SMBX2 (2.0 Beta 3)

This is where we'll store the "best" topics that have ever existed on the forums, as well as community events that are no longer relevant. Read at your own risk.
Forum rules
Read at your own risk.
User avatar
Electriking
Posts: 4259
Joined: Mon Jun 06, 2016 4:32 pm
Flair: I have NO idea what to put here
Current Project: Something
Chat Username: ElectriKing
Contact:

Re: SMBX 2.0 Beta 3

Postby Electriking » Thu Nov 24, 2016 2:18 pm

Angelus wrote:How to make the portal warp work? Everytime I test it, nothing happens. I just get stuck on the ground and walk slowly instead of being teleported.
Don't know. You should probably use the insta warp instead
SMM2 ID: JJF-P7G-FSF

User avatar
Lucaman
Cheep-Cheep
Cheep-Cheep
Posts: 12
Joined: Wed Jul 13, 2016 7:36 pm

Re: SMBX 2.0 Beta 3

Postby Lucaman » Thu Nov 24, 2016 2:54 pm

King of Eterity wrote:
Lucaman wrote:It's amazing that Smbx and LuaLuna are getting combined to turn into 2.0! But there's a problem. With this version. My computer lags really hard.
How old is your computer? What are the specs?
I got from my dad. I'm pretty sure it's from 2007.

It's a Toshiba laptop, the System Model is Satellite L505 and my processor is Pentium(R) Dual-Core CPU and T440 2.20Ghz (2 CPU's) 2.2 GHz.

Image


User avatar
Yoshi021
Gold Yoshi Egg
Gold Yoshi Egg
Posts: 589
Joined: Thu Jan 21, 2016 9:06 pm

Re: SMBX 2.0 Beta 3

Postby Yoshi021 » Thu Nov 24, 2016 3:50 pm

Angelus wrote:How to make the portal warp work? Everytime I test it, nothing happens. I just get stuck on the ground and walk slowly instead of being teleported.
The portal warp is for SMBX 38A and PGE-only levels(.lvlx). Won't work in 2.0

Links: show
ImageImageImage
Image
Image
"Going to University is FUN!"


User avatar
Tiger Festival
Swooper
Swooper
Posts: 124
Joined: Mon Oct 03, 2016 11:21 pm

Re: SMBX 2.0 Beta 3

Postby Tiger Festival » Thu Nov 24, 2016 5:42 pm

Lucaman wrote:
King of Eterity wrote:
Lucaman wrote:It's amazing that Smbx and LuaLuna are getting combined to turn into 2.0! But there's a problem. With this version. My computer lags really hard.
How old is your computer? What are the specs?
I got from my dad. I'm pretty sure it's from 2007.

It's a Toshiba laptop, the System Model is Satellite L505 and my processor is Pentium(R) Dual-Core CPU and T440 2.20Ghz (2 CPU's) 2.2 GHz.
My processor has only 2.0ghz for both cores and SMBX runs phenomenally well. What's the Ram? Did you optimize your computer?(As in disk cleaning, disk defragmentation, disabling unnecessary background programs etc.) Doing these things should help speed up the game as well as your computer as a whole.
Spoiler: show
Image
Image

User avatar
Angelus
Bit
Bit
Posts: 129
Joined: Tue Jun 21, 2016 9:38 am

Re: SMBX 2.0 Beta 3

Postby Angelus » Fri Nov 25, 2016 7:43 am

I see, thanks!

User avatar
Lucaman
Cheep-Cheep
Cheep-Cheep
Posts: 12
Joined: Wed Jul 13, 2016 7:36 pm

Re: SMBX 2.0 Beta 3

Postby Lucaman » Fri Nov 25, 2016 10:52 am

Tiger Festival wrote:
Lucaman wrote:
King of Eterity wrote: How old is your computer? What are the specs?
I got from my dad. I'm pretty sure it's from 2007.

It's a Toshiba laptop, the System Model is Satellite L505 and my processor is Pentium(R) Dual-Core CPU and T440 2.20Ghz (2 CPU's) 2.2 GHz.
My processor has only 2.0ghz for both cores and SMBX runs phenomenally well. What's the Ram? Did you optimize your computer?(As in disk cleaning, disk defragmentation, disabling unnecessary background programs etc.) Doing these things should help speed up the game as well as your computer as a whole.
Thanks, it's 4.00 GB

Image


User avatar
Electriking
Posts: 4259
Joined: Mon Jun 06, 2016 4:32 pm
Flair: I have NO idea what to put here
Current Project: Something
Chat Username: ElectriKing
Contact:

Re: SMBX 2.0 Beta 3

Postby Electriking » Fri Nov 25, 2016 11:21 am

Lucaman wrote:
Tiger Festival wrote:
Lucaman wrote:
I got from my dad. I'm pretty sure it's from 2007.

It's a Toshiba laptop, the System Model is Satellite L505 and my processor is Pentium(R) Dual-Core CPU and T440 2.20Ghz (2 CPU's) 2.2 GHz.
My processor has only 2.0ghz for both cores and SMBX runs phenomenally well. What's the Ram? Did you optimize your computer?(As in disk cleaning, disk defragmentation, disabling unnecessary background programs etc.) Doing these things should help speed up the game as well as your computer as a whole.
Thanks, it's 4.00 GB
That should be enough RAM to play the game.
SMM2 ID: JJF-P7G-FSF

User avatar
Tiger Festival
Swooper
Swooper
Posts: 124
Joined: Mon Oct 03, 2016 11:21 pm

Re: SMBX 2.0 Beta 3

Postby Tiger Festival » Fri Nov 25, 2016 4:20 pm

Lucaman wrote:
Tiger Festival wrote:
Lucaman wrote:
I got from my dad. I'm pretty sure it's from 2007.

It's a Toshiba laptop, the System Model is Satellite L505 and my processor is Pentium(R) Dual-Core CPU and T440 2.20Ghz (2 CPU's) 2.2 GHz.
My processor has only 2.0ghz for both cores and SMBX runs phenomenally well. What's the Ram? Did you optimize your computer?(As in disk cleaning, disk defragmentation, disabling unnecessary background programs etc.) Doing these things should help speed up the game as well as your computer as a whole.
Thanks, it's 4.00 GB
No problem. Mine is 3.00GB. The fact my computer can run SMBX2.0 flawlessly shows you may need to do the optimization. Good luck.
Spoiler: show
Image
Image

User avatar
Tiger Festival
Swooper
Swooper
Posts: 124
Joined: Mon Oct 03, 2016 11:21 pm

Re: SMBX 2.0 Beta 3

Postby Tiger Festival » Sun Nov 27, 2016 3:58 am

Sorry for the double post, but where are the fairy sprites for Link? I can't find em anywhere.
Spoiler: show
Image
Image

User avatar
RPG_Magician
Pokey
Pokey
Posts: 216
Joined: Tue Sep 06, 2016 7:22 am

Re: SMBX 2.0 Beta 3

Postby RPG_Magician » Sun Nov 27, 2016 4:08 am

Tiger Festival wrote:Sorry for the double post, but where are the fairy sprites for Link? I can't find em anywhere.
It might be npc-254 in the NPC folder
Image Image

User avatar
Tiger Festival
Swooper
Swooper
Posts: 124
Joined: Mon Oct 03, 2016 11:21 pm

Re: SMBX 2.0 Beta 3

Postby Tiger Festival » Sun Nov 27, 2016 4:52 am

RPG_MagicianBot wrote:
Tiger Festival wrote:Sorry for the double post, but where are the fairy sprites for Link? I can't find em anywhere.
It might be npc-254 in the NPC folder
Thanks. :D
Spoiler: show
Image
Image

User avatar
Chip Potato
Eerie
Eerie
Posts: 957
Joined: Mon Jun 09, 2014 12:05 pm

Re: SMBX 2.0 Beta 3

Postby Chip Potato » Mon Nov 28, 2016 12:59 pm

Question: Can you make the jump-through platforms slope? As in, make something like this:
Image
It's not that big of a deal if it's impossible, because this is one of the biggest upgrades to anything I've ever seen... ever! I'm just kinda curious, is all.
Projects I'm supporting:
Spoiler: show
Image
Image
Spoiler: show
Enjl wrote:
SuperMario12345 wrote:The deadline is tomorrow everyone! Make sure your level is finished, completable, there are no glitches, and it ends with a star!Thats the key to a good score!
Image

loop13
Eerie
Eerie
Posts: 974
Joined: Sun Apr 17, 2016 5:56 pm
Flair: I mainly play Touhou and somethin called Len'en
Current Project: failing English III
Chat Username: Sishin Hihiri (loop)

Re: SMBX 2.0 Beta 3

Postby loop13 » Mon Nov 28, 2016 1:10 pm

Chip Potato wrote:Question: Can you make the jump-through platforms slope? As in, make something like this:
Image
It's not that big of a deal if it's impossible, because this is one of the biggest upgrades to anything I've ever seen... ever! I'm just kinda curious, is all.
That would be awesome, but I am pretty sure that there isn't any room.
Hello, I make a lot of typos
specific people know my whereabouts though

my wifi is as useful as a brick

:idea: I'm not (completely) dead; I rarely talk because I usually have nothin to say; I'll talk when I actually have a comment I want to make, or if someone asks me somethin...

whoops i deleted my avatar

nostalgia is a beautiful thing, isn't it?

User avatar
Hoeloe
Grinder
Grinder
Posts: 1016
Joined: Sat Oct 03, 2015 6:18 pm
Flair: The Codehaus Girl
Current Project: A2XT Episode 2

Re: SMBX 2.0 Beta 3

Postby Hoeloe » Mon Nov 28, 2016 2:11 pm

Chip Potato wrote:Question: Can you make the jump-through platforms slope? As in, make something like this:
Image
It's not that big of a deal if it's impossible, because this is one of the biggest upgrades to anything I've ever seen... ever! I'm just kinda curious, is all.

It's potentially possible in the future, but we are missing quite a few customisation options for blocks at the moment, so this will be some time coming. It's something I'd like to see eventually, though.

User avatar
fireflower30
Rex
Rex
Posts: 83
Joined: Wed Sep 23, 2015 2:24 pm
Current Project: Beyond the Mushroom Kingdom, Boss Rush (99% done)
Contact:

Re: SMBX 2.0 Beta 3

Postby fireflower30 » Mon Nov 28, 2016 2:25 pm

So... for some reason whenever I enter certain levels of my episode or test them with LUAtester, I get an error in which SMBX Crashes. I have the error right here:

Image

Can anybody help out here?
"I know you have been afraid before, but you don't have to be anymore"

Is it a minority to like Evangelion 3.0?

User avatar
Hoeloe
Grinder
Grinder
Posts: 1016
Joined: Sat Oct 03, 2015 6:18 pm
Flair: The Codehaus Girl
Current Project: A2XT Episode 2

Re: SMBX 2.0 Beta 3

Postby Hoeloe » Mon Nov 28, 2016 3:42 pm

fireflower30 wrote: Can anybody help out here?

Unfortunately, the useful part of that message is hidden by the scrollbar. Please paste the entirety of the message on pastebin.com.

User avatar
fireflower30
Rex
Rex
Posts: 83
Joined: Wed Sep 23, 2015 2:24 pm
Current Project: Beyond the Mushroom Kingdom, Boss Rush (99% done)
Contact:

Re: SMBX 2.0 Beta 3

Postby fireflower30 » Mon Nov 28, 2016 6:47 pm

Hoeloe wrote:
fireflower30 wrote: Can anybody help out here?

Unfortunately, the useful part of that message is hidden by the scrollbar. Please paste the entirety of the message on pastebin.com.
Here: http://pastebin.com/j5B3dBbQ
"I know you have been afraid before, but you don't have to be anymore"

Is it a minority to like Evangelion 3.0?

User avatar
Hoeloe
Grinder
Grinder
Posts: 1016
Joined: Sat Oct 03, 2015 6:18 pm
Flair: The Codehaus Girl
Current Project: A2XT Episode 2

Re: SMBX 2.0 Beta 3

Postby Hoeloe » Tue Nov 29, 2016 2:43 am

fireflower30 wrote:
Hoeloe wrote:
fireflower30 wrote: Can anybody help out here?

Unfortunately, the useful part of that message is hidden by the scrollbar. Please paste the entirety of the message on pastebin.com.
Here: http://pastebin.com/j5B3dBbQ
That's... an interesting bug.

Try running one of the other .exe files in the 2.0 installer. Those need to be installed for it to work properly. Not sure if that will fix your issue, but it might.

User avatar
MECHDRAGON777
Pink Yoshi Egg
Pink Yoshi Egg
Posts: 6113
Joined: Fri Dec 20, 2013 6:40 pm
Flair: Nuclear Queen of Reversion.
Current Project: http://www.supermariobrosx.org/forums/v ... 9&start=10
Chat Username: 鬼人 正邪
Contact:

Re: SMBX 2.0 Beta 3

Postby MECHDRAGON777 » Tue Nov 29, 2016 8:06 am

Chip Potato wrote:Question: Can you make the jump-through platforms slope? As in, make something like this:
Image
It's not that big of a deal if it's impossible, because this is one of the biggest upgrades to anything I've ever seen... ever! I'm just kinda curious, is all.
I know it is possible with just events, layers, and custom BGOs. (And invisible Axe generators set to zero gravity)

ImageImageImage

Image

User avatar
PixelPest
Link
Link
Posts: 7129
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Chat Username: PixelPest
Contact:

Re: SMBX 2.0 Beta 3

Postby PixelPest » Tue Nov 29, 2016 8:23 am

MECHDRAGON777 wrote:
Chip Potato wrote:Question: Can you make the jump-through platforms slope? As in, make something like this:
Image
It's not that big of a deal if it's impossible, because this is one of the biggest upgrades to anything I've ever seen... ever! I'm just kinda curious, is all.
I know it is possible with just events, layers, and custom BGOs. (And invisible Axe generators set to zero gravity)
But NPCs will fall through so it's not very reliable


Return to “Archives”

Who is online

Users browsing this forum: No registered users and 8 guests