Perfect SMBX Screenshot Thread 10

General discussion about Super Mario Bros. X.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Eri7 » Thu Jan 03, 2019 1:32 pm

FireyPaperMario wrote:
Thu Jan 03, 2019 11:14 am
Not the most "Perfect" screenshot for SMBX, but screw it, just posting this screenshot just to showcase my SEGA Genesis style tiles and graphics in action. :roll:

Image
The tileset looks cool in action but are you gonna do something about the background?
Image
Image
Image
Image

User avatar
Electriking
Posts: 4378
Joined: Mon Jun 06, 2016 4:32 pm
Flair: I have NO idea what to put here
Current Project: Something
Chat Username: ElectriKing
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Electriking » Thu Jan 03, 2019 1:50 pm

FireyPaperMario wrote:
Thu Jan 03, 2019 11:14 am
Not the most "Perfect" screenshot for SMBX, but screw it, just posting this screenshot just to showcase my SEGA Genesis style tiles and graphics in action. :roll:

Image
You do need a separate set of corner tiles for the slopes. The slopes don't look good right now, with the current corner pieces.
SMM2 ID: JJF-P7G-FSF

User avatar
Uzendayo
Kamikaze Koopa
Kamikaze Koopa
Posts: 1231
Joined: Thu May 29, 2014 6:11 pm
Current Project: I don't even know anymore

Re: Perfect SMBX Screenshot Thread 10

Postby Uzendayo » Sun Jan 06, 2019 5:18 pm

Image
Spoiler: show
I placed 18th in CC8,
I placed 8th in CC11, and I
Won 1st in the First Vanilla Level Competition
┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴
You might know me as Epoch
STOP INSTIGATING
STOP INSTIGATING
STOP INSTIGATING
STOP INSTIGATING

User avatar
AirShip
Ninji
Ninji
Posts: 893
Joined: Wed Jan 01, 2014 1:30 am
Flair: The Flying Ghost
Current Project: viewtopic.php?f=90&t=22332
Chat Username: AirSheep
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby AirShip » Tue Jan 08, 2019 3:32 pm

Image

Image


Image


User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Eri7 » Tue Jan 08, 2019 4:52 pm

AirShip wrote:
Tue Jan 08, 2019 3:32 pm
Image
Wow, that's so cool.
Is this supposed to be something out of the Matrix?
Image
Image
Image
Image

User avatar
FireyPaperMario
Peach
Peach
Posts: 5357
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: Too many things atm! Welp! :(
Chat Username: Shin FireyPaperMario
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby FireyPaperMario » Tue Jan 08, 2019 5:59 pm

AirShip wrote:
Tue Jan 08, 2019 3:32 pm
Image
This is in my own opinion, the most Trippy tiles I ever seen

User avatar
Uzendayo
Kamikaze Koopa
Kamikaze Koopa
Posts: 1231
Joined: Thu May 29, 2014 6:11 pm
Current Project: I don't even know anymore

Re: Perfect SMBX Screenshot Thread 10

Postby Uzendayo » Tue Jan 08, 2019 8:05 pm

AirShip wrote:
Tue Jan 08, 2019 3:32 pm
Image
i feel like this is out of planet robobot but i dont think it is
Spoiler: show
I placed 18th in CC8,
I placed 8th in CC11, and I
Won 1st in the First Vanilla Level Competition
┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴┬┴┬┴┤(・_├┬┴┬┴
You might know me as Epoch
STOP INSTIGATING
STOP INSTIGATING
STOP INSTIGATING
STOP INSTIGATING

User avatar
litchh
Koopa Shell
Koopa Shell
Posts: 637
Joined: Sun Dec 29, 2013 6:10 am

Re: Perfect SMBX Screenshot Thread 10

Postby litchh » Fri Jan 11, 2019 5:10 am

Doesn't fit to underwater, but looks cool.

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 5313
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: Perfect SMBX Screenshot Thread 10

Postby Cedur » Fri Jan 11, 2019 6:49 am

litchh wrote:Doesn't fit to underwater

any reason why?
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

OfficialJC12
Bob-omb
Bob-omb
Posts: 33
Joined: Sat Jun 09, 2018 10:45 pm
Flair: Check out my YouTube channel called JC02official
Current Project: Super Mario DXII 2D (SMBX 1.4.4-38A)
Chat Username: OfficialJC02

Re: Lx Xzit’s Spin and ground pound script in SMBX 1.4.4

Postby OfficialJC12 » Fri Jan 11, 2019 6:23 pm

Eri7 wrote:
Mon Dec 31, 2018 9:24 am
You didn't have to make a whole topic about this especially in Projects. Just post this as a reply to the 38A topic.
I don't know how to use these forums very well.
Go check out my YouTube channel JC02official. I would give you the link but last time I did I got a community guidelines strike on my YouTube channel.

User avatar
AirShip
Ninji
Ninji
Posts: 893
Joined: Wed Jan 01, 2014 1:30 am
Flair: The Flying Ghost
Current Project: viewtopic.php?f=90&t=22332
Chat Username: AirSheep
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby AirShip » Tue Jan 15, 2019 1:11 am

Eri7 wrote:
Tue Jan 08, 2019 4:52 pm
Wow, that's so cool.
Is this supposed to be something out of the Matrix?
Not exactly.

Uzendayo wrote: i feel like this is out of planet robobot but i dont think it is
Not are based in nothing from Planet Robobot, but the concept is similar.

litchh wrote:Doesn't fit to underwater, but looks cool.
The level could be about simulating the underwater ?

what you think ? no, joking.

Image


Image


User avatar
Ness-Wednesday
Purple Yoshi Egg
Purple Yoshi Egg
Posts: 1390
Joined: Sun Jun 28, 2015 3:50 pm
Flair: Diverse Scouts
Current Project: TBA ;)
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Ness-Wednesday » Sun Jan 20, 2019 8:26 pm

Spoiler: show
Image
Vanilla stuff from me, and creating one of my old "guilty pleasures" back in the day.
#Therealmofloveandhate

Join my Discord server!
Spoiler: show
Image
Do you love Villagers? I know I do!
(Image is not by me)
Will Toad truly get an actual project, will something happen who knows?
OR

User avatar
romvags
Cheep-Cheep
Cheep-Cheep
Posts: 13
Joined: Sun Nov 02, 2014 7:15 am
Flair: Koopaling Battles
Chat Username: Romvags
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby romvags » Mon Jan 21, 2019 3:21 am

FireyPaperMario wrote:
Tue Jan 08, 2019 5:59 pm
AirShip wrote:
Tue Jan 08, 2019 3:32 pm
Image
This is in my own opinion, the most Trippy tiles I ever seen
Agree. It hurts my eyes even but don't get me wrong, I still think it's a perfect screenshot :D . SMBX sure has come a long way...

User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Eri7 » Sat Jan 26, 2019 8:04 pm

Image
Image
Image
Image
Image

User avatar
chuckster
Ninji
Ninji
Posts: 884
Joined: Fri Apr 15, 2016 1:41 am
Flair: formerly the socially naive idiot theloaflord
Current Project: smw stuff

Re: Perfect SMBX Screenshot Thread 10

Postby chuckster » Sat Jan 26, 2019 8:14 pm

Knux wrote:
Wed Dec 05, 2018 9:00 am
Spoiler: show
Image
Late but I’ve been liking your pictures of late. They all look like voids.

User avatar
FireyPaperMario
Peach
Peach
Posts: 5357
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in late 1993 ^_^
Current Project: Too many things atm! Welp! :(
Chat Username: Shin FireyPaperMario
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby FireyPaperMario » Sun Jan 27, 2019 8:35 am

Eri7 wrote:
Sat Jan 26, 2019 8:04 pm
Image
This level puzzle must've been inspired from those kaizo games... :shock:

User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Eri7 » Sun Jan 27, 2019 9:34 am

FireyPaperMario wrote:
Sun Jan 27, 2019 8:35 am
Eri7 wrote:
Sat Jan 26, 2019 8:04 pm
Image
This level puzzle must've been inspired from those kaizo games... :shock:
First off, this isn't kaizo...
Second, this is a bonus room in one of my first level.
Third, this isn't as hard as it looks unless you react very slow which then means you will need some power ups to get through it.
Fourth, i hate kaizo games and i have never been inspired by them.
Image
Image
Image
Image

User avatar
The Dwarven Digger
Lakitu
Lakitu
Posts: 484
Joined: Sun Oct 30, 2016 11:17 am
Current Project: Currently unnamed

Re: Perfect SMBX Screenshot Thread 10

Postby The Dwarven Digger » Mon Jan 28, 2019 10:54 am

Eri7 wrote:
Sat Jan 26, 2019 8:04 pm
Image
Hey, this is just like the splitting mechanic I recently made! Idk whether you added the smoke particles to my code (since it didn't have them) or made your own, but nice bonus room idea!
I support: show
Image
Image
Due to a problem with my laptop, all my projects and levels have been lost. But fear not, for new ones will be arriving! (and hopefully completed)
Spoiler: show
rockythechao wrote:Image

User avatar
Eri7
Banned
Posts: 1653
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: SMNZ (38A) + SMNP1 (38A) + MKA(2.0) + TNV (2.0/38A) + TNVL (2.0/38A) + SMNP2 (2.0) + SMNR (2.0)
Chat Username: Eri7
Contact:

Re: Perfect SMBX Screenshot Thread 10

Postby Eri7 » Mon Jan 28, 2019 10:57 am

The Dwarven Digger wrote:
Mon Jan 28, 2019 10:54 am
Eri7 wrote:
Sat Jan 26, 2019 8:04 pm
Image
Hey, this is just like the splitting mechanic I recently made! Idk whether you added the smoke particles to my code (since it didn't have them) or made your own, but nice bonus room idea!
This was made in 38A however the big goomba wasn't scripted by me.
Image
Image
Image
Image

Mushroom King
Bit
Bit
Posts: 128
Joined: Sun May 25, 2014 5:09 am

Re: Perfect SMBX Screenshot Thread 10

Postby Mushroom King » Mon Feb 04, 2019 6:54 pm

Nice use of rebound.


Return to “General”

Who is online

Users browsing this forum: No registered users and 5 guests

cron