MECHDRAGON777 wrote:I thought this was the Lowser's Conquest thread. My bad. The deadly bug/glitch is that you messed up what layer moves. If I failed enough times I would have died by being crushed die to how layers work in SMBX. It was the last moving platform before the toad race.
Yes, SMBX is very buggy with moving layers. As soon as you make a layer move while another layer is already moving with a limited timer, the already moving layer moves a tad bit longer than it should. But back when I made the level, I already found out about it and set it all up to not screw up even if you fail 20 or so times (I checked that back then) but maybe something screwed up again. Sometimes PGE plays the fool on me, since it can cause major garbage when you setup events and scroll through the event editor with the mousewheel. Some of the few things that really got onto my nerves by now, regarding bugs in PGE, since it severely damaged some of my levels in the past and I had to fix that way later when I was surprised what went wrong again. But someone already reported that to Wohlstand so I didn't do it.
Fortunately, the density of bugs seems to greatly decrease as your progress goes on. In 9 or 10 videos, not one evil bug sighted so far, only small graphical screwups and mistakes. I plan on releasing an updated version of the beta this weekend (probably saturday) so all the nasty stuff I miraculusly overlooked will be fixed.
Thank you very much so far. ^^
Oh yeah, forgot to put the video link here before I went to bed:
Like I said I had a few audio issues and your version of SMBX doesnt like working with DXtory so I couldnt fix them like I usually do. I'll have it fixed for tomorrow's video.
Hello and welcome back. :-D
I am happy to see a new video from you after a long time. Hopefully you will not run into trouble while playing the beta. You even barely missed the "Door of Doom" himself, that MECHDRAGON and PROX had to find out the hard and deadly way. :-P
I took into consideration most of the things you said back when you played the demo, so your experience should be better than in the past (less autoscrolling in and after world 3 etc). Also, I already edited the SMB3-styled cave level with the black boot in world 1, so you can enter the upside-down pipe easily with the boot. I actually drained the water and moved it to another hole to the right.
Also a little hint for any boot while in water: If you stand on the bottom in the water while wearing any kind of boot, you can jump with it (just jump straight up and do move after you jumped). this is never required in my episode, though.
Anyways. Thank you very much for taking your time for my humble beta. It sure will be very entertaining and helpful (I fixed that random floating bush in the underground level), like it was back with the demo 2.0. :-)
Part 3 for Lowser's Conquest:
Thank you again. ^^
I fixed the random message errors of the NPCs you talked to, aswell as a few bugs you (fortunately) didn't notice. Also, do not worry about your "Lack of commentary" as you call it - it is not that bad, in my opinion. You sure entertain me and I can mostly see your points. ^^
Good luck with your further progress. And keep an eye out for those small round clouds around you; They show you something is hidden there. ;-)