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Rainbow

Posted: Sat Feb 27, 2016 1:37 pm
by Nicolas Aguera

Re: Rainbow

Posted: Sat Feb 27, 2016 2:36 pm
by TDK
You need to post screenshots:
Image
Use this code:

Code: Select all

[img]http://i.imgur.com/ubkT8T5.png[/img]
To make a screenshot:
1. Make a folder in your SMBX folder called screenshots.
2. Press F12 in the level editor.
3. Upload your image to imgur.
4. Copy and paste in the image link in the forums using the [img] tags.

Re: Rainbow

Posted: Sat Feb 27, 2016 3:59 pm
by PixelPest
TheDinoKing432 wrote:You need to post screenshots:
Image
Use this code:

Code: Select all

[img]http://i.imgur.com/ubkT8T5.png[/img]
To make a screenshot:
1. Make a folder in your SMBX folder called screenshots.
2. Press F12 in the level editor.
3. Upload your image to imgur.
4. Copy and paste in the image link in the forums using the [img] tags.
You can help out, but don't backseat moderate.

Re: Rainbow

Posted: Sat Feb 27, 2016 4:04 pm
by Matt_The_Slime
All I can say is
The section with all the bowser statues and the big long jump lava pit with the galoompa is really dumb, as its really hard not to get hit
Also, anybody with epilepsy or people who can have seizures, do not play this level

Re: Rainbow

Posted: Sun Feb 28, 2016 12:30 pm
by Frogge
Am I literally the only one who uses the classic prtsc method instead of F12?

Re: Rainbow

Posted: Sun Feb 28, 2016 4:52 pm
by MegaCDFan235
Frogge wrote:Am I literally the only one who uses the classic prtsc method instead of F12?
I think so but this might be a bump

Re: Rainbow

Posted: Sun Feb 28, 2016 5:24 pm
by FanofSMBX
Frogge wrote:Am I literally the only one who uses the classic prtsc method instead of F12?
Circle Guy does

Re: Rainbow

Posted: Sun Feb 28, 2016 8:35 pm
by PixelPest
MegaCDFan235 wrote:
Frogge wrote:Am I literally the only one who uses the classic prtsc method instead of F12?
I think so but this might be a bump
Please don't try to backseat moderate. This was not a bump, it just wasn't a very on-topic post.

Re: Rainbow

Posted: Sat Mar 05, 2016 10:17 am
by MegaCDFan235
PixelPest wrote:
MegaCDFan235 wrote:
Frogge wrote:Am I literally the only one who uses the classic prtsc method instead of F12?
I think so but this might be a bump
Please don't try to backseat moderate. This was not a bump, it just wasn't a very on-topic post.
now this is a bump
and i thought backseat moderating was saying something a moderator would say,
not saying yes or no

Re: Rainbow

Posted: Thu Mar 24, 2016 6:03 am
by glitch4
Title: Rainbow
Designer: Nicolas Aguera

This is the worst level I've played so far this year. Let me write the things I've found:

1. A flashing Thwomp can give some player seizures. Why did you not fix it? That's not good.
2. The cloud placement is way too cluttered. They should be removed for some point.
3. The difficulty is too difficult:
3.1. First half of the gameplay gives you one SINGLE POWERUP, not even that, you have to pass through 4 sections, containing bad NPC placement, unfair difficulty, and SMB1 Bowser.
3.2. The next half is shorter and much easier, but still bad NPC placement. And there's also a boss battle, which is SMB3 Bowser.
4. Besides bgo placement, level decoration is still poor. There's many sections that are still bland.
5. Those special type blocks do not really fit in this level.
6. Rainbow Dash GFX contains 1x1 pixels in my opinion.
7. Shell rides weren't so creative. They took like 10-15 seconds to get through bland sections and move the progress.
8. Flashing rainbows are lava replacement. In section 8, you should add some more ladders, because you can easily die from touching a rainbow, especally if you're big.

So yeah, that's it. This is such a messy level and I'm not gonna play it again. Sorry for being harsh here.

Design: 0/10
Creativity: 0/10
Aesthetics: 0/10

Total: 0/30 -> 0/10

Re: Rainbow

Posted: Mon Mar 28, 2016 7:37 pm
by HenryRichard
glitch4 wrote:6. Rainbow Dash GFX contains 1x1 pixels in my opinion.
I don't think whether something contains 1x1 pixels or not is an opinion...