Lila M-3210 wrote:How do I go about treating one version or another? I was under the impression that 2.0 was the official build and thus was the best way to make a Mario game. Does this version work WITH or separately from the 2.0 version?
I am quite confused about so many version numbers.
SMBX38A is a completely unrelated engine, with different backend, physics, and capabilities than SMBX. SMBX 2.0 is an extension by a new development team, built on top of Redigits original SMBX, but SMBX38A (sometimes called "1.4", but SMBX38A or 38A is often preferred to avoid confusion) is completely programmed from scratch.
Levels made in SMBX38A are not compatible with 2.0, or 1.3. Levels made in 1.3 CAN be converted to 38A's format, but the different physics doesn't guarantee complete compatibility. Levels made in 2.0 are not compatible with 38A or 1.3 either, but it does guarantee compatibility with levels made in 1.3 due to being built on the same engine.
SMBX 2.0 is an extension of SMBX
SMBX38A (sometimes called "1.4") is a new engine that resembles
2.0 provides greater customisability and other benefits, while 38A provides (at the moment) more out-of-the-box NPCs and powerups.