overall. Not sure much about the door, but then there are some nice NPC placements(haven't tried the level, just watched part of MECHDRAGON777's video). Cool gimmick though.

Was the gimmick suppose to require LunaLua/LunaDLL?
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Re: Electrical Enchanted

Postby WerewolfGD » Tue Aug 11, 2015 10:03 am

RoundPiplup wrote:Music too good. Can't handle.

@Darkonius Mavakar It's just a typo.

Well, tbh at least the graphics fit well with each other overall. Not sure much about the door, but then there are some nice NPC placements(haven't tried the level, just watched part of MECHDRAGON777's video). Cool gimmick though.

Was the gimmick suppose to require LunaLua/LunaDLL?
Thanks! I didn't use LunaDLL for that gimmick because I don't know how to use LunaDLL.
Darkonius Mavakar wrote:"it gets 2nd place"
Wat
fixed

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Re: Electrical Enchanted

Postby Darkonius Mavakar » Tue Aug 11, 2015 10:17 am

Oh wait nvm i completely misread the sentence, i thought he said he got 2nd in CC11 instead of the factory thing

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Re: Electrical Enchanted

Postby DerpMcSkerp20 » Tue Aug 11, 2015 2:49 pm

2nd place? well that was better than i did (insert excuses here to why i got in near dead last other than being my 1st level)
i'll play this, it'll be fun probably.
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Re: Electrical Enchanted

Postby MECHDRAGON777 » Wed Aug 12, 2015 11:10 pm

I have to post my winning level then! I still never found star, but the lightning over lava was a no-no though!

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Re: Electrical Enchanted

Postby RoundPiplup » Thu Aug 13, 2015 8:22 am

MECHDRAGON777 wrote:I have to post my winning level then! I still never found star, but the lightning over lava was a no-no though!
I felt like a laser over lava would make more sense, unless if the laser was too small.
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Re: Electrical Enchanted

Postby ShadowStarX » Tue Aug 18, 2015 4:51 am

Electrical Enchanted review

Design & Gameplay: 7.5/10 (counts 70%)
First off, the level is challenging, really challenging but still not unfair. The difficulty curve is good, also the powerup vs. enemy ratio. There are some interesting gimmicks in the level, such as the bouncing, the fairy flight and the re- and disappearing lasers. (and they were executed well)The level was also fun at most of the parts. The npc placement is pretty good and the coins are placed well too. The hammer suit is also harder to reach than other powerups (of course) but it's still reachable.
The level is a bit too long imo and it has just a slight amount of replay value for me. The secret star is a bit too hidden.
The boss was interesting but it was overwhelming too, bombs and propeller blocks don't really work with each other. Also, some hints for the bouncy arrows could've been good too. (like if you press up it bounces high and if you press down it bounces low)

Atmosphere & Visuals: 9.5/10 (counts 30%)
Unlike the design, the atmosphere is almost perfect. The music is fitting, there are no clashy things or cutoffs in the level either. The atmospheric feeling is very great for a futuristic factory level. There is also a good amount of decoration.

Score: 8.1/10
Despite its slightly frustrating flaws, it's a very good level
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