SMBX2 (2.0 Beta 3)

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Re: SMBX2 (2.0 Beta 3)

Postby df8dsu999u8us80 » Wed Oct 03, 2018 2:35 pm

Its not official message from SMBX2 dev team. Its an fake ad made by scammers, and thats why it looks so bad.
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Re: SMBX2 (2.0 Beta 3)

Postby vitzie629 » Wed Oct 03, 2018 5:16 pm

Cedur wrote:
Wed Oct 03, 2018 1:47 pm
please stop being worried about nintendo, I'm getting tired and annoyed of this being stirred up
What are you talking about "please stop being worried about Nintendo"?

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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Wed Oct 03, 2018 5:28 pm

vitzie629 wrote:
Wed Oct 03, 2018 5:16 pm
Cedur wrote:
Wed Oct 03, 2018 1:47 pm
please stop being worried about nintendo, I'm getting tired and annoyed of this being stirred up
What are you talking about "please stop being worried about Nintendo"?
There are some people who are more worried by the prospect of Nintendo potentially shutting dow SMBX2 than they should be.
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Re: SMBX2 (2.0 Beta 3)

Postby FireyPaperMario » Wed Oct 03, 2018 5:39 pm

Electriking wrote:
Wed Oct 03, 2018 5:28 pm
There are some people who are more worried by the prospect of Nintendo potentially shutting dow SMBX2 than they should be.
What makes you think that? Besides, if (Nintendo) would, they'll shut down not only SMBX 2.0, but almost EVERY YouTube channel that supports and/or has many videos on the fan game*

*Well, I'm not worried about that, since neither of my channels getting shut down, since I'm not in favor in the V 2.0 anyways

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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Thu Oct 04, 2018 2:54 am

MarioRPGExpert93 wrote:
Wed Oct 03, 2018 5:39 pm
Electriking wrote:
Wed Oct 03, 2018 5:28 pm
There are some people who are more worried by the prospect of Nintendo potentially shutting dow SMBX2 than they should be.
What makes you think that? Besides, if (Nintendo) would, they'll shut down not only SMBX 2.0, but almost EVERY YouTube channel that supports and/or has many videos on the fan game*

*Well, I'm not worried about that, since neither of my channels getting shut down, since I'm not in favor in the V 2.0 anyways
You shouldnt be worried becuase it is unlikely to happen at this time.
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Re: SMBX2 (2.0 Beta 3)

Postby JustInPassing » Thu Oct 04, 2018 8:22 am

Electriking wrote:
Thu Oct 04, 2018 2:54 am
MarioRPGExpert93 wrote:
Wed Oct 03, 2018 5:39 pm
Electriking wrote:
Wed Oct 03, 2018 5:28 pm
There are some people who are more worried by the prospect of Nintendo potentially shutting dow SMBX2 than they should be.
What makes you think that? Besides, if (Nintendo) would, they'll shut down not only SMBX 2.0, but almost EVERY YouTube channel that supports and/or has many videos on the fan game*

*Well, I'm not worried about that, since neither of my channels getting shut down, since I'm not in favor in the V 2.0 anyways
You shouldnt be worried becuase it is unlikely to happen at this time.
The team have also stated on the FAQ section of the SMBX2 blog that if Nintendo does come after them, they plan on replacing all the copyrighted sprites with original sprites. It's bound to happen eventually, and the project won't be quite the same when it does, but at least they'll be able to continue it.
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Re: SMBX2 (2.0 Beta 3)

Postby 1AmPlayer » Thu Oct 04, 2018 9:12 am

But if the custom graphics feature is still intact, we can restore the original sprites back, right?
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Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Thu Oct 04, 2018 9:42 am

I asked on codehaus. I want to post this as a final clarification for everyone, no matter if you've just been attention-seeking or if you've indeed been worried.
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Re: SMBX2 (2.0 Beta 3)

Postby Hoeloe » Thu Oct 04, 2018 9:58 am

This has been clarified a few times, including on the SMBX2 website. SMBX operates under fair use, as long as Nintendo doesn't complain about us, we'll keep doing what we're doing (and in fact Nintendo's own website states this is their preferred method of operation for fan works like this). If Nintendo decide that what we're doing does not constitute fair use, then we will comply, but as of the moment, there's been no indication that they intend to do this.

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Re: SMBX2 (2.0 Beta 3)

Postby SuperSnifitMario » Thu Oct 04, 2018 12:49 pm

So Nintendo never sued this? That is pretty amazing! I did not think it would be around this long but it is really radical that its here still

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Re: SMBX2 (2.0 Beta 3)

Postby df8dsu999u8us80 » Thu Oct 04, 2018 1:29 pm

Also, why do you make false claims about SMBX2?
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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Thu Oct 04, 2018 1:34 pm

df8dsu999u8us80 wrote:
Thu Oct 04, 2018 1:29 pm
Also, why do you make false claims about SMBX2?
What false claims?
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Danny wrote:Here's some constructive criticism: What the hell?
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Re: SMBX2 (2.0 Beta 3)

Postby df8dsu999u8us80 » Thu Oct 04, 2018 1:40 pm

It says that the Orakel Boss is only possible in SMBX2, but since it is done using Lunalua its possible in 1.3.0.2.
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Re: SMBX2 (2.0 Beta 3)

Postby Cedur » Thu Oct 04, 2018 2:00 pm

It is common language to call LunaLua features "SMBX2-exclusive" because 1.3.0.2 is literally LunaLua slammed on 1.3.0.1 through a separate installation. SMBX2 comes with Lua automatically. There's no point with considering 1.3.0.2 a "version".
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Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
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Re: SMBX2 (2.0 Beta 3)

Postby Electriking » Thu Oct 04, 2018 2:02 pm

LunaLua available for 1.3 is out of date and therefore not recommended.
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Horikawa Otane wrote:lol
thehelmetguy1 wrote:I wonder who was the idiot that made the fake beta 4 announcement
Enjl wrote:Apologies for knowing how to research.
PixelPest wrote:
The0x539 wrote:
IceQracker92 wrote:a good cable/internet provider such as Comcast.
Image
Literally me when I read that post lol
The0x539 wrote:
Teemster2 wrote:the Ox
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Danny wrote:Here's some constructive criticism: What the hell?
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Re: SMBX2 (2.0 Beta 3)

Postby Enjl » Thu Oct 04, 2018 2:12 pm

df8dsu999u8us80 wrote:
Thu Oct 04, 2018 1:40 pm
It says that the Orakel Boss is only possible in SMBX2, but since it is done using Lunalua its possible in 1.3.0.2.
User-friendliness. It's easier to download the beta 3 package and be done with it than fumble with patching in the correct version of lunalua ontop of a 1.3.0.2 installation. On top of that, it's easier to troubleshoot problems if the developer (I) can assume that everyone is using the same installation.
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Re: SMBX2 (2.0 Beta 3)

Postby df8dsu999u8us80 » Thu Oct 04, 2018 2:32 pm

"The PGE Editor is simply the best way to edit levels in SMBX. There is no competition. Enjoy editing in an all new experience!" I so agree that MS PowerPoint is totally the best way to edit SMBX levels.
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Re: SMBX2 (2.0 Beta 3)

Postby Enjl » Thu Oct 04, 2018 4:35 pm

df8dsu999u8us80 wrote:
Thu Oct 04, 2018 2:32 pm
"The PGE Editor is simply the best way to edit levels in SMBX. There is no competition. Enjoy editing in an all new experience!" I so agree that MS PowerPoint is totally the best way to edit SMBX levels.
Elaborate on your point please.
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Re: SMBX2 (2.0 Beta 3)

Postby df8dsu999u8us80 » Fri Oct 05, 2018 8:23 am

While i can use the PGE editor, the UI looks more like another program like one of the MS Office programs and it doesnt fit a SMBX editor.
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Re: SMBX2 (2.0 Beta 3)

Postby 1AmPlayer » Fri Oct 05, 2018 8:35 am

df8dsu999u8us80 wrote:
Fri Oct 05, 2018 8:23 am
While i can use the PGE editor, the UI looks more like another program like one of the MS Office programs and it doesnt fit a SMBX editor.
You know you can make it look like SMBX UI right?
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