Something to notice if you have over 100 layers and/or events

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Devan2002
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Something to notice if you have over 100 layers and/or events

Postby Devan2002 » Fri Aug 17, 2018 10:13 pm

Each level limits to only 100 events, but not the layers, although you can create new layers even with 100, you still have them, it's just you need to re-add them, don't delete the blocks, npcs, etc. that are in that layer (unless you want to remove it).

If the game crashes and you reload with no custom layers or events, your layers are still ok, it's just not your events that are saved. Be safe when making levels that have this many layers or events, because sometimes you may have to split levels into several parts (and connect with a pipe or door), though having checkpoints in the second part (or third part, fourth part, etc.) are completely pointless (unless you have restart last level on death enabled). In order to fix it, it's best to have a star (SMW) on top of the checkpoint, place a door in the first one that takes you to the checkpoint in the second part that requires you to have that star (though it's not going to always work if stars aren't required to progress, say a SM64 type of episode).

(This as far as I know happens in 1.3.0.1)
Last edited by Devan2002 on Sat Aug 18, 2018 8:26 am, edited 1 time in total.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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Re: Something to notice if you have over 100 layers and/or events

Postby litchh » Sat Aug 18, 2018 8:15 am

Lol, no thanks. I already got crash once and then I had to recreate all layers and events from scratch.

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Re: Something to notice if you have over 100 layers and/or events

Postby Devan2002 » Sat Aug 18, 2018 8:25 am

litchh wrote:
Sat Aug 18, 2018 8:15 am
Lol, no thanks. I already got crash once and then I had to recreate all layers and events from scratch.
If your crash happened with 100 or more layers and events, all you need to do to get your layers back is to add a layer with the same name as one of your layers that you had, to test if it works, try enabling and disabling this new layer you made. In case you can't remember all 100 of them, just copy the .lvl file and apply changes to it and your original .lvl file to make sure you don't lose too much data from a crash. If the .lvl crashes and the layers and events disappear, you can just open the copied level and save it over top of the level where the layers and events got wiped clean.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
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You can always give me ideas on my projects, so don't hold them in.

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Re: Something to notice if you have over 100 layers and/or events

Postby Mongery » Sat Aug 18, 2018 9:59 am

Devan2002, what is that character gif you posted in OP? Which character is it ?
http://www.twitch.tv/Mongery_tv
http://www.twitter.com/Mongeryxo
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Re: Something to notice if you have over 100 layers and/or events

Postby PixelPest » Sat Aug 18, 2018 10:07 am

Mongery wrote:
Sat Aug 18, 2018 9:59 am
Devan2002, what is that character gif you posted in OP? Which character is it ?
If you're interested these are great questions to ask someone via PM, but please try not to go off-topic

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Re: Something to notice if you have over 100 layers and/or events

Postby Devan2002 » Sat Aug 18, 2018 10:17 am

Mongery wrote:
Sat Aug 18, 2018 9:59 am
Devan2002, what is that character gif you posted in OP? Which character is it ?
I'm unaware of what you mean by "OP"

Because, for the most part, it means overpowered.
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
Image

You can always give me ideas on my projects, so don't hold them in.

I am the nerd of video games. :ugeek:
What is my life: show
Image
Supported Projects: show
Image
ImageImage
I support these projects. :mrgreen:
Also, have an adorable image of Budew.
Image
Legend of Zelda X: My project: show
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Re: Something to notice if you have over 100 layers and/or events

Postby Enjl » Sat Aug 18, 2018 10:24 am

Devan2002 wrote:
Sat Aug 18, 2018 10:17 am
Mongery wrote:
Sat Aug 18, 2018 9:59 am
Devan2002, what is that character gif you posted in OP? Which character is it ?
I'm unaware of what you mean by "OP"

Because, for the most part, it means overpowered.
Original Post (first post in the topic)
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Re: Something to notice if you have over 100 layers and/or events

Postby Mongery » Sat Aug 18, 2018 10:42 am

Enjl wrote:
Sat Aug 18, 2018 10:24 am
Devan2002 wrote:
Sat Aug 18, 2018 10:17 am
Mongery wrote:
Sat Aug 18, 2018 9:59 am
Devan2002, what is that character gif you posted in OP? Which character is it ?
I'm unaware of what you mean by "OP"

Because, for the most part, it means overpowered.
Original Post (first post in the topic)

Thanks ;-] and yeah the gif character u have in ur post Devan2002.
http://www.twitch.tv/Mongery_tv
http://www.twitter.com/Mongeryxo
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Re: Something to notice if you have over 100 layers and/or events

Postby Devan2002 » Sun Aug 19, 2018 12:25 pm

Mongery wrote:
Sat Aug 18, 2018 10:42 am
gif character u have in ur post Devan2002.
You mean in my signature? (I have 2 gif images in my signature)
It's kinda sad to see that there aren't many episodes based on Link being the main protagonist. Hopefully I can see more in the future, because LoZ was one of my favorite franchises. ;)
Image

You can always give me ideas on my projects, so don't hold them in.

I am the nerd of video games. :ugeek:
What is my life: show
Image
Supported Projects: show
Image
ImageImage
I support these projects. :mrgreen:
Also, have an adorable image of Budew.
Image
Legend of Zelda X: My project: show
Image


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