Weird glitch thing.

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DerpMcSkerp20
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Weird glitch thing.

Postby DerpMcSkerp20 » Sat Jul 04, 2015 3:57 pm

Basically, I was making the level I was making for CC11. (also it has no main gfx cus there wasnt a gfx i was looking for)
And, I had a shell in an egg, the shell in the egg was attached to one of the layers, and when I carried the egg that the shell was in, the whole layer moved! :shock:
Anyways! I FOUND A NEW MECHANIC!!
I'll get a screenshot soon.

Edit: I found out it works with ANY NPC. Now if you can only attach it to the player. XD
Anyways, screenshits!
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I also took the screenshits on a test level.
You can always get stuff done by being lazy!
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h2643
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Re: Weird glitch thing.

Postby h2643 » Sat Jul 04, 2015 4:12 pm

This is supposed to happen.

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DerpMcSkerp20
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Re: Weird glitch thing.

Postby DerpMcSkerp20 » Sat Jul 04, 2015 4:24 pm

h2643 wrote:This is supposed to happen.

oh....well its a neat mechanic, and its funny XD
You can always get stuff done by being lazy!
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Re: Weird glitch thing.

Postby MECHDRAGON777 » Sat Jul 04, 2015 10:07 pm

DerpMcSkerp20 wrote:
h2643 wrote:This is supposed to happen.

oh....well its a neat mechanic, and its funny XD
I used this in my CC7 level, but was not liked to much...

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Re: Weird glitch thing.

Postby HeroLinik » Sun Jul 05, 2015 4:24 am

MECHDRAGON777 wrote:
DerpMcSkerp20 wrote:
h2643 wrote:This is supposed to happen.

oh....well its a neat mechanic, and its funny XD
I used this in my CC7 level, but was not liked to much...
Yeah, this. I asked the same question about how you did it earlier with the block that has a bunch of rain attached to it, and I thought it was attached to the player.
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Re: Weird glitch thing.

Postby MECHDRAGON777 » Sun Jul 05, 2015 5:01 am

castlewars wrote:
MECHDRAGON777 wrote:
DerpMcSkerp20 wrote:

oh....well its a neat mechanic, and its funny XD
I used this in my CC7 level, but was not liked to much...
Yeah, this. I asked the same question about how you did it earlier with the block that has a bunch of rain attached to it, and I thought it was attached to the player.
Yeah, that is exactly what I was talking about... Good times...

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