What was the golden age of SMBX, in your opinion?

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What was the golden age of SMBX, in your opinion?

Postby Kumatora » Wed Apr 28, 2021 1:19 pm

I've never really been that much of a part of SMBX's community, so I'd like to ask you: what do you think was the peak of SMBX and its community?
(And if you'd like to, you could even tell me the entire history of SMBX's community)
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Re: What was the golden age of SMBX, in your opinion?

Postby Nadav » Sun May 02, 2021 6:24 am

2014, most of the best episodes are from this year like tower of biassed 7 and Luigi's Fight for the Moushroom Kingdom
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Re: What was the golden age of SMBX, in your opinion?

Postby Saltlord » Sun May 02, 2021 12:35 pm

The present is SMBX's peak, given how much more is possible with the engine compared to a couple of years ago.

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Re: What was the golden age of SMBX, in your opinion?

Postby SBells27 » Sun May 02, 2021 2:49 pm

Probably 2016 - 2018 for me, which was the start of the game's renaissance thanks to 2.0 and even 38A. I feel like nowadays SMBX requires more focus on community features like doing essential and needed changes to the website, or trying on hosting other tournaments though, the engines are fantastic, but I do feel like they get too much focus.
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Re: What was the golden age of SMBX, in your opinion?

Postby Cedur » Sun May 02, 2021 3:02 pm

Saltlord wrote:
Sun May 02, 2021 12:35 pm
The present is SMBX's peak, given how much more is possible with the engine compared to a couple of years ago.

Not in terms of community activity though!
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Re: What was the golden age of SMBX, in your opinion?

Postby Idunn » Sun May 02, 2021 3:06 pm

Dunno I feel like the community is pretty active on the Discord Server as people share a lot of stuff with each other there.

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Re: What was the golden age of SMBX, in your opinion?

Postby Cedur » Sun May 02, 2021 3:17 pm

They share stuff but it takes so much longer to make (because, standards). Not that this is a bad thing but it still leads to fewer levels and episodes

and the amount of forum posting has gone lower than until like 2017/18
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Re: What was the golden age of SMBX, in your opinion?

Postby ShadowStarX » Mon May 03, 2021 1:02 pm

I believe that there is no single peak, but multiple.
The forums peaked around 2014-2015, Community Contests had a participant count of 70-80. But regarding level quality, I think the past 2 years are a major improvement thanks to both the sheer amount of features in Beta 4 and different design techniques being used.
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Re: What was the golden age of SMBX, in your opinion?

Postby ElTipsta » Tue May 04, 2021 1:28 pm

I'd probs say around 2013-2016 due to many of SMBX's best episodes releasing around that time as well as the feeling of connectivity between the community. Nothing will ever top the Tower of Bias series for me.. Some of the best SMBX levels ever made and in-jokes were part of that series in some way.

Additionally, many memorable, popular community users were active then but not anymore (ie. Valtteri). That's understandable though, life just goes on and many people have grown up and move onto other things.

Nowadays though, SMBX and it's editor has evolved significantly hence a new golden age is coming. So many new possibilities exist that weren't there five years ago and the editor is a lot more accessible and easier to use. I think I could make a full episode with it where I couldn't five years ago (aside from the ET's Tower of Tips level compliation hub episode i made and had forgotten about).
Yeah, I've been inactive for a while. Just stopped coming here for whatever reason. Sorry about that. Still, I'll be lurking around more often, especially as I now have a craving to make SMBX levels again.

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Re: What was the golden age of SMBX, in your opinion?

Postby Rhosty » Wed May 05, 2021 1:23 pm

This might sound biased, but I think somewhere around 2016, users I've seen have come and gone, and some even reappear frequently from that time up to now, I actually didn't procrastinate and played a bunch of other user's levels and episodes before my pc took a shit
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Re: What was the golden age of SMBX, in your opinion?

Postby Sux » Thu May 06, 2021 11:48 am

2012-2014 back then we had contests almost every 3 months and a amount of nice episodes. But I prefer the SMBX now, it offers much more options for our creativy, but I miss how the community was previously
I used to be a proeminent member here, after a long time out I've decided return to smbx...maybe

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Re: What was the golden age of SMBX, in your opinion?

Postby Wohlstand » Thu May 06, 2021 1:57 pm

Sux wrote:
Thu May 06, 2021 11:48 am
2012-2014 back then we had contests almost every 3 months and a amount of nice episodes. But I prefer the SMBX now, it offers much more options for our creativy, but I miss how the community was previously
By the fact, I found the article at Habr that explains "We need limitations" and it had to show some examples like on how the "Jawels" film was in process and they had a lot of troubles with a robotic shark, so, they tried to not show it in the camera, and the idea of the film caused a big success for it, etc. Especially on how limitations making us be more tricky and hacky to produce something wonderful. For example, the old hardware didn't have so many resources as modern. etc.etc.
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