The Invasion 3: Shadow Star

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zlaker
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Re: The Invasion 3: Shadow Star

Postby zlaker » Mon May 09, 2016 3:03 pm

Tinkerbell wrote:
zlakergirl357 wrote:This project is not dead. The problem is 90% of the Level Designers are barley active, Valtteri is working on the CC12 episode and Red Yoshi is somewhere in outer space. I would do shit for this thing if school wasn't eating up my time.
Well, tbh I would help out to this actually tbh. But then again i doubt i meet the standards all of you have for this.
At this point, I would take anyone into the team considering we have 0 progress done.
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Re: The Invasion 3: Shadow Star

Postby Mable » Mon May 09, 2016 3:19 pm

I guess Valtteri and the other leaders and designers decide who to take into the team and there isn't really many they could choose.

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Re: The Invasion 3: Shadow Star

Postby Valtteri » Mon May 09, 2016 3:47 pm

zlakergirl357 wrote:At this point, I would take anyone into the team considering we have 0 progress done.
But we've made 30 levels since I became responsible for this project. The progress isn't as fast as you'd hope for but it's not nonexistent as you keep saying.
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Re: The Invasion 3: Shadow Star

Postby zlaker » Mon May 09, 2016 3:50 pm

Valtteri wrote:Ok that's bullshit. We've made 30 levels since I became responsible for this project. The progress isn't as fast as you'd hope for but it's not nonexistent as you keep saying.
Except we haven't even made more than 10 levels this year alone and we're already in May. There is no denial that we're barley making progress.
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Re: The Invasion 3: Shadow Star

Postby Gameinsky » Sun May 15, 2016 9:04 am

I guess it's a good time to ask this again:

Since there's been little progress lately and SMBX 2.0 is about to come out will this episode adopt its gimmicks to showcase to the community? (Like how TI2 showcased 1.3's strengths)
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Re: The Invasion 3: Shadow Star

Postby MUFASA RKG » Sun May 15, 2016 9:13 am

Can I offer some aid in creating levels? I would like to be part of this project.
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Re: The Invasion 3: Shadow Star

Postby underFlo » Sun May 15, 2016 11:34 am

smbx 2.0 isn't a project that uses levels.
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Re: The Invasion 3: Shadow Star

Postby Valtteri » Sun May 15, 2016 12:46 pm

Spinda wrote:smbx 2.0 isn't a project that uses levels.
MUFASA RKG was obviously talking about The Invasion 3.
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Re: The Invasion 3: Shadow Star

Postby underFlo » Sun May 15, 2016 3:34 pm

Oh fuck I thought this was the SMBX 2.0 topic

OOPS my bad
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Re: The Invasion 3: Shadow Star

Postby mariogeek2 » Mon May 16, 2016 12:11 am

MUFASA RKG wrote:Can I offer some aid in creating levels? I would like to be part of this project.
I don't know, man. Maybe? But I highly doubt it.

If you want to increase your chances, submit levels to the levels subforum. If you get really high scores, then maybe they'll be convinced to let you work on a level or two.
Spoiler: show
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Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: The Invasion 3: Shadow Star

Postby h2643 » Mon May 16, 2016 11:58 am

Gameinsky wrote:...will this episode adopt its gimmicks to showcase to the community? (Like how TI2 showcased 1.3's strengths)
No.

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Re: The Invasion 3: Shadow Star

Postby MUFASA RKG » Mon May 16, 2016 12:39 pm

mariogeek2 wrote:
MUFASA RKG wrote:Can I offer some aid in creating levels? I would like to be part of this project.
I don't know, man. Maybe? But I highly doubt it.

If you want to increase your chances, submit levels to the levels subforum. If you get really high scores, then maybe they'll be convinced to let you work on a level or two.

Thank you.
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Re: The Invasion 3: Shadow Star

Postby mariogeek2 » Mon May 16, 2016 1:08 pm

MUFASA RKG wrote:
mariogeek2 wrote:
MUFASA RKG wrote:Can I offer some aid in creating levels? I would like to be part of this project.
I don't know, man. Maybe? But I highly doubt it.

If you want to increase your chances, submit levels to the levels subforum. If you get really high scores, then maybe they'll be convinced to let you work on a level or two.

Thank you.
You're welcome! Always happy to help. :D
Spoiler: show
Image
Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: The Invasion 3: Shadow Star

Postby Uinti-ShadowMario4 » Thu May 19, 2016 4:43 pm

OOOOOOOOOOOOOOOOOOOHHHHH BOY WE'RE GOING FOR A RIDE
Last edited by PixelPest on Thu May 19, 2016 5:03 pm, edited 1 time in total.
Reason: Removed main post quote

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Re: The Invasion 3: Shadow Star

Postby PixelPest » Thu May 19, 2016 5:03 pm

Uinti-ShadowMario4 wrote:OOOOOOOOOOOOOOOOOOOHHHHH BOY WE'RE GOING FOR A RIDE
You do not need to post the whole main post in your reply. Please also be more constructive

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Re: The Invasion 3: Shadow Star

Postby Uinti-ShadowMario4 » Thu May 19, 2016 5:08 pm

PixelPest wrote:
Uinti-ShadowMario4 wrote:OOOOOOOOOOOOOOOOOOOHHHHH BOY WE'RE GOING FOR A RIDE
You do not need to post the whole main post in your reply. Please also be more constructive
ok so i just joined yesterday and there are already people judging me

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Re: The Invasion 3: Shadow Star

Postby PixelPest » Thu May 19, 2016 5:10 pm

Uinti-ShadowMario4 wrote:
PixelPest wrote:
Uinti-ShadowMario4 wrote:OOOOOOOOOOOOOOOOOOOHHHHH BOY WE'RE GOING FOR A RIDE
You do not need to post the whole main post in your reply. Please also be more constructive
ok so i just joined yesterday and there are already people judging me
It doesn't matter how long you've been around. You need to follow the rules

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Re: The Invasion 3: Shadow Star

Postby Uinti-ShadowMario4 » Thu May 19, 2016 5:11 pm

PixelPest wrote:
Uinti-ShadowMario4 wrote:
PixelPest wrote: You do not need to post the whole main post in your reply. Please also be more constructive
ok so i just joined yesterday and there are already people judging me
It doesn't matter how long you've been around. You need to follow the rules
I Didn't see them because no one said to and i have no link...?

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Re: The Invasion 3: Shadow Star

Postby PixelPest » Thu May 19, 2016 6:02 pm

Uinti-ShadowMario4 wrote:
PixelPest wrote:
Uinti-ShadowMario4 wrote: ok so i just joined yesterday and there are already people judging me
It doesn't matter how long you've been around. You need to follow the rules
I Didn't see them because no one said to and i have no link...?
http://www.supermariobrosx.org/forums/v ... =69&t=4288
There's an announcement topic called "Forum Rules" that is shown when you click on any subforum and rules topics specific to the Levels and Projects subforums

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Re: The Invasion 3: Shadow Star

Postby RICARDOX » Thu May 19, 2016 6:29 pm

query the invasion 3 will have the same levels of Invasio 1 and 2 but modified?


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