Automatically Mirror Player Sheets

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Enjl
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Automatically Mirror Player Sheets

Postby Enjl » Sun Jun 02, 2019 12:38 pm

https://drive.google.com/file/d/1CDDVEn ... sp=sharing

This is a plugin for Paint.NET that automatically mirrors the right half of a player spritesheet onto the left half.
It has no concept of any horizontal anchoring of individual frames, so it assumes that all sprites are properly centered.
What does that mean?
Lay out your sheets properly!
If you do, this'll save you some busywork.
Or, to put it visually:
DONT: show
Image
DO: show
Image
DONT EVER: show
Image
Credits to rocky for giving me the idea. He's doing the same thing in aesprite right now!

FireyPaperMario
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Re: Automatically Mirror Player Sheets

Postby FireyPaperMario » Sun Jun 02, 2019 4:04 pm

This looks very helpful Enjl, might download the plug-in later when making custom player sprites

Squp
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Re: Automatically Mirror Player Sheets

Postby Squp » Fri Jun 14, 2019 7:15 am

Dude you deserve several medals

PikaChris
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Re: Automatically Mirror Player Sheets

Postby PikaChris » Sun May 15, 2022 7:22 pm

What's the option you click to make the frames perfectly aligned? It's cut off in the second gif you have.

Enjl
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Re: Automatically Mirror Player Sheets

Postby Enjl » Mon May 16, 2022 11:28 am

PikaChris wrote:
Sun May 15, 2022 7:22 pm
What's the option you click to make the frames perfectly aligned? It's cut off in the second gif you have.
There is no functionality for aligning the frames automatically. You have to position them well by yourself.
The exact placement you want differs from character to character, but what generally works for me is having the torso of the character horizontally centered, and the feet of the character at about 20 pixels off the bottom of a cell. The reason being that weapons (like swords) may reach far to the left, right and top, but rarely far to the bottom.
That alignment usually gives you a uniform hitbox offset that's easy to mirror, saving a lot of time both in paint.net and in the player calibrator.


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