Based on the opinions of those that I have asked to test the level I made, I have mixed feelings about it. More of a "7/10" average and not even in the top ten. Either the entire competition is harsh (A lot of good levels) or they are messing with me when I ask. I am nervous because of this. Good luck to all who participated.
MECHDRAGON777 wrote:Based on the opinions of those that I have asked to test the level I made, I have mixed feelings about it. More of a "7/10" average and not even in the top ten. Either the entire competition is harsh (A lot of good levels) or they are messing with me when I ask. I am nervous because of this. Good luck to all who participated.
Then again, an average of mostly 7/10s out of 47 levels would be technically better than an average of a 6.2/10 out of 83 levels.
I mean sure if the levels are that good it can become quite harsh, but since it doesn't seem to be all of them, this actually not only scares us, but possibly a couple of other participants as well.
Then again, there haven't been any mentions of any bad levels yet so I guess it's just the intensity of hope that we made them good with long going effort.
ivanmegafanboy wrote:I wonder if getting a low place in the contest would mean anything if the competition is that hard. Would that event be such a hard blow to the self esteem of someone?
I don't know about other people, but for every single community contest I've entered, I never really expected to get in the top 50%. I've always just submitted a level that I thought would be fun to play through in the inevitable Tower of Biased episode.
Blasphemy! How dare you both! My respect for y'all just went down a major amount.
Also, Valterri, while AM2R's soundtrack is not perfect, how can you say that it's organic, atmospheric tracks should have sounded more like your electronic beep-boops? M2/AM2R takes place on a world dominated by nature, so why in the heck do you use so many artificial-sounding instruments for your tracks?
Bad level afoot? Well, there was bound to be a dud in there somewhere. That said, if the level quality has been consistently good this time as we've been lead to believe then a dud in there is gonna be a SERIOUS dud.
I'm like Sans in a way. Just replace the puns with witty banter and remove the crippling depression.
=Contest Results in Order of Participation=
SVLC 2016: 17th/42 (Simple Wood Level - 6.07)
Downwards Level Contest: 6th/6 (*I don't remember the level name or score.) (Currently my greatest failure as a level designer.)
Super Community Contest: ?th/46 (Rhedoht Woods) (Disqualified for broken submission. RIP me. =\)
Also oooooh boy I think I just played one of the worst level I've ever had the displeasure of playing.
Good golly, I get seriously bad vibes when a level is considered one of the worst.
Welp, there goes the smbx community's level design again...
This contest is truly unique. It contains some of the best levels I've seen, but also some of the worst. I wouldn't think so negatively about the community's design as a whole...
The wall on which the prophets wrote
Is cracking at the seams
Upon the instruments of death
The sunlight brightly gleams
When every man is torn apart
With nightmares and with dreams
Will no one lay the laurel wreath
When silence drowns the screams