The Invasion 3: Shadow Star

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SnifitGuy
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Re: The Invasion 3: Shadow Star

Postby SnifitGuy » Sat Jan 31, 2015 7:46 am

CaptainSyrup wrote:
SuperWhiteYoshi64 wrote: Edit: I was down-repped for this comment, and I would like to state that phrase I said at the beginning was sarcastic, but it was never intended to harm Nickname at all. Jeez....The internet these days..
No thats bc you were being sarcastic which you shouldn't here. People could always take you serious so you maybe should include /sarcasm to the post before this. Just an advice.
No matter where you are on the internet, people are bound to be sarcastic. It's true that people should take almost everything literally due to lack of tone, but still, massive downreps for sarcasm are completely stupid. I've seen more hateful posts that don't get any downreps.

On topic: Is there an update on the current status of this project? What percentage of levels are completed, may I ask?

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Re: The Invasion 3: Shadow Star

Postby Veudekato » Wed Feb 04, 2015 1:48 pm

is this project has lunadll of lunalua? sorry if i miss answer
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Re: The Invasion 3: Shadow Star

Postby zlaker » Wed Feb 04, 2015 1:49 pm

Veudekato wrote:is this project has lunadll of lunalua? sorry if i miss answer
No it doesn't use LunaDLL or LunaLua or whatever you call it.
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Re: The Invasion 3: Shadow Star

Postby FanofSMBX » Sun Feb 08, 2015 4:49 pm

zlakergirl357 wrote:
Veudekato wrote:is this project has lunadll of lunalua? sorry if i miss answer
No it doesn't use LunaDLL or LunaLua or whatever you call it.
Are you guys just not thinking of using it or did someone (Valtteri or Joey etc.) ban you from using it? The first is fine but the latter would irk me tbh. I mean, the TI2 was all about adding new technical things to TI1 right?

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Re: The Invasion 3: Shadow Star

Postby silent_ » Sun Feb 08, 2015 5:35 pm

FanofSMBX wrote:
zlakergirl357 wrote:
Veudekato wrote:is this project has lunadll of lunalua? sorry if i miss answer
No it doesn't use LunaDLL or LunaLua or whatever you call it.
Are you guys just not thinking of using it or did someone (Valtteri or Joey etc.) ban you from using it? The first is fine but the latter would irk me tbh. I mean, the TI2 was all about adding new technical things to TI1 right?
when will you drop your blatant lunadll obsession
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Re: The Invasion 3: Shadow Star

Postby FanofSMBX » Sun Feb 08, 2015 5:53 pm

Hopefully when this forum has a large scale "official" project that uses it. And not to mention that didn't address my point at all.

Did you ever install lunadll since last year? I'm guessing no but I want to be charitable.

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Re: The Invasion 3: Shadow Star

Postby JupiHornet » Sun Feb 08, 2015 6:12 pm

FanofSMBX wrote:Hopefully when this forum has a large scale "official" project that uses it. And not to mention that didn't address my point at all.

Did you ever install lunadll since last year? I'm guessing no but I want to be charitable.
Don't worry mate SMBX 1.3.0.2 is coming soon :DDDDD
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Re: The Invasion 3: Shadow Star

Postby zlaker » Mon Feb 09, 2015 8:40 am

FanofSMBX wrote:Are you guys just not thinking of using it or did someone (Valtteri or Joey etc.) ban you from using it? The first is fine but the latter would irk me tbh. I mean, the TI2 was all about adding new technical things to TI1 right?
The only thing I know is that we're not using it. Why are we are not using it is something you've to ask Valtteri, not me.
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Re: The Invasion 3: Shadow Star

Postby bouncywheel10 » Sat Feb 21, 2015 5:20 pm

Wow, so The Invasion 3 is going to be a real thing? I saw a video on YouTube about how to unlock TI3. you had to type 'unlockinvasion3' on the keyboard like a cheat code, and a message popped up saying 'you've unlocked The Invasion 3!'. But when the person played the 1st level, a troll face on a stickman body appeared saying "Problem?". Then the whole computer crashed. I never knew TI3 would be a real thing.

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Re: The Invasion 3: Shadow Star

Postby Aviici » Sat Feb 21, 2015 5:42 pm

Boncywhell, the video you saw was a joke, made by "mr.game.and.watch" I also thought it was real. :P

On-topic: We know that Valtteri is absent, but none of the level designers could update the topic and post new screenshots? I get the feeling that this will be canceled like the others TI3, this is a curse! The world does not want any "The Invasion 3"! Whenever something happens!
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Re: The Invasion 3: Shadow Star

Postby bouncywheel10 » Sat Feb 21, 2015 5:48 pm

Aviici wrote:Boncywhell, the video you saw was a joke, made by "mr.game.and.watch" I also thought it was real. :P

On-topic: We know that Valtteri is absent, but none of the level designers could update the topic and post new screenshots? I get the feeling that this will be canceled like the others TI3, this is a curse! The world does not want any "The Invasion 3"! Whenever something happens!
I knew it was a fake. That post was my whole point. T_T

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Re: The Invasion 3: Shadow Star

Postby Valtteri » Sun Feb 22, 2015 5:21 am

It won't die. I'll get back to it once my service is over.
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Re: The Invasion 3: Shadow Star

Postby bouncywheel10 » Sun Feb 22, 2015 6:45 am

Valtteri wrote:It won't die. I'll get back to it once my service is over.
Thanks! I think this new Invasion 3 will be a great thing!

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Re: The Invasion 3: Shadow Star

Postby SilverDeoxys563 » Sun Feb 22, 2015 8:51 am

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Seeing this screenshot makes me really happy inside. I decided to do this recolor I found from Super Mario World Odyssey because it looked like there was a lot you could do with it. It had potential to expand dong have its neon colors guide the level into something really cool. Not to boast or anything, but I feel accomplished with what I set out to do by giving this one to you guys. :D
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Re: The Invasion 3: Shadow Star

Postby Mosaic » Sat Mar 07, 2015 2:49 am

I can't believe that The Invasion is getting another sequel! :D

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Re: The Invasion 3: Shadow Star

Postby John The White Yoshi » Thu Mar 12, 2015 1:14 pm

Aviici wrote:Boncywhell, the video you saw was a joke, made by "mr.game.and.watch" I also thought it was real. :P

On-topic: We know that Valtteri is absent, but none of the level designers could update the topic and post new screenshots? I get the feeling that this will be canceled like the others TI3, this is a curse! The world does not want any "The Invasion 3"! Whenever something happens!

*slaps Aviici* GET A HOLD OF YOURSELF. This project will see the light, Aviici. One level at a time.

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Re: The Invasion 3: Shadow Star

Postby FanofSMBX » Sat Mar 14, 2015 2:06 pm

Okay, there's some things I need to address with this project, and some of them have nothing at all to do with lunadll.

1. No lunadll - okay, look guys I respect anyone who decides to not have lunadll anything in their own personal project. You may not think this but I'm not really mad anymore. I'm afraid I can't extend that to The Invasion 3. What was the main difference between Invasion 1 and 2? The new stuff that made the old game so much different despite the same general themes and remade levels. Well, in my opinion, you have to do that to make a convincing case for a "TI3". Space levels. Different projectiles for enemies/bosses. More autoscrolling sections. Changed Boss HP. Cutscenes without the status bar (note: making a black space where the status bar is does not look good) Even a level where everything acts like it's underwater except for YOU. All these things are easy enough for me to do, and I'm rather unmotivated as it is, so you just know anyone else on this project can do it. Do you know how awesome this could be? "The Water Is A Lie Again", epic Invasion levels, a Pwnhammer level on the surface of Zebes. I know you can make good level design without Luna anything, but this isn't a level design episode. It's The Invasion 3. Bonus: this will take a lot less time for me to download if you use the .ogg music extensions

2. !Throwing out the old levels - I don't get why you guys would do this. What was wrong with them? Also, you know how they used a lot of completely custom stuff?*!Valtteri replacing it with "MARIO ALL STARS WITH SLOPES!!!" leaves a sour taste in my mouth. Valtteri made 3 and a half projects so far like that, discounting remakes. It's in the same "of course he'd do that" boat like if Legend Tony made "Return to Return to Yoshi's Island: All SMB3 Edition". It's not only removing the old levels but doing the opposite, that seems a little disrespectful.

3. The Name - like I said, I don't know if I have faith in this without LunaDLL features to come off as "wow! new!" Like the old one. If you don't want that, well, it doesn't have to be the invasion 3. Also the shadow star part: I'll respect Kley's privacy and not say anything specific, but calling this game "Shadow Star" is like calling NGCA "New Super Mario Star Expedition". The game structures don't seem similar at all.

You guys may think I'm complaining too much, but in my mind, if The Invasion 3 isn't something to want to be the best it can, then what is?
* okay I got this wrong. Sorry. My point about Valtteri still stands.

I believe in Jesus Christ as my Lord and Savior. If you do, put this in your signature.
My graphics pack!
Supporting forums:

Spoiler: show
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http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
http://nsmbx.prophpbb.com/
AirSeus Forums the new home of the Boss Rush series:
http://smbxairseusforums.prophpbb.com/
Spoiler: show
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
Image
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Re: The Invasion 3: Shadow Star

Postby Valtteri » Sat Mar 14, 2015 4:11 pm

I'm not replacing anything with Mario All-Stars slopes. The old levels are staying for your information. Thanks for your thoughts.
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Re: The Invasion 3: Shadow Star

Postby bossedit8 » Mon Mar 16, 2015 3:10 am

alti0204 wrote:The screenshots have the "demos". What is it???
That's an add-on inside the SMBX.exe (1.3.0.1) via LunaDLL. That's basically a death Counter. The left number is your entire death inside a single Level while the right side is your death Counter throughout the game in General.

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Re: The Invasion 3: Shadow Star

Postby Valtteri » Fri Mar 20, 2015 12:57 pm

There's no LunaDLL in TI3 so ignore the demo counter.
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