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Re: SMBX 2.0 Beta 3

Posted: Fri Dec 30, 2016 11:46 am
by MMM
Hoeloe wrote:
MMM wrote:WinRar.
WinRAR, while technically having support for 7z files, is extremely unreliable at decoding them. Please use 7zip instead.
Thanks, it worked.

Re: SMBX 2.0 Beta 3

Posted: Sat Dec 31, 2016 5:55 am
by MMM
Well, none of the character switches work(except the originals from smbx).

Re: SMBX 2.0 Beta 3

Posted: Sat Dec 31, 2016 6:50 am
by Hoeloe
MMM wrote:Well, none of the character switches work(except the originals from smbx).
This suggests that there's some kind of error, or you've just loaded the original SMBX rather than using the 2.0 launcher. You should just be running SMBX2.exe, and if you encounter an error message, please post it here.

Re: SMBX 2.0 Beta 3

Posted: Sat Dec 31, 2016 7:39 am
by MMM
Hoeloe wrote:
MMM wrote:Well, none of the character switches work(except the originals from smbx).
This suggests that there's some kind of error, or you've just loaded the original SMBX rather than using the 2.0 launcher. You should just be running SMBX2.exe, and if you encounter an error message, please post it here.
Well, the error (at least I think) is that my computer can't use OpenGL Renderer because EXT_framebuffer_object was not found.

Re: SMBX 2.0 Beta 3

Posted: Sat Dec 31, 2016 10:05 am
by Hoeloe
Thought so. That means either your graphics card is about 8 years old, or you haven't properly installed the graphics card drivers.

Re: SMBX 2.0 Beta 3

Posted: Sun Jan 01, 2017 6:17 am
by Quantix
Question about the costumes: is it possible to enable them for characters without the costume block for a whole episode?
(Apologies if this seems unspecific.)

Re: SMBX 2.0 Beta 3

Posted: Sun Jan 01, 2017 7:04 am
by Hoeloe
Quantix wrote:Question about the costumes: is it possible to enable them for characters without the costume block for a whole episode?
(Apologies if this seems unspecific.)
There's a lua function in the player manager called setCostume, which lets you set the costumes with lua.

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:10 pm
by Enjl
[TEASER] We may still be waiting on some new tech, but that doesn't mean we can't add stuff into the slots which we still have free.
Image

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:18 pm
by MECHDRAGON777
Enjl wrote:[TEASER] We may still be waiting on some new tech, but that doesn't mean we can't add stuff into the slots which we still have free.
-image-
If I may ask, what is with the checkerboard blocks?

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:19 pm
by PixelPest
Those were shown a while ago

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:20 pm
by Enjl
They're Bouncy Blocks.

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:24 pm
by Snessy the duck
I'd be nice if the bouncy blocks had some kind of animation for when you bounced off of them. I'd also be cool if the switch for toggling red ! blocks was seperate from the p-switch, like it was in Yoshi's island!

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 12:58 pm
by Enjl
Snessy the duck wrote:I'd be nice if the bouncy blocks had some kind of animation for when you bounced off of them. I'd also be cool if the switch for toggling red ! blocks was seperate from the p-switch, like it was in Yoshi's island!
1. Once the tech's there. This is on the to-do list for now.
2. Maybe once we got more NPC slots. It'll be a bit harder to set up than this right now, though.

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 5:43 pm
by Electriking
Enjl wrote:[TEASER] We may still be waiting on some new tech, but that doesn't mean we can't add stuff into the slots which we still have free.
Image
So are you part of the dev team?

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 5:53 pm
by TUWAN
so the checkered blocks are note blocks but for all directions?

edit: spelling

Re: SMBX 2.0 Beta 3

Posted: Mon Jan 02, 2017 8:40 pm
by loop13
TUWAN wrote:so the checkered blocks are not blocks but for all directions?
You made a typo in the word "note".
You forgot the "e"
On Topic: those new blocks are awesome. It would be cool to see those blocks that spits an item upward when pushed from the side (like in SMB3).

Re: SMBX 2.0 Beta 3

Posted: Tue Jan 03, 2017 12:57 am
by RSupertheGreat
Man, I really sucked and don't know where to start with LunaLua and other cool stuffs. I just f#@! my mind by seperating the files. And then, I lost like a huge b#@!#@.
Erm..: show
Sorry if I made a pointless post long time ago. I'm just feel too hype and wanted to download it.
I just need to install Notepad c++ and that's all,I'm on without any problem, eh.(Sorry if I feel like overreacting)

Re: SMBX 2.0 Beta 3

Posted: Fri Jan 06, 2017 12:45 pm
by []Yaroslav269[]
in link it needs to register to download
of course, i can register on that site but this is inconvenient

Re: SMBX 2.0 Beta 3

Posted: Fri Jan 06, 2017 12:50 pm
by underFlo
[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
mega doesn't require you to register.

Re: SMBX 2.0 Beta 3

Posted: Fri Jan 06, 2017 1:05 pm
by Electriking
[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
As Spinda said, this is not true and I don't know how that occurred to you. Also I don't think they would put the download on a site that requires registering, considering it would technically contradict the rule in the levels/episode forum about downloads.