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Re: Eclipsed Speedrun Requests [OverPlanted Greenhouse by MosaicMario - Featuring Ninji Ceiling Clip]

Posted: Sun May 26, 2019 12:36 pm
by Eclipsed
Mosaic suggested this on discord and the ninji clip took a while
Overplanted Greenhouse
Spoiler: show

Re: Eclipsed Speedrun Requests [OverPlanted Greenhouse by MosaicMario - Featuring Ninji Ceiling Clip]

Posted: Sun Jun 16, 2019 1:28 am
by Dudboi2005
Level Title: Mushroom-Filled Caverns
Level Creator: SMBXFanBoi2013 (now called Dudsans2005)
Download Link: http://www.mediafire.com/file/jokl0r871 ... averns.zip
Exits: 2
Non Star Exits: 0
Version: SMBX2 Beta 3
A cave level that is redesigned for "Blueish Caverns", and is part of my upcoming project "Mario and the Missing Shine Sprites"

Re: Eclipsed Speedrun Requests [Frozen Fissure]

Posted: Fri Jun 21, 2019 12:23 pm
by Eclipsed
Frozen Fissure
Spoiler: show

Re: Eclipsed Speedrun Requests [OverPlanted Greenhouse by MosaicMario - Featuring Ninji Ceiling Clip]

Posted: Mon Aug 05, 2019 12:16 pm
by Eclipsed
SMBXFanBoi2013 wrote:
Sun Jun 16, 2019 1:28 am
Level Title: Mushroom-Filled Caverns
Level Creator: SMBXFanBoi2013 (now called Dudsans2005)
Download Link: http://www.mediafire.com/file/jokl0r871 ... averns.zip
Exits: 2
Non Star Exits: 0
Version: SMBX2 Beta 3
A cave level that is redesigned for "Blueish Caverns", and is part of my upcoming project "Mario and the Missing Shine Sprites"
Spoiler: show
Mushroom-Filled Caves

Re: Eclipsed Speedrun Requests [Mushroom Filled Caves - Star 2]

Posted: Tue Aug 13, 2019 3:07 pm
by Eclipsed
Here’s Star 2 of a requested level

Re: Eclipsed Speedrun Requests [Trial and Error]

Posted: Mon Aug 19, 2019 12:04 pm
by Eclipsed
Core’s Trial and Error level

Re: Eclipsed Speedrun Requests [Trial and Error + More Speedrun Rankings]

Posted: Wed Aug 21, 2019 9:22 am
by Eclipsed
Overplanted Greenhouse: 2.5
This run is very cool in how it’s executed.
The first section is all the standard running in jumping but it has a added mini-sequence break with the pokeys. Also there’s a certain time to spawn the plant so that the koopa is not in the way once the door is reached.
The second section requires a door jump and there’s neat usage of the plant guy by jumping up high enough and breaking bricks the right way to descend down later.
The third section has a really cool setup with a ninji ceiling clip
Last section has some damage boosts that are interesting to finish the level off.

Trial and Error: 1.25
The original level is based around standing on blocks until you reach the end. Essentially the only interesting part is he second last section so this does not make for a great run.

Mushroom-Filled Caverns: 2
There’s nothing too particularly interesting except slope usage here. If you like the level you’ll enjoy speedrunning it.

Re: Eclipsed Speedrun Requests [Trial and Error + More Speedrun Rankings]

Posted: Fri Sep 13, 2019 5:58 pm
by Eclipsed
I've updated the queue of requests here

Re: Eclipsed Speedrun Requests [Rules Update]

Posted: Mon Dec 30, 2019 3:30 pm
by Eclipsed
Rules have been updated and thus there are no more episodes in the technical difficulty queue

Re: Eclipsed Speedrun Requests [Rules Update]

Posted: Mon Feb 24, 2020 11:35 pm
by MECHDRAGON777
Stellar Station (Normal Difficulty) - Phoenix
Dev Time - 47.97
Image
Download: Not public til Leap Day
Exits: 1
Version: Beta 4
Source(s): Bowser's Seven Sins 9-1 + Leap Day 2020 - Space
Mario, Luigi, Peach, Toadette, Yoshi[color]

Re: Eclipsed Speedrun Requests [Stellar Station]

Posted: Tue Mar 10, 2020 2:49 pm
by Eclipsed
Stellar Station
Spoiler: show

Re: Eclipsed Speedrun Requests [Rules Update]

Posted: Tue Mar 17, 2020 4:29 pm
by MECHDRAGON777
MECHDRAGON777 wrote:
Mon Feb 24, 2020 11:35 pm
Scary Space - Melko
Download: https://www.supermariobrosx.org/forums/ ... 89&t=25368
Exits: 1
Version: Beta 4
Source(s): Ask her
Unknown[color]

Re: Eclipsed Speedrun Requests [Rules Update]

Posted: Tue Mar 17, 2020 4:35 pm
by Melko
MECHDRAGON777 wrote:
Mon Feb 24, 2020 11:35 pm
Scary Space - Melko
Download: https://www.supermariobrosx.org/forums/ ... 89&t=25368
Exits: 1
Version: Beta 4
Source(s): Ask her
Unknown[color]


Source: Melko's wacky ideas
Playable: Tested with Mario, Luigi, Peach, Toad, Link. Others may be possible?

Re: Eclipsed Speedrun Requests [Stellar Station]

Posted: Wed Mar 18, 2020 4:46 am
by Eclipsed
I am putting Scary Space in the difficulty queue because trying to speedrun an upside down level is legitimately giving me a headache. Extended exposure to visual stuff like this always does.

Re: Eclipsed Speedrun Requests [Stellar Station]

Posted: Sun Mar 22, 2020 1:47 pm
by Eclipsed
Update: Mechdragon has removed Scary Space request due to the above and I'd like to thank him for it.

Re: Eclipsed Speedrun Requests [Oak Barrel Blast]

Posted: Fri Apr 03, 2020 1:25 pm
by Eclipsed
Oak Barrel Blast

Re: Eclipsed Speedrun Requests [Oak Barrel Blast]

Posted: Fri Apr 03, 2020 8:39 pm
by Yoshi021
Redstone Test World by SetaYoshi
https://cdn.discordapp.com/attachments/ ... ne_v1.0.7z
Exits: 1 star
Version: X2 Beta 4 Patch 1
Character: Mario

Re: Eclipsed Speedrun Requests [Oak Barrel Blast]

Posted: Fri Apr 03, 2020 9:27 pm
by Eclipsed
ShadowStar informed me I posted the run video here also
Spoiler: show

Re: Eclipsed Speedrun Requests [Oak Barrel Blast]

Posted: Sun Apr 05, 2020 12:31 am
by Eclipsed
Heads up I fixed the link in the original post and I moved Cyclops Canon back to the Casual Requests Queue.

Re: Eclipsed Speedrun Requests [Oak Barrel Blast]

Posted: Sun Apr 05, 2020 1:38 pm
by Cedur
Eclipsed wrote:
Sun Apr 05, 2020 12:31 am
Heads up I fixed the link in the original post and I moved Cyclops Canon back to the Casual Requests Queue.

I read the original post, I don't even see the Casual Requests Queue? The only nonempty queue I see is the difficulty queue