SMBX2 (2.0 Beta 3)

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Re: SMBX2 (2.0 Beta 3)

Postby Devan2002 » Sat Jan 27, 2018 4:19 pm

Taycamgame wrote:
Devan2002 wrote:
Hoeloe wrote: The sounds are unchanged in Beta 3. They are still exactly the same as in 1.3.0.1.

In Beta 4 the only difference is that the rupee sound is slightly quieter.
I don't know if it's the version I have, but it definitely sounds low quality in 2.0 beta 3.
Are you sure that it isn't just your computer making low quality sounds because it may be old? I don't think it's beta 3's fault, most likely something to do with your device, or have you perhaps changed your systems' sound in the system settings?

This is what I mean. Although some sounds in 2.0 Beta 3 sound the same, some sound way different, like the shield and item sound effects.

Note, no sound effects were changed in either one.
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Re: SMBX2 (2.0 Beta 3)

Postby Legend-tony980 » Sun Jan 28, 2018 1:01 pm

Hoeloe wrote:
Legend-tony980 wrote:But wait, are those one of the reason why both PGE and SMBX2 Beta 4 are being delayed? Then, a part of its delay would be my fault... (I'm actually overthinking things right now.)
Those Link sprites are not being and will not be included in SMBX2, because to do so would destroy backwards compatibility.
I am aware of what would happen once the original five characters get modified and screw up the backwards compatibility and that mustn't happen (I actually have an alternative in mind so that won't happen hopefully). Which is one of the reasons why I am holding myself back to show another sprite sheet here for the time being. I was just wondering if PGE might be holding SMBX2 back anyhow.
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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Sun Jan 28, 2018 1:18 pm

Legend-tony980 wrote:
Hoeloe wrote:
Legend-tony980 wrote:But wait, are those one of the reason why both PGE and SMBX2 Beta 4 are being delayed? Then, a part of its delay would be my fault... (I'm actually overthinking things right now.)
Those Link sprites are not being and will not be included in SMBX2, because to do so would destroy backwards compatibility.
I am aware of what would happen once the original five characters get modified and screw up the backwards compatibility and that mustn't happen (I actually have an alternative in mind so that won't happen hopefully). Which is one of the reasons why I am holding myself back to show another sprite sheet here for the time being. I was just wondering if PGE might be holding SMBX2 back anyhow.
It is waiting on plugins and ASM stuff
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Re: SMBX2 (2.0 Beta 3)

Postby Dredregaming » Mon Jan 29, 2018 4:55 pm

Opening the game made my screen keep flashing black! :cry:
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Re: SMBX2 (2.0 Beta 3)

Postby not rockythechao » Mon Jan 29, 2018 7:14 pm

Are you using Windows 10, Dredregaming? That's been happening to me too lately, but it wasn't just SMBX that caused it; Other apps I use on a pretty regular basis are randomly making my computer freak out now. I think it might be an issue with a recent system update.
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Re: SMBX2 (2.0 Beta 3)

Postby Hoeloe » Tue Jan 30, 2018 4:57 am

Strange. I haven't noticed a change. That said, my screen has been flashing black for months due to a dodgy cable, so...

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Re: SMBX2 (2.0 Beta 3)

Postby Dredregaming » Tue Jan 30, 2018 3:52 pm

rockythechao wrote:Are you using Windows 10, Dredregaming? That's been happening to me too lately, but it wasn't just SMBX that caused it; Other apps I use on a pretty regular basis are randomly making my computer freak out now. I think it might be an issue with a recent system update.
I am using Windows 10... Maybe thats why, I also need help with opening SMBX 1.4.4
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Re: SMBX2 (2.0 Beta 3)

Postby Kyle » Tue Jan 30, 2018 4:25 pm

Hey , I have problems with smbx 2.0 . First off all it seems like it is 1.3 and there was no changes . Finally , music doesn't work . What i must do

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Re: SMBX2 (2.0 Beta 3)

Postby PixelPest » Tue Jan 30, 2018 5:07 pm

Kyle wrote:Hey , I have problems with smbx 2.0 . First off all it seems like it is 1.3 and there was no changes . Finally , music doesn't work . What i must do
Which launcher are you running? Make sure that you RUN SMBX2.exe from the main directory. In terms of the music, are you using custom music? If so, make sure that the checkbox labelled "Custom" is checkmarked in "Section Settings" and that the name is correct. If that doesn't change things, do the normal sound effects work?

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Re: SMBX2 (2.0 Beta 3)

Postby Kyle » Thu Feb 01, 2018 5:32 am

No music totally doesn't work
I launched that exe and it didn't work
maybe i'll wait for the next update

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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Thu Feb 01, 2018 11:02 am

Kyle wrote:No music totally doesn't work
I launched that exe and it didn't work
maybe i'll wait for the next update
Did you ensure to launch this .exe?
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Re: SMBX2 (2.0 Beta 3)

Postby Kyle » Thu Feb 01, 2018 12:22 pm

Dude this exe works and it's still like 1.3 there was no changes comparing to the other one

even the level editor is the same as 1.3 no changes and music doesn't work
THAT'S A DISASTER LOL
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Re: SMBX2 (2.0 Beta 3)

Postby Taycamgame » Thu Feb 01, 2018 12:30 pm

2.0 uses PGE which is easier to use (atleast for me it is) than the 1.3 legacy editor, also 2.0 has multiple features that 1.3 doesn't have
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Re: SMBX2 (2.0 Beta 3)

Postby The Dwarven Digger » Thu Feb 01, 2018 12:31 pm

Actually, that's the wrong .exe, you're supposed to open the one called 'SMBX2.exe'. The one you're opening is just standard 1.3, which SMBX2 is built on top of.
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Re: SMBX2 (2.0 Beta 3)

Postby Kyle » Thu Feb 01, 2018 12:36 pm

Where can i find more help

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Re: SMBX2 (2.0 Beta 3)

Postby PixelPest » Thu Feb 01, 2018 12:42 pm

Kyle wrote:Where can i find more help
Help and Support forum

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Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Thu Feb 01, 2018 1:53 pm

Do you need it? The Dwarven Digger already gave you a hint.

(actually, I myself can't remember any details of my 2.0 installation in late 2016. Was there indeed an exe file involved?)
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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Thu Feb 01, 2018 4:24 pm

This should be the first menu you open
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SMBX2.exe or SMBXLauncher.exe (in the data folder) should get you to that menu (although the SMBX2.exe does not always work). SMBX.exe will just send you to 1.3 where the music does not work
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Re: SMBX2 (2.0 Beta 3)

Postby Kyle » Sat Feb 03, 2018 11:54 am

Electriking wrote:This should be the first menu you open
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SMBX2.exe or SMBXLauncher.exe (in the data folder) should get you to that menu (although the SMBX2.exe does not always work). SMBX.exe will just send you to 1.3 where the music does not work
Yeah this is it and when i click " play " it goes to 1.3 and without music
XD

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Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Sat Feb 03, 2018 1:33 pm

omg really? does it say "1.3.0.1" in the window title?
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I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

It's not worth to use the legacy editor anymore these days. Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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