Anti-GFX

General discussion about Super Mario Bros. X.
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Yoshi021
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Anti-GFX

Postby Yoshi021 » Mon Apr 25, 2016 10:29 pm

You know how if a level does not have a lot of custom graphics it does not matter as long as it has a good level design. Sooo, what will happen if you get a level that is filled with custom graphics, and then take away all of them. Try finding levels with a lot of custom graphics and playing it vanilla and post your results!

Nightmare Lair from New Great Castle Adventure:

With custom graphics:
Spoiler: show
Image
Without custom graphics:
Spoiler: show
Image
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Re: Anti-GFX

Postby Pseudo » Mon Apr 25, 2016 10:30 pm

Moved to SMBX General since this is SMBX discussion-related.
its ya girl pseudo and im back on a provisional basis

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Re: Anti-GFX

Postby Mario_and_Luigi_55 » Tue Apr 26, 2016 1:28 am

My level from Super Mario Bros Adventure

With GFX:
Spoiler: show
Image
Without GFX:
Spoiler: show
Image
Image
Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47

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Re: Anti-GFX

Postby ShadowStarX » Wed Apr 27, 2016 11:48 am

Black Balance Block vs. Trash Clash Block (videos and level by bossedit8)
Spoiler: show
Robotics;Shisetsu vs. Robotics;Clash (videos and level by Enjl)
Spoiler: show
Robotics;Toybox vs. Robotics;Toybox 2.0 (videos and level by zlakergirl357)
Spoiler: show
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Re: Anti-GFX

Postby Enjl » Wed Apr 27, 2016 12:26 pm

I've made some more.
Steins;Lab
Spoiler: show
Rinkas;Heaven
Spoiler: show
The ABC of Creation
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Re: Anti-GFX

Postby bossedit8 » Wed Apr 27, 2016 12:28 pm

Ahahaha I was about to post mine here but ShadowStar already did it. This is for sure neat... so let me try one of my levels out:

Image

Original image: http://i.imgur.com/OY61bTI.png

Yup

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Re: Anti-GFX

Postby litchh » Thu Apr 28, 2016 12:51 pm

bossedit8 wrote:Ahahaha I was about to post mine here but ShadowStar already did it. This is for sure neat... so let me try one of my levels out:

Image

Original image: http://i.imgur.com/OY61bTI.png

Yup
Hm. You have used a lot of BGOs instead of blocks. It's strange. I thought, abundance of BGOs entails lags more than abundance of blocks.

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Re: Anti-GFX

Postby Zant » Tue May 03, 2016 7:16 am

Chapel of Dark Prayers:
Spoiler: show
Image
Chapel of Dark Clashing:
Spoiler: show
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Re: Anti-GFX

Postby bossedit8 » Tue May 03, 2016 10:45 am

One of my super old levels in 2010:
Spoiler: show
Image
Original link: http://i.imgur.com/B4AaaUy.png

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Re: Anti-GFX

Postby PixelPest » Thu May 05, 2016 6:53 pm

Here's an interesting example from the first section of my CC12 level.

Firestorm Ruins:
Spoiler: show
Image
Clashstorm Ruins:
Spoiler: show
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Re: Anti-GFX

Postby Yoshi021 » Thu May 05, 2016 6:59 pm

PixelPest wrote:Here's an interesting example from the first section of my CC12 level.

Firestorm Ruins:
Spoiler: show
Image
Clashstorm Ruins:
Spoiler: show
Image
Who would of guessed that onions are a perfect use for clouds.
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Re: Anti-GFX

Postby PixelPest » Thu May 05, 2016 7:06 pm

Yoshi021 wrote:Who would of guessed that onions are a perfect use for clouds.
There weren't though. The onions just had a ton of NPC codes applied to them to make them harm the player on contact. The clouds are the SMB1 Fence BGOs

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Re: Anti-GFX

Postby Yoshi021 » Thu May 05, 2016 7:19 pm

Oh, but they still contributed on being clouds.
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Re: Anti-GFX

Postby Sewpah » Thu May 05, 2016 7:22 pm

1-3 of my project: Subconscious Grassland 1-3 of my clashy project: Subconscious Clashland
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Spoiler: show
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Image
Image
Image
Video Game Licenses:
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Stuff I support:
-The Invasion 3: Shadow Star
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Re: Anti-GFX

Postby Enjl » Thu May 05, 2016 7:52 pm

What I find ironic about this one is that the version without custom graphics looks genuinely better.
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Re: Anti-GFX

Postby MECHDRAGON777 » Fri May 06, 2016 12:18 am

My CC11 LEVEL


ImageImageImage

Image

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Re: Anti-GFX

Postby HeroLinik » Sat May 07, 2016 5:51 am

Fifty Shades of Grey:

Image

Fifty Shades of Clashing:

Image
I support: show
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Re: Anti-GFX

Postby lighthouse64 » Sat May 07, 2016 6:27 am

Cold Crypt (By Henry Richard):
Spoiler: show
Image
Cryptic clash:
Spoiler: show
Image
Just your average user...

Oh, and sometimes I arrange stuff like this :P https://www.noteflight.com/scores/view/ ... 25261b1a11

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Re: Anti-GFX

Postby Enjl » Sat May 07, 2016 7:18 am

Apart from the redundant scenery that doesn't look bad at all though.
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Re: Anti-GFX

Postby Mario_and_Luigi_55 » Sat May 14, 2016 1:11 am

The tree:
Image

The clash:
Image
Image
Image

My best levels:
Goomba Lands - 5/10
Stars of the trees - 5.5/10
Koopa Cave - 3.42
Green Grass Hill - 3.42
Grassy Valley - 5.47


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