PGE Project thread (Editor v0.3.1.13, Engine v0.3)

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Axiom » Sun Feb 12, 2017 6:05 pm

nice! looks much better. when did you get a Mac and which Mac do you use? I use a MacPro1,1
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Mon Feb 13, 2017 1:05 am

Axiom wrote:nice! looks much better. when did you get a Mac and which Mac do you use? I use a MacPro1,1

Mine is Sierra running under VMWare Player 12 (especially OS X works better under VMWare, but under VirtualBox Windows and other UNIX operating systems are working better). Real Mac costs too much.

P.S> Recently my virtual disk image has died, because of freaking NTFS partition's fail (one tiny FS-side error caused loss of a huge 20 GB file) (all of my partitions are a long time using ext4 file system, but I was so lazy to convert this 1 TB NTFS storage partition), however I had backup, so, I will install everything from scratch (XCode, dev tools, etc.). However, this night I finally converted that dumb NTFS partition into ext4 by the hard way: resized to 1/2, created new ext4 on free space, copied all data, killed old partition, moved/resized new partition has been replaced the old one.
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Inspirited » Thu Feb 23, 2017 8:56 am

How can I make the moving camera between 2 warps in one section as a standard?
I don't make episodes.

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Thu Feb 23, 2017 9:08 am

Inspirited wrote:How can I make the moving camera between 2 warps in one section as a standard?

That experimental, and I plan to add the flag to have different camera transition styles: instant, fade through black, and camera moving. For now is camera-moving only. For old levels will be screen fade by default for any cases (in same section or between different sections)
"PGE Project, my Media and supported projects": show
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Snessy the duck » Thu Feb 23, 2017 11:58 am

Wohlstand wrote:
Inspirited wrote:How can I make the moving camera between 2 warps in one section as a standard?

That experimental, and I plan to add the flag to have different camera transition styles: instant, fade through black, and camera moving. For now is camera-moving only. For old levels will be screen fade by default for any cases (in same section or between different sections)

How about making a circle fade effect, like what happens when you select a level in the All-Stars version of SMB3?
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Thu Feb 23, 2017 12:01 pm

Snessy the duck wrote:
Wohlstand wrote:
Inspirited wrote:How can I make the moving camera between 2 warps in one section as a standard?

That experimental, and I plan to add the flag to have different camera transition styles: instant, fade through black, and camera moving. For now is camera-moving only. For old levels will be screen fade by default for any cases (in same section or between different sections)

How about making a circle fade effect, like what happens when you select a level in the All-Stars version of SMB3?

That too!
"PGE Project, my Media and supported projects": show
Support me on the Patreon
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Fri Feb 24, 2017 6:08 am

Axiom wrote:nice! looks much better. when did you get a Mac and which Mac do you use? I use a MacPro1,1

Okay, I found the true weird reason why PGE on Mac was not be able to detect _Libs folder (that I fixed by static linking), the weird "path randomization" feature of macOS Sierra:
http://www.idownloadblog.com/2016/09/20 ... -features/
find the "Path randomization"

I found that in log file PGE Engine tried to find translation in /private/var/..... folder.
Only works if you will run PGE by running executable inside bundle that running bundle itself. (and how we know, it don't finds it, because of wrong folder)
It's sad that Apple makes crap for "security" for taking more money from people (that freaking certificate costs 100 bucks per year, and acceptable for AppStore, and seems this shit totally makes entire system be unprofitable for free-only apps).

So, this is NOT a feature, it's EVIL BUG implemented with evil purposes :-P
EDIT: Anyway, you still need to try how it will work, I just now tested recent thing, and it seems works fine because I used way to get bundle path by native functions
"PGE Project, my Media and supported projects": show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Snessy the duck » Fri Feb 24, 2017 12:23 pm

So, can someone please tell me how to update the editor? I want to update the PGE editor that comes with 2.0 beta 3 to the newest version, but when I tried to update it by replacing the contents in the PGE folder in the 2.0 download with the folder with the updated PGE, I got an error that some config packs were missing, which I don't know anything about, requiring me to reinstall 2.0 entirely. So can someone maybe tell me how to get the newest version running on the 2.0 beta 3?
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Fri Feb 24, 2017 12:42 pm

Snessy the duck wrote:So, can someone please tell me how to update the editor? I want to update the PGE editor that comes with 2.0 beta 3 to the newest version, but when I tried to update it by replacing the contents in the PGE folder in the 2.0 download with the folder with the updated PGE, I got an error that some config packs were missing, which I don't know anything about, requiring me to reinstall 2.0 entirely. So can someone maybe tell me how to get the newest version running on the 2.0 beta 3?

That is not hard:
  • Download latest from http://wohlsoft.ru/PGE or from http://wohlsoft.ru/docs/_laboratory/ ZIP archive (use online installer to separated installation)
  • Open archive in the archivator (WinRAR or 7-Zip), and open the "PGE_Project" folder inside it
  • Open in file manager the "data/PGE" folder in the SMBX 2.0's folder
  • Select ALL files in archiver window, and drag them into opened "data/PGE" folder of SMBX 2.0
  • Confirm all file replaces

To provide easier way to update I working on a script to automatize that, I will send it for everyone and it will include with 2.0
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PGE Project
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PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
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My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Snessy the duck » Fri Feb 24, 2017 1:28 pm

I tried that, and every time i try to start up PGE, I get this error:
Image
The thing is, I've already installed the latest 2.0 config pack (The one that came with the 2.0 beta 3, so I think it's the newest version) so what do I do now?
I'm da' coolest duck around!

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This is some serious shit! We need to save Net Neutrality before it's too late! Spread the word by putting this in your signature:

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Check out my Super Duper Awesome Pipeline of levels if ya' like!

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Fri Feb 24, 2017 1:47 pm

Snessy the duck, Try this: http://wohlsoft.ru/docs/_laboratory/con ... ration.zip
Replace stuff inside "data/PGE/configs" folder with contents of this archive.
The notification just tells that version in the main.ini is older than actual hard-coded in the PGE Editor. It will work, but various glitches (incorrect actions or missing graphics) are possible because of legacy config pack
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Axiom » Fri Feb 24, 2017 5:59 pm

Wohlstand wrote:Okay, I found the true weird reason why PGE on Mac was not be able to detect _Libs folder (that I fixed by static linking), the weird "path randomization" feature of macOS Sierra:
http://www.idownloadblog.com/2016/09/20 ... -features/
find the "Path randomization"

I found that in log file PGE Engine tried to find translation in /private/var/..... folder.
Only works if you will run PGE by running executable inside bundle that running bundle itself. (and how we know, it don't finds it, because of wrong folder)
It's sad that Apple makes crap for "security" for taking more money from people (that freaking certificate costs 100 bucks per year, and acceptable for AppStore, and seems this shit totally makes entire system be unprofitable for free-only apps).

So, this is NOT a feature, it's EVIL BUG implemented with evil purposes :-P
EDIT: Anyway, you still need to try how it will work, I just now tested recent thing, and it seems works fine because I used way to get bundle path by native functions


it's an interesting concept but it's extremely annoying that the ordinary user can't choose to disable it.
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby RSupertheGreat » Fri Feb 24, 2017 6:46 pm

I have a question.
I wanna download PGE the latest nightly dev build in the lab but I was exposed that it's only works for higher PC platform. Is there one for Windows10 ?
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Fri Feb 24, 2017 7:06 pm

RSuper wrote:I have a question.
I wanna download PGE the latest nightly dev build in the lab but I was exposed that it's only works for higher PC platform. Is there one for Windows10 ?

Yes, PGE works on all Windows versions starts from Windows XP and on Windows 10!

PGE Project supports:
  • Linux platforms where you able to install Qt 5.4 and higher and build it from source code
  • All Windows versions between Windows XP and Windows 10 (on Windows 10 PGE apps are working fine too!)
  • Mac OS X since 10.7, but 100% working under 10.9 ... 10.12
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
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My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Snessy the duck » Sat Feb 25, 2017 4:55 am

Thanks for that, it worked! The notif isn't showing up anymore.
I'm da' coolest duck around!

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This is some serious shit! We need to save Net Neutrality before it's too late! Spread the word by putting this in your signature:

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[url=https://www.battleforthenet.com][img]https://www.battleforthenet.com/images/banner/728x80.png[/img][/url]


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Check out my Super Duper Awesome Pipeline of levels if ya' like!

My real name is Anton, in case you'd like to know for some reason.

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Salazzle is my waifu

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Sat Feb 25, 2017 5:21 am

Anyway, for everyone who want to easier update PGE package which included with SMBX 2.0 to the latest laboratory, I made the script: viewtopic.php?p=260110#p260110
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
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My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby RSupertheGreat » Sun Mar 12, 2017 1:18 am

The most stupidest question ever.(I am super lazy to ask in full)
Image
Did I missed any file below the screenshot? Do I need to dump SMBX.exe in the file?
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Sun Mar 12, 2017 6:21 am

RSuper wrote:The most stupidest question ever.(I am super lazy to ask in full)
Image
Did I missed any file below the screenshot? Do I need to dump SMBX.exe in the file?
Image

You have the standalone config pack (config pack with everything) and it DOESN'T supports LunaTester. If you really with to use LunaTester, means to use THIS config pack
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PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
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P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Venom Factory » Thu Mar 30, 2017 5:35 pm

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How to update the latest version of PGE by SMBX 2.0? Thanks.
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Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Postby Wohlstand » Thu Mar 30, 2017 6:34 pm

Venom Factory wrote:Image
How to update the latest version of PGE by SMBX 2.0? Thanks.

1) Click one of buttons and then must appear a download link you must open
2) Easier way which will be included with 2.0: viewtopic.php?p=260110#p260110
"PGE Project, my Media and supported projects": show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
Image
Image
Image


Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers


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