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Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Fri Jun 01, 2018 10:55 pm
by PixelPest
Enjl wrote:
Fri Jun 01, 2018 11:00 am
Can you take the left one as a scenery object that gets replaced with the level icon (right) when the level tile is unlocked?
Image

Edit: oops I just remembered this should be PM'd... OOPS.
Yep that's 100% doable

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Fri Jun 01, 2018 10:59 pm
by 7NameSam
can we submit overworld graphics for ASLC and SCC levels?

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 02, 2018 12:40 am
by MECHDRAGON777
7NameSam wrote:
Fri Jun 01, 2018 10:59 pm
can we submit overworld graphics for ASLC and SCC levels?
I actually forgot this episode is both Super Community Contest and All Stars Level Contest, but why not throw Community Contest 12 in there as well then?

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 02, 2018 6:23 am
by 55jedat555
So, do the sceneries have to be sprite-swaps of already existing graphics or can I make a new one that would be drawn in with lua? I'm thinking about making a lakitu that would circle around the level icon, like the one that exists in SMW.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 02, 2018 7:52 am
by PixelPest
7NameSam wrote:
Fri Jun 01, 2018 10:59 pm
can we submit overworld graphics for ASLC and SCC levels?
No, just for ASLC.
55jedat555 wrote:
Sat Jun 02, 2018 6:23 am
So, do the sceneries have to be sprite-swaps of already existing graphics or can I make a new one that would be drawn in with lua? I'm thinking about making a lakitu that would circle around the level icon, like the one that exists in SMW.
I could probably make that work

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Mon Jun 04, 2018 3:39 pm
by litchh
Can't come up with anything suitable :(

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Mon Jun 04, 2018 3:45 pm
by Snowy_Desert
litchh wrote:
Mon Jun 04, 2018 3:39 pm
Can't come up with anything suitable :(


A portal, a glitch? I think that those would fit your level.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Wed Jun 06, 2018 4:45 pm
by MECHDRAGON777
For me, I am terrible at Graphics.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 5:21 am
by 55jedat555
How much time do we have left to send you the graphics? Cause I still have no idea what my level icon could be, other than just a generic SMW level icon.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 8:21 am
by PixelPest
55jedat555 wrote:
Sat Jun 09, 2018 5:21 am
How much time do we have left to send you the graphics? Cause I still have no idea what my level icon could be, other than just a generic SMW level icon.
You have a while. I won't be releasing this until SMBX2-Beta4 comes out and if you're thinking you want to make your own custom icon I can just use a placeholder graphic for now

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 8:27 am
by Enjl
Waiting for beta 4 for an episode entirely composed of levels made for beta 3? Why...? All levels are guaranteed to work on beta 3, and if they work on beta 4 as well that's nice, but given what the levels were designed for that should really only be considered a bonus.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 8:34 am
by PixelPest
Enjl wrote:
Sat Jun 09, 2018 8:27 am
Waiting for beta 4 for an episode entirely composed of levels made for beta 3? Why...?
Map stuff and hub stuff

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 8:37 am
by Enjl
PixelPest wrote:
Sat Jun 09, 2018 8:34 am
Enjl wrote:
Sat Jun 09, 2018 8:27 am
Waiting for beta 4 for an episode entirely composed of levels made for beta 3? Why...?
Map stuff and hub stuff
I'm really having problems thinking of anything in regards to that which would warrant a delay.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 11:39 am
by MECHDRAGON777
I mean, I think my level was designed for Beta 4, because of the Blue Switch Palace Blocks I used, but besides that (and the failed blue switch attempt as a bonus,) I do not think any level was made for Beta 4 specificity.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Sat Jun 09, 2018 6:46 pm
by The0x539
how do you use a switch palace in a singleton level what

how do you use palace switch blocks without access to beta 4 (when the contest took place prior to the blocks even being added) what

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Mon Jun 11, 2018 11:22 pm
by MECHDRAGON777
The0x539 wrote:
Sat Jun 09, 2018 6:46 pm
how do you use a switch palace in a singleton level what

how do you use palace switch blocks without access to beta 4 (when the contest took place prior to the blocks even being added) what
I used a level from my episode in the contest and my episode used World Map Switch Palaces. I did them with events and layers as well as a lua global variable, but that was removed due to the contest not allowing a world map/luaworld.lua. That actually made it a pain to submit.

Re: SMBX All-Stars Level Contest (Graphics for the Episode!)

Posted: Tue Jun 12, 2018 6:49 am
by Enjl
Reminder that episode levels often don't make for very impressive contest levels due to how they interlink with various components of the rest of the episode.

Re: SMBX All-Stars Level Contest (Want to Help With the World Map?)

Posted: Sun Jul 01, 2018 5:40 pm
by PixelPest
If anyone is interested please let me know. Even a relatively barebones map just to get the levels released is a lot of work and I'm looking for some help in putting it together

Re: SMBX All-Stars Level Contest (Want to Help With the World Map?)

Posted: Sun Jul 01, 2018 5:45 pm
by chuckster
PixelPest wrote:
Sun Jul 01, 2018 5:40 pm
If anyone is interested please let me know. Even a relatively barebones map just to get the levels released is a lot of work and I'm looking for some help in putting it together
Looking for a world map eh?

What style? How big? Level count?

Re: SMBX All-Stars Level Contest (Want to Help With the World Map?)

Posted: Sun Jul 01, 2018 5:49 pm
by PixelPest
TheLoafLord wrote:
Sun Jul 01, 2018 5:45 pm
PixelPest wrote:
Sun Jul 01, 2018 5:40 pm
If anyone is interested please let me know. Even a relatively barebones map just to get the levels released is a lot of work and I'm looking for some help in putting it together
Looking for a world map eh?

What style? How big? Level count?
To fit SCC+ASLC levels