Community Contest 12 - TOP 3!

Official community level contests.
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RoundPiplup
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Re: Community Contest 12 - TOP 3!

Postby RoundPiplup » Sun Mar 27, 2016 2:09 pm

CC 13: Can't wait for the joker's luck and it's joke theme.
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Re: Community Contest 12 - TOP 3!

Postby Mivixion » Sun Mar 27, 2016 3:07 pm

My level isn't actually that hard if you know what to do. There's only one pixel perfect jump after all.

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Re: Community Contest 12 - TOP 3!

Postby perhaps » Sun Mar 27, 2016 3:10 pm

I did it out of boredom. (bad idea)
been thingken about makin a few levels again

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Re: Community Contest 12 - TOP 3!

Postby PixelPest » Sun Mar 27, 2016 3:40 pm

Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
Kaizo levels really shouldn't be considered joke levels

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Re: Community Contest 12 - TOP 3!

Postby Ness-Wednesday » Sun Mar 27, 2016 3:51 pm

PixelPest wrote:
Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
Kaizo levels really shouldn't be considered joke levels
I didn't know about that, but I do find two of the levels from Tier 1, my level and glitch4's level unreasonably hard levels.
But to kind of think of it, I don't think they're hard and designed horribly enough to be kaizo, so I guess they're just very difficult.

But out of all of them, I would only be smart enough to beat Mixivon and my level between all 20, I think I know a little too much about it's mechanics.
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Re: Community Contest 12 - TOP 3!

Postby Mivixion » Sun Mar 27, 2016 8:52 pm

About what's mechanics? Sorry I can't read today and I missed what you were trying to say with the last sentence there lol

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Re: Community Contest 12 - TOP 3!

Postby WerewolfGD » Sun Mar 27, 2016 9:02 pm

RoundPiplup wrote:CC 13: Can't wait for the joker's luck and it's joke theme.
Can't wait for the Demon levels
Yea... I'm back, but with different view.

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Re: Community Contest 12 - TOP 3!

Postby Mivixion » Sun Mar 27, 2016 9:17 pm

Camacho wrote:
RoundPiplup wrote:CC 13: Can't wait for the joker's luck and it's joke theme.
Can't wait for the Demon levels
You won't have to wait until CC13 if I can get this new level of mine done before then.

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Re: Community Contest 12 - TOP 3!

Postby MECHDRAGON777 » Mon Mar 28, 2016 1:54 am

Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
With 20 joke levels, that explains why I did not get bottom tier. Anyway, if we have more terrible joke levels in CC14, the n the ones of us who try to win do not have to try as hard.

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Re: Community Contest 12 - TOP 3!

Postby ShadowStarX » Mon Mar 28, 2016 3:14 am

MECHDRAGON777 wrote:
Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
With 20 joke levels, that explains why I did not get bottom tier. Anyway, if we have more terrible joke levels in CC14, the n the ones of us who try to win do not have to try as hard.
Well, you've gotten into tier 8, and not tier 3 or 4, so I wouldn't really say it was because of the ridiculous amount of joke levels.
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Re: Community Contest 12 - TOP 3!

Postby Mable » Mon Mar 28, 2016 4:55 am

I didn't know cc14 happens before cc13.

Also not try to hard? It's better if you try hard to make a good nice looking level, instead of not trying hard and end up like tier 1-2 people. With the exception of Quill ofc.

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Re: Community Contest 12 - TOP 3!

Postby Ness-Wednesday » Mon Mar 28, 2016 8:44 pm

Mivixion wrote:About what's mechanics? Sorry I can't read today and I missed what you were trying to say with the last sentence there lol
I pay attention to the way SMBX works in game play more than I should.
I'm always curious, and I find out what happens right away if this event is done.
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Re: Community Contest 12 - TOP 3!

Postby Horikawa Otane » Wed Mar 30, 2016 6:35 am

Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
Was mine one of the good ones?

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Re: Community Contest 12 - TOP 3!

Postby ElTipsta » Wed Mar 30, 2016 9:43 am

Horikawa Otane wrote:
Ness-Wednesday wrote:Just noticed that numbers of joke levels has increased BADLY:

CC11 - 6 joke levels (5 bad and 1 good)

CC12 - 20 joke levels (12 bad, 4 unfair/kaizo and 4 good)

And according to what I've seen between the bottom 11 levels, ten of them are from old users.
This is telling me that people are starting to do this just because of ironic reasons, unless if the level is good.
Believe me, I'm hesitated to play those only for the decency of asking why do so once again.
Was mine one of the good ones?
I would say yes.
Yeah, I've been inactive for a while. Just stopped coming here for whatever reason. Sorry about that. Still, I'll be lurking around more often, especially as I now have a craving to make SMBX levels again.
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Re: Community Contest 12 - TOP 3!

Postby Darkonius Mavakar » Thu Mar 31, 2016 3:31 pm

Can i be in the prom?


I invite TNT to be my gal

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Re: Community Contest 12 - TOP 3!

Postby Ness-Wednesday » Thu Mar 31, 2016 4:55 pm

Tbh, the only person I think would like to go with me would be my Villager.
Like, I asked some of the others and they said no.
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Re: Community Contest 12 - TOP 3!

Postby perhaps » Thu Mar 31, 2016 6:44 pm

I could see Linik and Ness-Wednesday at the prom together.
been thingken about makin a few levels again

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Re: Community Contest 12 - TOP 3!

Postby PixelPest » Thu Mar 31, 2016 7:01 pm

A Goat wrote:I could see Linik and Ness-Wednesday at the prom together.
No way

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Re: Community Contest 12 - TOP 3!

Postby Ness-Wednesday » Thu Mar 31, 2016 8:34 pm

A Goat wrote:I could see Linik and Ness-Wednesday at the prom together.
Like, Myumi (the female Villager) will now be angry now that she heard that. :P
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Re: Community Contest 12 - TOP 3!

Postby FanofSMBX » Fri Apr 01, 2016 9:59 am

Who do I get?

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