
SMBX2 Version: viewtopic.php?f=101&t=27542
Do you wish that the HUD didn't take up as much space as it does currently? Do you wish that the HUD didn't take up as much space as it does currently? Have you ever hoped for a publicly available HUD so you can save time not making one yourself?
Do you use SMBX 38A?
Well, today's your day! I have ported
Hatsune Blake's amazing HUD to 38A! With many customizable features as the original, available for you to use in whatever project you'd like (as long as you give proper credit).

Below, you can find the explanation for every setting currently available with the HUD.
TimerShow
When set to 1, it shows the timer in the HUD.
When set to 2, the timer graphic is slightly altered to have a green outline instead of a black one. Useful if you want it to stick out more on a solid black bar.
Defaults (Hidden) to 0.
StarCountShow
When set to 0, it hides the star counter from the HUD.
Defaults to 1.
ReserveBoxShow
When set to 0, it hides the reserve box from the HUD, it also hides automatically when using Peach, Toad or Link.
Defaults to 1.
ClearHUD
Setting this to 0 will give you a solid black bar for all the HUD elements to go on. Setting this to 1 will give you a slightly transparent bar, so players can still see slightly behind it.
StarCoinCountShow
When set to 0, it hides the Star Coin Count from the HUD, useful for levels that don't have Star Coins so there's more room in the HUD.
Defaults to 1
Oh and also, if you're using this HUD,
PLEASE credit the original author of the SMBX2 Script,
Hatsune Blake ; without him, this wouldn't be possible.
Ready to download it? Click here:
https://www.mediafire.com/file/qxloan4y ... D.rar/file