The Invasion 3: Shadow Star

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Re: The Invasion 3: Shadow Star

Postby Zha Hong Lang » Wed Oct 18, 2017 8:43 am

Electriking wrote:Is that invasion 3?
If I recall correctly, it'll still be called The Invasion 2, just modernized to use the capabilities of SMBX2.
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Re: The Invasion 3: Shadow Star

Postby Snessy the duck » Wed Oct 18, 2017 9:34 am

I honestly just think this should just be labeled as cancelled, since we haven't gotten any sign of progress in forever.
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Re: The Invasion 3: Shadow Star

Postby PopYoshi » Sat Oct 21, 2017 11:47 am

I wonder... does the mother brain boss use lunalua?
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Re: The Invasion 3: Shadow Star

Postby xDestroy » Sat Oct 21, 2017 12:10 pm

Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I wonder... does this game still have progress
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Re: The Invasion 3: Shadow Star

Postby PopYoshi » Sat Oct 21, 2017 12:12 pm

xDestroy wrote:
Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I wonder... does this game still have progress
I think still does have progress... a slow progress
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Re: The Invasion 3: Shadow Star

Postby Mable » Sat Oct 21, 2017 12:19 pm

Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I don't think it does because i remember that the mb boss was made in before beta 3 also became a thing around here.
Valtteri stated in the video that he also used 1.3 so yeah.. i think it's just layer/events but still a great thing to show what you can do with those.

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Re: The Invasion 3: Shadow Star

Postby PopYoshi » Sat Oct 21, 2017 12:42 pm

Mable wrote:
Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I don't think it does because i remember that the mb boss was made in before beta 3 also became a thing around here.
Valtteri stated in the video that he also used 1.3 so yeah.. i think it's just layer/events but still a great thing to show what you can do with those.
I get it... is awesome how much effort they put in that boss, it looks like it was made with Lunalua (the transformation process of Mother Brain)
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Re: The Invasion 3: Shadow Star

Postby Electriking » Sat Oct 21, 2017 12:46 pm

Mable wrote:
Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I don't think it does because i remember that the mb boss was made in before beta 3 also became a thing around here.
Valtteri stated in the video that he also used 1.3 so yeah.. i think it's just layer/events but still a great thing to show what you can do with those.
LunaLua works with 1.3 though
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Re: The Invasion 3: Shadow Star

Postby Snessy the duck » Sat Oct 21, 2017 12:47 pm

Electriking wrote:
Mable wrote:
Pop Yoshi Bros wrote:I wonder... does the mother brain boss use lunalua?
I don't think it does because i remember that the mb boss was made in before beta 3 also became a thing around here.
Valtteri stated in the video that he also used 1.3 so yeah.. i think it's just layer/events but still a great thing to show what you can do with those.
LunaLua works with 1.3 though
1.3.0.2, to be more specific!
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Re: The Invasion 3: Shadow Star

Postby CoinKillerL » Tue Nov 28, 2017 12:33 pm

how did you make that super cool level intro screen? i'd really like to use it in my project
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Re: The Invasion 3: Shadow Star

Postby D+E 4ever » Sat Dec 02, 2017 12:04 pm

It's for 1.4, 2.0 or LunaLua? (Beacuse this 3 things don't work in my old computer)

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Re: The Invasion 3: Shadow Star

Postby Snessy the duck » Sat Dec 02, 2017 12:12 pm

D+E 4ever wrote:It's for 1.4, 2.0 or LunaLua? (Beacuse this 3 things don't work in my old computer)
It's made in 1.3.0.1 afaik. Although I'm not sure that matters since this project is pretty much dead.
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Re: The Invasion 3: Shadow Star

Postby D+E 4ever » Sat Dec 02, 2017 12:17 pm

Snessy the duck wrote:
D+E 4ever wrote:It's for 1.4, 2.0 or LunaLua? (Beacuse this 3 things don't work in my old computer)
It's made in 1.3.0.1 afaik. Although I'm not sure that matters since this project is pretty much dead.
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Re: The Invasion 3: Shadow Star

Postby John The White Yoshi » Mon Dec 18, 2017 8:08 am

...huh. I guess this project was given up...?

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Re: The Invasion 3: Shadow Star

Postby Enjl » Wed Dec 20, 2017 8:10 am

I'm so excited for the release! I can't wait it's only a few days now.
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Re: The Invasion 3: Shadow Star

Postby Taycamgame » Wed Dec 20, 2017 9:08 am

LOL, its weird how a project as popular as this was cancelled.
Would anyone be interested in creating the rest of this with me? I mean, someone needs to finish it, so why not?
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Re: The Invasion 3: Shadow Star

Postby Cedur » Wed Dec 20, 2017 10:54 am

Well, despite obviously being on hiatus and nearly dead, nobody said this was cancelled and buried for good.

Granted, Valtteri is not around anymore, all level designers are either gone too or busy with their own stuff (including PixelPest who is a 2.0 dev and also does Boom Boom Evolution). Nobody has been hired into the group for more than a year.

If you're really excited for doing something, all you can do is asking staff about giving you or others the position. But it stands as a fact that this project won't be disclosed to the public, unfortunately.
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Re: The Invasion 3: Shadow Star

Postby PixelPest » Wed Dec 20, 2017 10:18 pm

Tbh this project isn't very interesting. A lot of the Levels are repetitive romps with the most interesting thing in them being custom graphics. It's a bit of an improvement on TI2 but it honestly isn't that great, compared to actually good episodes. Not to mention there hasn't been any discussion in the TI3 forum since April so it's safe to assume this project will most likely never be finished

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Re: The Invasion 3: Shadow Star

Postby Electriking » Thu Dec 21, 2017 3:08 am

At least we have Betterfied 2. Is that good enough?
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Re: The Invasion 3: Shadow Star

Postby Cedur » Thu Dec 21, 2017 7:22 am

The levels and the world map look interesting enough for me to want to play them, and if the project is given up then it still means that a lot of hard work will go to waste.
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