What does attract you of SMBX?

General discussion about Super Mario Bros. X.
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PopYoshi
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Re: What does attract you of SMBX?

Postby PopYoshi » Sat Oct 21, 2017 1:54 pm

Westretroman wrote:
Pop Yoshi Bros wrote:
The0x539 wrote: Design levels meant to be played using a specific SMBX2 playable.

Like this level?
Yes. But it was quite obvious what he meant.
Sometimes It's hard to me to understand some things even if they are obvious :?
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Re: What does attract you of SMBX?

Postby Scroll » Mon May 14, 2018 8:05 pm

The custom music and world map editor features

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Re: What does attract you of SMBX?

Postby FireyPaperMario » Tue May 15, 2018 11:01 am

Also, I got into SMBX in mid 2014 because I gotten a bit tired of Super Mario Bros. Crossover and wanted a Mario fan game with "Variety".
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TDK
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Re: What does attract you of SMBX?

Postby TDK » Thu May 17, 2018 5:30 pm

RudeGuy wrote:
Sun Oct 01, 2017 6:36 am
also the ability that some people have to make a level that is so much shitty, you cant even comprehend what went on in the authors head in the process of creating it
Those kind of levels always make me curious.

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Re: What does attract you of SMBX?

Postby PopYoshi » Thu May 17, 2018 5:41 pm

TheDinoKing wrote:
Thu May 17, 2018 5:30 pm
RudeGuy wrote:
Sun Oct 01, 2017 6:36 am
also the ability that some people have to make a level that is so much shitty, you cant even comprehend what went on in the authors head in the process of creating it
Those kind of levels always make me curious.
What make me curious is... what the creator of "Mario dies" had in the head for creating that level?
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