SVLC 2016

Official community level contests.
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Re: SVLC 2016

Postby Ecruteak » Wed Apr 20, 2016 4:50 pm

I used no layers or events. That'll probably affect my score greatly.

But even if I don't do all that great, I had fun, and that's the main thing.

omg that sounded so cheesy
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Re: SVLC 2016

Postby RoundPiplup » Wed Apr 20, 2016 4:58 pm

I made myself do the 1 hour make-a-level challenge... It seemed fun, but I don't think anyone would like to play a level made in a hour.
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Re: SVLC 2016

Postby Ness-Wednesday » Wed Apr 20, 2016 8:04 pm

Hearing that there are joke levels, I actually don't fear that I'll get last place anymore, but I do think it might be low for it's short length that what I guess only 4 minutes long.
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Re: SVLC 2016

Postby RoundPiplup » Wed Apr 20, 2016 11:49 pm

Ness-Wednesday wrote:Hearing that there are joke levels, I actually don't fear that I'll get last place anymore, but I do think it might be low for it's short length that what I guess only 4 minutes long.
My level is like 2 minutes long. 30 seconds if you speed run it.
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Re: SVLC 2016

Postby MECHDRAGON777 » Thu Apr 21, 2016 1:06 am

RoundPiplup wrote:I made myself do the 1 hour make-a-level challenge... It seemed fun, but I don't think anyone would like to play a level made in a hour.
I got last place in CC6 with that stunt. Itbwas not intentional, since I found out on the last day, but meh.

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Re: SVLC 2016

Postby WerewolfGD » Thu Apr 21, 2016 1:08 am

RoundPiplup wrote:I made myself do the 1 hour make-a-level challenge... It seemed fun, but I don't think anyone would like to play a level made in a hour.
TBH i had a lot of fun when making my level, yeah my level doesn't have special things but i'm sure that i will get 18th place again. if i lucky i will get 9th place like my placement in CC12

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Re: SVLC 2016

Postby Enjl » Thu Apr 21, 2016 12:21 pm

PSA: People tend to forget this but criticism is something you can absorb and use to improve. It's nothing to be offended by, no matter how much it deviates from your initial guess as to how it will be received.
That being said, don't hesitate to ask judges which don't elaborate on their points in private to get more information from them. A contest isn't about "oh shit I got 25th place again", it's about measuring your current capabilities against other people and learning from that.

PSA over. Looking forward to the reviews!
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Re: SVLC 2016

Postby HeroLinik » Thu Apr 21, 2016 12:23 pm

Enjl wrote:PSA: People tend to forget this but criticism is something you can absorb and use to improve. It's nothing to be offended by, no matter how much it deviates from your initial guess as to how it will be received.
That being said, don't hesitate to ask judges which don't elaborate on their points in private to get more information from them. A contest isn't about "oh shit I got 25th place again", it's about measuring your current capabilities against other people and learning from that.

PSA over. Looking forward to the reviews!
Someone give this man a medal. You hit the nail on the head perfectly. The whole point of a contest is not to whine about how bad your level placed against the others; it's to have fun. It's not about the winning, it's how you placed and how well you measure up against the others.
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Re: SVLC 2016

Postby mariogeek2 » Thu Apr 21, 2016 7:50 pm

So am I the only one who doesn't care about the levels, and is just excited for the SVLC 2016 Episode? I am SO HYPED RIGHT NOW!

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Hey, two quick questions! Will the episode be a world map, or a hub? And also, will the episode itself be completely vanilla?
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Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: SVLC 2016

Postby Nat The Porcupine » Thu Apr 21, 2016 9:31 pm

Everybody board the the hype train, because the hype could not be more RAIL not now!


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Re: SVLC 2016

Postby PixelPest » Thu Apr 21, 2016 9:33 pm

Guys. Three judges don't even have their reviews done yet. *Hype train derails*

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Re: SVLC 2016

Postby Nat The Porcupine » Thu Apr 21, 2016 9:55 pm

PixelPest wrote:Guys. Three judges don't even have their reviews done yet. *Hype train derails*
They're getting pretty close though. I guesstimate that in about a week, we'll start seeing the first results.

Plus, I just needed an excuse to make that pun & post that video ;)

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Re: SVLC 2016

Postby WerewolfGD » Thu Apr 21, 2016 10:22 pm

<Insert hype train video here>

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Re: SVLC 2016

Postby mariogeek2 » Thu Apr 21, 2016 10:28 pm

PixelPest wrote:Guys. Three judges don't even have their reviews done yet. *Hype train derails*
That doesn't mean they can't start making the episode. All you really need to make it is to know the number of submissions into the contest.

*Hype train back on rails!*
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Blasphemy! How dare you both! My respect for y'all just went down a major amount.

Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?

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Re: SVLC 2016

Postby JupiHornet » Thu Apr 21, 2016 11:47 pm

Enjl wrote:PSA: People tend to forget this but criticism is something you can absorb and use to improve. It's nothing to be offended by, no matter how much it deviates from your initial guess as to how it will be received.
That being said, don't hesitate to ask judges which don't elaborate on their points in private to get more information from them. A contest isn't about "oh shit I got 25th place again", it's about measuring your current capabilities against other people and learning from that.

PSA over. Looking forward to the reviews!
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Re: SVLC 2016

Postby as303298 » Fri Apr 22, 2016 4:53 am

Uh, I submitted my reviews.
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Re: SVLC 2016

Postby Snessy the duck » Fri Apr 22, 2016 7:18 am

I kinda finished my level last second. I think i would have finished it earlier, if i hadn't been distracted by so many other things.

But i submited a level and It sucks I think I had fun making it. And that's the most important thing, right?
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Re: SVLC 2016

Postby PixelPest » Fri Apr 22, 2016 7:52 am

Was I the only person who didn't leave their level to the last second?

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Re: SVLC 2016

Postby Nat The Porcupine » Fri Apr 22, 2016 8:15 am

PixelPest wrote:Was I the only person who didn't leave their level to the last second?
Nope. I submitted my level 2 weeks ahead of the due date.

But other than that, yeah, we're the only ones. Welcome to the anti-procrastination club!

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Re: SVLC 2016

Postby underFlo » Fri Apr 22, 2016 8:16 am

PixelPest wrote:Was I the only person who didn't leave their level to the last second?
No, it's just that people who rush it usually point it out to excuse its possibly poor quality.
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