The Thwomp King's Annual Contest Episode (2015-2016)

General discussion about Super Mario Bros. X.

Would you prefer hubs connected by a world map or one giant hub?

Hubs within a world map
17
65%
One giant hub with smaller hubs
9
35%
 
Total votes: 26
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The Thwomp King's Annual Contest Episode (2015-2016)

Postby The Thwomp King » Thu Sep 03, 2015 4:14 pm

Hey so once we get through a full year of contest, I'd like to produce an episode for each year of contests, with a world being each different contest from each month.

I'd love to have people comment and post their opinions on how levels should be displayed throughout the episode. I plan on having 12 worlds no matter what, and we'll be having the last place level be the first one played, and going to the end of the world playing the winning level. Of course worlds will vary by the number of levels, so maybe I'll create bonus levels for worlds that are lacking in levels in comparison to others (example: The Bramble Contest only had three submissions, and only two were completed).

I'll add more polls later too.

Hope to get responses for this. I appreciate all opinions.

Here's the layout for the episode so far:

(June) World 1: Brambles - Boss: Harvey36Dice
(July) World 2: Factory - Boss: MECHDRAGON777
(August) World 3: Vertical - Boss: Sewpah
(September) World 4: Forest - Boss: roundpiplup
(October) World 5: Haunted - Boss: Harvey36Dice
(November) World 6: Visuals - Boss: Harvey36Dice
(December) World 7: Weather - Boss: PROX
(January) World 8: Water - Boss: MosaicMario
(February) World 9: Crossover - Boss: Linik
(March) World 10: Underground - Boss: Harvey36Dice/PROX (DRAW)
(April) World 11: Snow - Boss:
(May) World 12: Funky Fresh - Boss:

World Layouts So Far:
Brambles - 2 levels from contestants. I will try to make more levels for this world, but I'll take submissions too! :) Submissions necessary! XD haha
Factory - 5 levels from contestants. I may make a level or two. Submissions are optional.
Vertical - 7 levels from contestants. No additional levels necessary, but I'll probably add one.
Forest - 5 levels from contestants. I may make a level or two. Submissions are optional.
Haunted - 5 levels from contestants. Submissions are optional.
Visual - 4 levels from contestants. Submissions are preferred, but optional.
Weather - 8 submissions from contestants. No additional levels necessary, but I might add one.
Water - 4 levels. Submissions are preferred, but optional.
Crossover - 3 levels. Submissions preferred.
Underground - 9 submissions. None needed.
Snow -
Funky Fresh -

All worlds will have a castle and boss fight in them. I will allow the winners to either represent themselves as bosses or to make a boss of their own choice. If needed, any boss designers are more than welcomed to help the champions make awesome boss fights.
Last edited by The Thwomp King on Sun Apr 10, 2016 6:47 pm, edited 11 times in total.

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Erik » Thu Sep 03, 2015 4:24 pm

Are you going to take all average scores and then put the levels in order from bad to good?

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Tango » Thu Sep 03, 2015 4:27 pm

I'd like to know the plot. Also, sorry for not response the Bramble Level judgement, internet got offline and i couldn't download the levels.

I prefer a hub, it's more fun, also because you can put secret on the hub. Maybe, if i have time i can contributor with 1 level at least...

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby MECHDRAGON777 » Thu Sep 03, 2015 6:59 pm

World maps!

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Suckerman7 GM » Fri Sep 04, 2015 3:20 am

I prefer Hubs!

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby TheKingOfBoos » Fri Sep 04, 2015 1:31 pm

I vastly prefer world maps.
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby RoundPiplup » Fri Sep 04, 2015 1:54 pm

It seems like we're just stating what we prefer without reasoning.

I'll start up with a example:

I prefer hubs because you have to beat a specific level(or beat a specific level in a specific ending) to unlock a specific level. (But then there are other ways of making a world map(and hubs), so this can be argued against(yeah but this is a example, so... yeah).
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby TheKingOfBoos » Fri Sep 04, 2015 1:56 pm

RoundPiplup wrote:It seems like we're just stating what we prefer without reasoning.

I'll start up with a example:

I prefer hubs because you have to beat a specific level(or beat a specific level in a specific ending) to unlock a specific level. (But then there are other ways of making a world map(and hubs), so this can be argued against(yeah but this is a example, so... yeah).
OK, I prefer world maps because they look really cool, and you get pretty creative with them.
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby RudeGuy » Fri Sep 04, 2015 1:57 pm

RoundPiplup wrote:I prefer hubs because you have to beat a specific level(or beat a specific level in a specific ending) to unlock a specific level.
But can't you do the same exact thing with the world map
im bored

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby The Thwomp King » Fri Sep 04, 2015 4:11 pm

Ludwig von Koopa wrote:Are you going to take all average scores and then put the levels in order from bad to good?
Yes that is correct! It's a risky approach by having the lowest scores first, so I might add introductory levels and possibly boss/castle levels.
Miles Troopa wrote:I'd like to know the plot. Also, sorry for not response the Bramble Level judgement, internet got offline and i couldn't download the levels.

I prefer a hub, it's more fun, also because you can put secret on the hub. Maybe, if i have time i can contributor with 1 level at least...
The plot will be something I'll think about later on, for I won't start producing a hub/world map until towards the end of the 11th or 12th contest.
Ideas would be great to have though.

I'm thinking for each winner if they'd be willing to create an npc of themselves so they could be the boss of the world they won the contest in (example: MECHDRAGON777 would be the boss of the factory world for he won the factory contest). I think it'd be cool if each winner produced another level within the contest they won if they were interested in doing so. Otherwise I could make the boss levels myself (which the boss levels don't exactly have to be a castle).

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby RubberParasite » Fri Sep 04, 2015 5:37 pm

Oh geez, now i HAVE to try to win one of the contests you're hosting.

Because, you know. I like making bosses.
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby RoundPiplup » Fri Sep 04, 2015 5:49 pm

RudeGuy07 wrote:
RoundPiplup wrote:I prefer hubs because you have to beat a specific level(or beat a specific level in a specific ending) to unlock a specific level.
But can't you do the same exact thing with the world map
I just said that this was a example.
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Artemis008 » Fri Sep 04, 2015 6:18 pm

You should make it similar to SMB1 or SMB2 were you keep moving forward through the levels.
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby The Thwomp King » Sat Sep 05, 2015 8:05 am

That's the plan so far with the contests. Bonus levels I'll figure out how to squeeze in.

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby MECHDRAGON777 » Sun Sep 06, 2015 7:10 pm

What if someone wins two or more contests?

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Witchking666 » Mon Sep 07, 2015 3:36 pm

I would suggest ordening them like this

Vertical
Forest
Bramble
Scary
Factory

And could you please ask the creator of that unfinished level to finish it

And are the reviews gonna be shown?
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby Mosaic » Mon Sep 07, 2015 4:37 pm

World Maps!

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby The Thwomp King » Mon Sep 07, 2015 4:44 pm

witchking666 wrote:I would suggest ordening them like this

Vertical
Forest
Bramble
Scary
Factory

And could you please ask the creator of that unfinished level to finish it

And are the reviews gonna be shown?
For various reasons I'm leaving the order the way I'm releasing the contests so it'll go:
Brambles
Factory
Vertical
Forest
Scary
???
???
???
???
???
???
???

So it might not be the best order based off of tradition, but I feel it should stay that until other circumstances come in. Maybe if there are more unique contests that shouldn't be too early, or simpler themes that should be earlier, then maybe I'll switch it up.

I guess pming unfinished level creators Daemon64 and SamyPlaysSmbx from the bramble contest would be great ideas. I give anyone permission to do so about that, or if they read this to do so. That'd help a lot.

And I'll probably just put average scores of all the judging into the level titles or something.

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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby RoundPiplup » Mon Sep 07, 2015 6:01 pm

I don't really know what the last 5 are going to be since after December is a new year(unless if it has to do with bonus levels).
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Re: The Thwomp King's Annual Contest Episode (2015-2016)

Postby The Thwomp King » Mon Sep 07, 2015 6:04 pm

Oh no that's why this episode it'll be from 2015-2016. It'll be a year's span of contest from the the june bramble contest to the twelfth contest in May. So I may add a thirteenth final world with the final boss or something.

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