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What are the actual Level Editor limits?

Posted: Tue Apr 24, 2018 7:54 pm
by Animebryan
What are the actual Level Editor limits? I ask this because I know for a fact that the ones shown in the debugger window are inaccurate, like the real block limit is 16,384 (even less with the use of complicated events). I tried searching both from Google as well as the forum search but can't find any topics that mention them (excluding the topic about the World Map editor).

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 6:53 am
by FireyPaperMario
Let me check real quick...

Limits on the Level Editor:

  • Block limit: 20,000 blocks
  • NPC limit: I think 5,000.... but i might be wrong
  • Warp exit limit: 200 warps
  • BGO limit: I think 500...
:|

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 7:50 am
by Enjl
The 16384 limit is a bug that will be fixed in SMBX2 Beta 4. The rest of the debugger is accurate, and once the bug is fixed, the 20000 for blocks will be too.

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 8:06 am
by litchh
In fact you may get lags after you reach 10000 or 15000 blocks (depends of your CPU)
MarioRPGExpert93 wrote:
  • BGO limit: I think 500...
it's 8000

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 9:50 am
by HenryRichard
Isn't the warp limit in SMBX2 like absurdly high? I thought it was something like 2000.

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 2:42 pm
by RudeGuy
HenryRichard wrote:Isn't the warp limit in SMBX2 like absurdly high? I thought it was something like 2000.
Yeah, it's 200 only in 1.3 and older. It was expanded in SMBX2.

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 2:58 pm
by Taycamgame
16384 sounds like a very precise number, but why that?

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 3:53 pm
by RudeGuy
Taycamgame wrote:16384 sounds like a very precise number, but why that?
it's a power of 2.

Re: What are the actual Level Editor limits?

Posted: Thu Apr 26, 2018 4:31 pm
by Eri7
Here are the limits of SMBX 38A if someone is interested.

Level limits:

Image

World Map limits:

Image

Re: What are the actual Level Editor limits?

Posted: Fri Apr 27, 2018 6:43 pm
by Animebryan
MarioRPGExpert93 wrote:Let me check real quick...

Limits on the Level Editor:

  • Block limit: 20,000 blocks
  • NPC limit: I think 5,000.... but i might be wrong
  • Warp exit limit: 200 warps
  • BGO limit: I think 500...
:|
You're just repeating what shows in the debugger which means you didn't read or understand my post at all.
Enjl wrote:The 16384 limit is a bug that will be fixed in SMBX2 Beta 4. The rest of the debugger is accurate, and once the bug is fixed, the 20000 for blocks will be too.
So you're saying that only the block limit is inaccurate? So having more than 6000 BGOs doesn't cause the overflow error as well?

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 4:42 am
by Enjl
Animebryan wrote:
Enjl wrote:The 16384 limit is a bug that will be fixed in SMBX2 Beta 4. The rest of the debugger is accurate, and once the bug is fixed, the 20000 for blocks will be too.
So you're saying that only the block limit is inaccurate? So having more than 6000 BGOs doesn't cause the overflow error as well?
Yup! If you don't believe me you can always try it for yourself :p

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 8:32 am
by Taycamgame
RudeGuy wrote:
Taycamgame wrote:16384 sounds like a very precise number, but why that?
it's a power of 2.
Thanks for the clarification, more specifically it is 128^2 or 11.3137085^4 or 2^14.

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 9:59 am
by PixelPest
Taycamgame wrote:
RudeGuy wrote:
Taycamgame wrote:16384 sounds like a very precise number, but why that?
it's a power of 2.
Thanks for the clarification, more specifically it is 128^2 or 11.3137085^4 or 2^14.
Only the last one really matters though. Especially don't see the point of the second one

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 11:38 am
by Taycamgame
2^14? What is so special about that compared to 128^2?

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 11:43 am
by Electriking
Taycamgame wrote:2^14? What is so special about that compared to 128^2?
It is the one relevant to Binary (1s 0s) numbers.

Re: What are the actual Level Editor limits?

Posted: Sat Apr 28, 2018 12:52 pm
by Knux
how many stars can an episode hold

Re: What are the actual Level Editor limits?

Posted: Sun Apr 29, 2018 7:45 am
by bossedit8
Knux wrote:how many stars can an episode hold
I believe is 9999 Stars according to the world map on it's own.

Re: What are the actual Level Editor limits?

Posted: Wed May 02, 2018 6:01 pm
by Animebryan
Enjl wrote:
Animebryan wrote:
Enjl wrote:The 16384 limit is a bug that will be fixed in SMBX2 Beta 4. The rest of the debugger is accurate, and once the bug is fixed, the 20000 for blocks will be too.
So you're saying that only the block limit is inaccurate? So having more than 6000 BGOs doesn't cause the overflow error as well?
Yup! If you don't believe me you can always try it for yourself :p
Sadly that's not an option for me anymore as my laptop is officially out of commission.