Hey everyone, you may know me as the random guy that (somehow) got 5th place in the last community contest. After some messing around with SMBX graphics I found out that making changes to entire tilesets is a huge pain!
Thus I made a program to help compile a bunch of graphics into one big image you can edit, and then separate into the correct files later. If there is an easier way to do graphical edits then this was fun to make anyway, lol.
Let's say you want to recolor this tileset:
With the compiler, you can compile all your graphics into one big image file that you can edit like this:
And then you can separate them all into the original files:
This way, not only is it SUPER fast to recolor a tileset, but you also don't have to open a million files to edit a tileset as well!
DOWNLOAD V1.11 (Fixed lightest-color-transparency bug)
DOWNLOAD V1.10 (only works with 64-bit OS)
DOWNLOAD V1.00 (only works with 64-bit OS)
To use this, just extract the folder to somewhere on your computer and follow the instructions in the README.
Version 1.11 Changes:
- Should be compatible with 32-bit Windows
Version 1.10 Changes:
- Added PNG support (masks must not be complicated but transparent and semi transparent PNGs are allowed) for Lunalua users
- Two joint image files are now generated, one with all GIFs, and one with all PNGs
Hope people find this useful for editing SMBX graphics! Also feel free to suggest any improvements and whatnot; this is like the first time I released a program like this lol.