The Koopalings Castle Contest 2! DEADLINE 30 JUNE

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Re: The Koopalings Castle Contest 2!

Postby RudeGuy » Mon May 11, 2015 8:41 am

andialifbatara wrote:is Volcano level allowed?
Since the contest is called "Koopaling Castle", I'm guessing you must do only a castle level (of course you could make a volcano-castle level)
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Re: The Koopalings Castle Contest 2!

Postby Sux » Mon May 11, 2015 11:32 am

What's the deadline??
Well I'll join

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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Mon May 11, 2015 12:46 pm

Sux wrote:What's the deadline??
Ludwig Von Koopa wrote:The Deadline:
June the 21st

Well I'll join
Okay, I really can not wait to judge your level! Looks like we have competitiön this time!
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:34 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Sun May 17, 2015 3:49 pm

Ludwig von Koopa wrote:Koopalings Castle Contest 2!!!

The Rules
-Don't put your name in one of the files (If you do you'll be disqualified)
-Don't post any screenshots of the level nor a download link (Same story)
-You must submit your level before the deadline. (Same story)
-You may only use a Koopaling as the boss (possibly Bowser Jr if you want to) (same story)
-You may only submit one level, if you send me two levels the second will be disqualified.
-We have to know who's castle, fortress, airship etc it is when we see the name (example: Ludwig's Random Level) (your overall score will be reduced by one point)
-Give your level a unique name
-Seperate lvl files are fine but they should be just 1 level.
This right here is a life saver! How many prople know tis was added?
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:35 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby Enjl » Sun May 17, 2015 3:51 pm

MECHDRAGON777 wrote: This right here is a life saver! How many prople know tis was added?
Alright guys, place your bets: How long will mech's level be? I say 1 hour for inexperienced players at least. 3 checkpoints (buggy), 30 stars.

But seriously: Why would you ever need a secondary level file (unless you don't have enough events reserved for your boss fight)?
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Re: The Koopalings Castle Contest 2!

Postby The Thwomp King » Sun May 17, 2015 4:41 pm

Emral wrote:
MECHDRAGON777 wrote: This right here is a life saver! How many prople know tis was added?
Alright guys, place your bets: How long will mech's level be? I say 1 hour for inexperienced players at least. 3 checkpoints (buggy), 30 stars.

But seriously: Why would you ever need a secondary level file (unless you don't have enough events reserved for your boss fight)?
Yeah that's pretty sketchy now. Hopefully it isn't too long.

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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Sun May 17, 2015 6:37 pm

Emral wrote:
MECHDRAGON777 wrote: This right here is a life saver! How many prople know tis was added?
Alright guys, place your bets: How long will mech's level be? I say 1 hour for inexperienced players at least. 3 checkpoints (buggy), 30 stars.

But seriously: Why would you ever need a secondary level file (unless you don't have enough events reserved for your boss fight)?
Do you not know? I am using a Caslte from my episode which has the boss in there own level. I already have permission ti make a Mother Brain boss for this contest, what other information do you need to know?

Do you want the Debuger and event and layer count for each of the level files I am using?
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:35 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby Enjl » Sun May 17, 2015 6:46 pm

MECHDRAGON777 wrote:
Emral wrote:
MECHDRAGON777 wrote: This right here is a life saver! How many prople know tis was added?
Alright guys, place your bets: How long will mech's level be? I say 1 hour for inexperienced players at least. 3 checkpoints (buggy), 30 stars.

But seriously: Why would you ever need a secondary level file (unless you don't have enough events reserved for your boss fight)?
Do you not know? I am using a Caslte from my episode which has the boss in there own level. I already have permission ti make a Mother Brain boss for this contest, what other information do you need to know?
Since this is the Koopaling Caslte contest, I figured that you'd make a Caslte level. However, I did not know you would place the boss in there own level, nor that you'd just use a Caslte level from your episode. Sorry for not reading previous posts ti strengthen my statement. I think Mother Brain bosses are of the stupid and boring kind. They don't even take up that many events, so you shouldn't even need the second Caslte level file. But that's just my experience speaking here.

No, I don't have any further questions.
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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Sun May 17, 2015 6:59 pm

Emral wrote:
MECHDRAGON777 wrote:
Emral wrote: Alright guys, place your bets: How long will mech's level be? I say 1 hour for inexperienced players at least. 3 checkpoints (buggy), 30 stars.

But seriously: Why would you ever need a secondary level file (unless you don't have enough events reserved for your boss fight)?
Do you not know? I am using a Caslte from my episode which has the boss in there own level. I already have permission ti make a Mother Brain boss for this contest, what other information do you need to know?
Since this is the Koopaling Caslte contest, I figured that you'd make a Caslte level. However, I did not know you would place the boss in there own level, nor that you'd just use a Caslte level from your episode. Sorry for not reading previous posts ti strengthen my statement. I think Mother Brain bosses are of the stupid and boring kind. They don't even take up that many events, so you shouldn't even need the second Caslte level file. But that's just my experience speaking here.

No, I don't have any further questions.
Uhh, okay... If 43+ events and 38+ layers is not many layers and events, then okay, but still, I am tring to make a lot of effort on this boss. It is not my fault the hardest Koopaling Castle (last) has so many events, layers, and the like. I am just proofing that the last gets more credit. You are right about te three check points though.
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:35 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby Mosaic » Mon May 18, 2015 12:05 am

May I please be a judge? Because I am good at Judging levels and I like castle levels!

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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Mon May 18, 2015 12:22 am

SuperMario12345 wrote:May I please be a judge? Because I am good at Judging levels and I like castle levels!
You say ghat after seeing I have 70+ events in half my level?
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:34 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby Navi » Mon May 18, 2015 2:12 am

stahp assuming bruh

also i will not join (srry0
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Re: The Koopalings Castle Contest 2!

Postby Thetoxicminecrafter1 » Mon May 18, 2015 7:55 pm

I'll join in on the contest, this should be interesting
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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Tue May 19, 2015 11:38 am

I think my level has almost 16.000 background objects...
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:34 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby RudeGuy » Tue May 19, 2015 11:58 am

MECHDRAGON777 wrote:I think my level has almost 16.000 background objects...
That's impossible, the limit of BGOs is 8000. Didn't you mean blocks?
And 16000 blocks is just too much.
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Re: The Koopalings Castle Contest 2!

Postby Erik » Tue May 19, 2015 2:53 pm

Don't talk about your level pls

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Re: The Koopalings Castle Contest 2!

Postby The Thwomp King » Tue May 19, 2015 4:30 pm

For those of us that participated in the last contest, are our levels we submit going to be compared to our first entry in the last one?

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Re: The Koopalings Castle Contest 2!

Postby litchh » Fri May 22, 2015 10:17 am

Challenge accepted.

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Re: The Koopalings Castle Contest 2!

Postby MECHDRAGON777 » Fri May 22, 2015 12:48 pm

The Thwomp King wrote:For those of us that participated in the last contest, are our levels we submit going to be compared to our first entry in the last one?
Can you explain?
Last edited by MECHDRAGON777 on Thu Jul 02, 2015 8:34 pm, edited 1 time in total.

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Re: The Koopalings Castle Contest 2!

Postby RudeGuy » Fri May 22, 2015 1:00 pm

MECHDRAGON777 wrote:
The Thwomp King wrote:For those of us that participated in the last contest, are our levels we submit going to be compared to our first entry in the last one?
Can you explain?
If you partecipated in the last contest and you partecipate in this one too, your level is gonna be compared to the one you submitted in the last contest (if it's better or worse and something else).
And I don't think this is gonna happen, the OP isn't even saying anything about this.
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