Super Community Contest - We have a Winner!

Official community level contests.
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Oshi
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Re: Super Community Contest

Postby Oshi » Fri Jul 21, 2017 5:05 pm

I need to work on my level, it's looking good!!
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Re: Super Community Contest

Postby Kixubug » Fri Jul 21, 2017 8:19 pm

Changed! I'm out of the contest!
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Re: Super Community Contest

Postby PixelPest » Fri Jul 21, 2017 9:56 pm

The101MarioGuy wrote:Changed! I'm out of the contest!
There were never sign-ups so...

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Re: Super Community Contest

Postby Inspirited » Mon Jul 24, 2017 10:01 am

Watch out for the Freestyle Level!
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Zha Hong Lang
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Re: Super Community Contest

Postby Zha Hong Lang » Tue Jul 25, 2017 9:16 pm

I was just thinking about something...

Since we have a lot of judges this contest, why not use something like the truncated mean? Since some peeps might still think people can be biased or have bad tastes in general, this system actively removes outlier scores so that they won't affect the placement of the level, while still keeping the scores from most of the judges.
(formerly Jayoshi, Luigi, Luigi.net)

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dragonfan96
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Re: Super Community Contest

Postby dragonfan96 » Wed Jul 26, 2017 4:21 am

Its been 76 days since I last been here officially, I'm not really that "thrilled" into SMBX as I once was but you know what, I might as well do one last SMBX level, Since MegaMaker is more "trendy" lately might as well change up the gameplay, :shrug:

Sign me up
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AlphaFenix
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Re: Super Community Contest

Postby AlphaFenix » Wed Jul 26, 2017 5:04 pm

I not even start my level yet. I need determination. My class will start in the first day of august, so i need to hurry.

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Ruan555
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Re: Super Community Contest

Postby Ruan555 » Wed Jul 26, 2017 6:14 pm

AlphaFenix wrote:I not even start my level yet. I need determination. My class will start in the first day of august, so i need to hurry.
I haven't started my level yet and my class already started. I'd say we're on a very similar situation, but mine is slightly worse. I hope we can finish our levels in time either way, and i wish good luck to you too.
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Yoshi678
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Re: Super Community Contest

Postby Yoshi678 » Wed Jul 26, 2017 9:34 pm

Ruan555 wrote:
AlphaFenix wrote:I not even start my level yet. I need determination. My class will start in the first day of august, so i need to hurry.
I haven't started my level yet and my class already started. I'd say we're on a very similar situation, but mine is slightly worse. I hope we can finish our levels in time either way, and i wish good luck to you too.
Aye. Good luck to the pair of you, both in making a level the judges will enjoy and not letting classes get in the way of the deadline. (Which as of posting this is still 19 days away, We all still got plenty of time.) But I have started my level and spent the better part of today really getting in there and making progress on it. I'd now say it's around 30-40% done.
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I'm like Sans in a way. Just replace the puns with witty banter and remove the crippling depression. :P

=Contest Results in Order of Participation=
SVLC 2016: 17th/42 (Simple Wood Level - 6.07)
Downwards Level Contest: 6th/6 (*I don't remember the level name or score.) (Currently my greatest failure as a level designer.)
Super Community Contest: ?th/46 (Rhedoht Woods) (Disqualified for broken submission. RIP me. =\)

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Re: Super Community Contest

Postby sleepyLundus » Wed Jul 26, 2017 11:52 pm

I'll be ready to submit my level soon.
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Yoshi678
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Re: Super Community Contest

Postby Yoshi678 » Thu Jul 27, 2017 9:43 am

Well damn it. I've encountered a pretty miserable problem on my end and it's f*cked up my masks. I hope I can get it fixed soon...
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I'm like Sans in a way. Just replace the puns with witty banter and remove the crippling depression. :P

=Contest Results in Order of Participation=
SVLC 2016: 17th/42 (Simple Wood Level - 6.07)
Downwards Level Contest: 6th/6 (*I don't remember the level name or score.) (Currently my greatest failure as a level designer.)
Super Community Contest: ?th/46 (Rhedoht Woods) (Disqualified for broken submission. RIP me. =\)

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The0x539
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Re: Super Community Contest

Postby The0x539 » Thu Jul 27, 2017 10:00 am

Yoshi678 wrote:Well damn it. I've encountered a pretty miserable problem on my end and it's f*cked up my masks. I hope I can get it fixed soon...
Just use PNG?

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Yoshi678
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Re: Super Community Contest

Postby Yoshi678 » Thu Jul 27, 2017 11:57 am

The0x539 wrote: Just use PNG?
What? Just convert all my graphics to .png as opposed to the .gif files they've always been?
Image
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I'm like Sans in a way. Just replace the puns with witty banter and remove the crippling depression. :P

=Contest Results in Order of Participation=
SVLC 2016: 17th/42 (Simple Wood Level - 6.07)
Downwards Level Contest: 6th/6 (*I don't remember the level name or score.) (Currently my greatest failure as a level designer.)
Super Community Contest: ?th/46 (Rhedoht Woods) (Disqualified for broken submission. RIP me. =\)

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Doesntpostverymuch
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Re: Super Community Contest

Postby Doesntpostverymuch » Thu Jul 27, 2017 12:58 pm

Yoshi678 wrote:
The0x539 wrote: Just use PNG?
What? Just convert all my graphics to .png as opposed to the .gif files they've always been?

Paint.net can edit both files just fine =p
i'm not very good at level design, please be specfic and tolerant of my ingorance.
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MosaicMario wrote:People may as well stop submitting since this game's going to win either way.
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Approved!
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Re: Super Community Contest

Postby Zha Hong Lang » Thu Jul 27, 2017 1:25 pm

Yoshi678 wrote:
The0x539 wrote: Just use PNG?
What? Just convert all my graphics to .png as opposed to the .gif files they've always been?
If you're using the PGE editor, there should be an option which will help you to safely convert graphics to PNG format. Note that just changing the file format isn't the only step required to change working GIFs to working PNGs, as working PNGs do not have masks.
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The0x539
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Re: Super Community Contest

Postby The0x539 » Thu Jul 27, 2017 1:42 pm

Zha Hong Lang wrote:
Yoshi678 wrote:
The0x539 wrote: Just use PNG?
What? Just convert all my graphics to .png as opposed to the .gif files they've always been?
If you're using the PGE editor, there should be an option which will help you to safely convert graphics to PNG format. Note that just changing the file format isn't the only step required to change working GIFs to working PNGs, as working PNGs do not have masks.
Also if your masks are broken, the converter won't work too well. Manually replacing black with transparency in the actual file, though, should work fine, and then you save as PNG.

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Yoshi678
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Re: Super Community Contest

Postby Yoshi678 » Thu Jul 27, 2017 2:24 pm

The0x539 wrote:
Zha Hong Lang wrote: If you're using the PGE editor, there should be an option which will help you to safely convert graphics to PNG format. Note that just changing the file format isn't the only step required to change working GIFs to working PNGs, as working PNGs do not have masks.
Also if your masks are broken, the converter won't work too well. Manually replacing black with transparency in the actual file, though, should work fine, and then you save as PNG.
Allow me to explain my predicament in more detail. I ran the fix bad masks tool (And yes I'm using PGE) out of curiosity and it turned my graphics from this:
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To this:
Image

It's not just these two though. Most of the custom graphics in my level have been broken in this fashion.
Image
Image

I'm like Sans in a way. Just replace the puns with witty banter and remove the crippling depression. :P

=Contest Results in Order of Participation=
SVLC 2016: 17th/42 (Simple Wood Level - 6.07)
Downwards Level Contest: 6th/6 (*I don't remember the level name or score.) (Currently my greatest failure as a level designer.)
Super Community Contest: ?th/46 (Rhedoht Woods) (Disqualified for broken submission. RIP me. =\)

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Re: Super Community Contest

Postby JupiHornet » Thu Jul 27, 2017 10:28 pm

Zha Hong Lang wrote:I was just thinking about something...

Since we have a lot of judges this contest, why not use something like the truncated mean? Since some peeps might still think people can be biased or have bad tastes in general, this system actively removes outlier scores so that they won't affect the placement of the level, while still keeping the scores from most of the judges.
That's not a good idea. The whole point of judges is to have different opinions
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Re: Super Community Contest

Postby Zha Hong Lang » Fri Jul 28, 2017 8:53 am

JupiHornet wrote:That's not a good idea. The whole point of judges is to have different opinions
Yet people use the truncated mean all the time for judging, especially in sports. Someone even suggested it for maglx3 if they had enough judges.

This doesn't mean that the judges' reviews shouldn't be mentioned if they hit the high or low barrier, but just that their score would not be used in the final mean. If six judges score a level 70-80, and one scores the level 30, then all this does is avoid a score of 69 instead of 75. The end goal isn't to get rid of their opinion, but to avoid it from negatively effecting placement if it's too much of an outlier.
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Re: Super Community Contest

Postby Unidentified » Fri Jul 28, 2017 9:35 am

Zha Hong Lang wrote:
JupiHornet wrote:That's not a good idea. The whole point of judges is to have different opinions
Yet people use the truncated mean all the time for judging, especially in sports. Someone even suggested it for maglx3 if they had enough judges.

This doesn't mean that the judges' reviews shouldn't be mentioned if they hit the high or low barrier, but just that their score would not be used in the final mean. If six judges score a level 70-80, and one scores the level 30, then all this does is avoid a score of 69 instead of 75. The end goal isn't to get rid of their opinion, but to avoid it from negatively effecting placement if it's too much of an outlier.
In other words, it prevents the Quill Factor


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