How to make 1UPS more IMPORTANT?

General discussion about Super Mario Bros. X.
ChunkyChimp
Koopa
Koopa
Posts: 16
Joined: Tue Sep 01, 2020 9:02 pm
Flair: I TAKE GFX FOR MY OWN LEVELS

How to make 1UPS more IMPORTANT?

Postby ChunkyChimp » Sat May 15, 2021 11:58 pm

I'm not good at the settings stuff in this, so I don't know how to do this but

how do I make 1UPS more important? (or have an impact at all)

I believe the 'restart last level' thing works but that messes up the autostart events so I don't use it.

side question: is there at least an alternative to autostart events?

User avatar
DerEric
Flurry
Flurry
Posts: 396
Joined: Sat Feb 10, 2018 2:17 am
Flair: Expectations are the seed for disappointment.
Pronouns: he/him
Contact:

Re: How to make 1UPS more IMPORTANT?

Postby DerEric » Sun May 16, 2021 10:47 am

Most game developers remove 1-Ups from their games in recent days and even some SMBX projects get rid of the idea.

I don't think it would be a good idea to make them more important (unless you're making an arcade-styled episode) as the extra live mechanic isn't very popular anympore.

Please don't use extended music tracks.
"I'm not going to ask Nintendo for permission to create a fangame, but you must ask me for permission to use my content!"
~ Logic, 2010-2021

Main YouTube channel
SMBX focused YouTube channel
The Neocosmos
Twitter

I support:
Image
Image

More supported projects: show
Image
Image
Image
Image

Top episodes:
Mario Classic/2k1x: Subzero Heroes/SKL - Mario Classic Adventure



Feel free to use my content, but give credit.


Just wait and see.
2/2020


User avatar
Cedur
Raccoon Mario
Raccoon Mario
Posts: 7017
Joined: Tue Jun 28, 2016 10:14 am
Flair: semi-retired user, only interested in post ranks
Pronouns: he/him

Re: How to make 1UPS more IMPORTANT?

Postby Cedur » Wed May 19, 2021 10:43 am

Or do triple-lives, if 99 is reached too fast!
Image
More Supports: show

Image
Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why. And remember, Yoshis are tools to be used and discarded.

ShadowStarX (06/14/18) wrote: South Korea is easy deal

Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9254
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: How to make 1UPS more IMPORTANT?

Postby Enjl » Thu May 20, 2021 1:59 am

ChunkyChimp wrote:
Sat May 15, 2021 11:58 pm
side question: is there at least an alternative to autostart events?
Just call the events from lunalua onStart:
function onStart()
triggerEvent("nameOfEvent1")
triggerEvent("nameOfEvent2")
end
All my assets from packs and episodes are free to use for non-Stargate levels and projects, as long as proper credit is given.

User avatar
ShadowStarX
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 1649
Joined: Mon Jan 27, 2014 7:21 am
Pronouns: he/him
Contact:

Re: How to make 1UPS more IMPORTANT?

Postby ShadowStarX » Thu May 20, 2021 9:38 am

Remove the life system, and make 1ups equal 50 or 100 coins in a shop.
"Look me in the eyes and tell me that ad isn't funny." - Shadow Yoshi, 2015
"hitaswitchtohitanotherswitchandseewhathappens" syndrome - Waddle, 2016
"I am in a call with a Natsu" - MECHDRAGON777, 2016
"A serious joke question" - MECHDRAGON777, 2020

My Project - The Mysteries of Bowser's Castle


User avatar
DerEric
Flurry
Flurry
Posts: 396
Joined: Sat Feb 10, 2018 2:17 am
Flair: Expectations are the seed for disappointment.
Pronouns: he/him
Contact:

Re: How to make 1UPS more IMPORTANT?

Postby DerEric » Sat May 22, 2021 3:36 pm

ShadowStarX wrote:
Thu May 20, 2021 9:38 am
Remove the life system, and make 1ups equal 50 or 100 coins in a shop.
Pretty much that.

By the way, if you are one of the people who argue that having lifes makes the player more careful:
How about rewarding the player for beating a level without deaths instead? This way a new player won't be overwhelmed by having to restart over and over again while experienced players can seek the challenge AND get a reward for it while also intensivising getting better at the game.

Please don't use extended music tracks.
"I'm not going to ask Nintendo for permission to create a fangame, but you must ask me for permission to use my content!"
~ Logic, 2010-2021

Main YouTube channel
SMBX focused YouTube channel
The Neocosmos
Twitter

I support:
Image
Image

More supported projects: show
Image
Image
Image
Image

Top episodes:
Mario Classic/2k1x: Subzero Heroes/SKL - Mario Classic Adventure



Feel free to use my content, but give credit.


Just wait and see.
2/2020


User avatar
MarioLover64
Snifit
Snifit
Posts: 249
Joined: Fri Apr 26, 2019 6:09 pm

Re: How to make 1UPS more IMPORTANT?

Postby MarioLover64 » Sat May 22, 2021 5:13 pm

DerEric wrote:
Sat May 22, 2021 3:36 pm
ShadowStarX wrote:
Thu May 20, 2021 9:38 am
Remove the life system, and make 1ups equal 50 or 100 coins in a shop.
Pretty much that.

By the way, if you are one of the people who argue that having lifes makes the player more careful:
How about rewarding the player for beating a level without deaths instead? This way a new player won't be overwhelmed by having to restart over and over again while experienced players can seek the challenge AND get a reward for it while also intensivising getting better at the game.
In fact. a certain marsupial did exactly that, and guess how good the game is?

ChunkyChimp
Koopa
Koopa
Posts: 16
Joined: Tue Sep 01, 2020 9:02 pm
Flair: I TAKE GFX FOR MY OWN LEVELS

Re: How to make 1UPS more IMPORTANT?

Postby ChunkyChimp » Tue Jun 08, 2021 10:44 pm

DerEric wrote:
Sat May 22, 2021 3:36 pm
ShadowStarX wrote:
Thu May 20, 2021 9:38 am
Remove the life system, and make 1ups equal 50 or 100 coins in a shop.
Pretty much that.

By the way, if you are one of the people who argue that having lifes makes the player more careful:
How about rewarding the player for beating a level without deaths instead? This way a new player won't be overwhelmed by having to restart over and over again while experienced players can seek the challenge AND get a reward for it while also intensivising getting better at the game.
thanks for ideas guys. i could do these when but i would have to learn some better lua skills. im sure i'll get the hang of it someday.


Return to “General”

Who is online

Users browsing this forum: No registered users and 4 guests

cron