Level Contest 7 - Topic 2 - THE WINNER

Official community level contests.
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Cheez
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Cheez » Mon May 19, 2014 3:41 pm

Chad wrote:The only way to completely avoid this problem would be to design a level so that there's nothing for the shell to bounce off of ever, except perhaps walls inside pits. That would skyrocket the amount of limitations placed on designers of any kind of level, and all for something easily preventable by the player.

It's common sense that if you send a shell speeding ahead of you, there's a strong likelihood that it's going to bounce back. While it can be difficult to dodge depending on slopes and whatnot, that's something you have to try and be ready for if you're going to take the risk. It's only one hit of damage in the end, and it happened because something went wrong that you as the player initiated yourself.

For the most part, I agree. I don't tend to view kicking a koopa shell as inherently risky or dangerous though, and if there are lots of low ceilings around, it becomes a little bit more questionable to let players set themselves up for a trap if they're feeling carefree. Even then though, it still shouldn't be anything more than a minor nitpick, and I'm going to give castlewars the benefit of the doubt here and assume/hope that's what it was.
(like I said though, depending on the layout, it might not even be such a minor flaw in the first place.)

Chad wrote:
Cheez wrote:Yeah, it really depends on the layout of the level. Sure, you have to kick a shell to get it moving, but you also have to kick a shell to use it as a weapon. It's not really nice for a level to punish people who like to use shells as weapons.

The level isn't really punishing the player, it just happens to have Koopa shells, slopes, and walls at the same time. You don't have to kick it to use it as a weapon; you can avoid the risk entirely by running with a shell in your hand, then colliding with an enemy to cancel both it and the shell out. You can also hit a block on the ground without kicking it by holding the shell partway inside of it and letting go.


booooring~ (you are right, though, I just prefer sending them off instead sometimes. Just playstyle differences, I guess, and the situations where I'd count a rebounding shell's trajectory as a flaw in someone's level are extremely rare)

...It's fine to go a little off-topic, right? I like discussing things.

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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Tango » Mon May 19, 2014 9:56 pm

Congratulations for the winners! Mainly to Aces!
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Djuka995 » Tue May 20, 2014 10:26 am

I was just wondering, because I'm not informed about it, when is the episode coming out? Is any date confirmed for the release or you guys are unsure when it's gonna be finished?

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Valtteri
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Valtteri » Tue May 20, 2014 10:27 am

Djuka995 wrote:I was just wondering, because I'm not informed about it, when is the episode coming out? Is any date confirmed for the release or you guys are unsure when it's gonna be finished?

31st of May according to Quill.
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Imaynotbehere4long » Tue May 20, 2014 12:52 pm

Firespike33 wrote:What I’m getting to is that it’s creepy, and I’m taking a point off.

Firespike33 wrote:I wasn't in love with this effect, but you get points for originality and creepiness.


Please reconcile these two statements.

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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Getlucky12341 » Tue May 20, 2014 4:32 pm

Valtteri wrote:
Djuka995 wrote:I was just wondering, because I'm not informed about it, when is the episode coming out? Is any date confirmed for the release or you guys are unsure when it's gonna be finished?

31st of May according to Quill.

That's tonight!
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Firespike33 » Wed May 21, 2014 4:08 pm

Imaynotbehere4long wrote:
Firespike33 wrote:What I’m getting to is that it’s creepy, and I’m taking a point off.

Firespike33 wrote:I wasn't in love with this effect, but you get points for originality and creepiness.


Please reconcile these two statements.

Sincerely,
Imaynotbehere4long

...
Firespike33 wrote:As I play this level, I am reminded of the emptiness of the human soul, and of the entire universe. The music and almost surreal backgrounds remind us of the vastness of the universe and fragility of our existence. The pettiness of things that we cling to make us forget that ultimately, we journey through life alone. What I’m getting to is that it’s creepy, and I’m taking a point off.

That part of the review wasn't exactly serious.

I think Dragon Ball is a pretty cool guy. Eh shoots lazers and doesn't afraid of anything.

Also known as Jack33 and Bob-ombs.


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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby SMBXxer » Thu May 22, 2014 3:22 pm

Gee, wonder if this topic will get 100 pages...?
Might be working on an episode maybe.



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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby glitch4 » Thu May 22, 2014 3:42 pm

SMBXxer wrote:Gee, wonder if this topic will get 100 pages...?


Thread will be locked after releasing episode called bias 6, where the crappy levels and the best ones are kept there.

this is going to be fun.

also I'm posting like this.
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Valtteri » Thu May 22, 2014 3:45 pm

SMBXxer wrote:Gee, wonder if this topic will get 100 pages...?

Don't make remarks like this as they don't contribute to anything.
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby SMBXxer » Thu May 22, 2014 6:08 pm

Valtteri wrote:
SMBXxer wrote:Gee, wonder if this topic will get 100 pages...?

Don't make remarks like this as they don't contribute to anything.

Could've been a little nicer...
Might be working on an episode maybe.



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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby SnifitGuy » Thu May 22, 2014 11:17 pm

SMBXxer wrote:
Valtteri wrote:
SMBXxer wrote:Gee, wonder if this topic will get 100 pages...?

Don't make remarks like this as they don't contribute to anything.

Could've been a little nicer...

It's just his responsibility as an administrator.

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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby SMBXxer » Thu May 22, 2014 11:37 pm

SnifitGuy wrote:It's just his job as an Administrator.

Well, yeah but this topic is also pretty useless now too.
Might be working on an episode maybe.



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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Mabel » Fri May 23, 2014 12:56 am

yeah but did that response really needed to be posted?
Like, does it really matter...?
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby HeroLinik » Fri May 23, 2014 4:06 am

SMBXxer wrote:
SnifitGuy wrote:It's just his job as an Administrator.

Well, yeah but this topic is also pretty useless now too.

The topic isn't useless. ToB6 hasn't been released yet, so this topic will become an official one for ToB6 when it goes out.
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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Darkonius Mavakar » Fri May 23, 2014 9:57 am

Woah the new tower biased.is sure amazing! the place for the winner levels is awesome, and such a plot twist!!!!!!!!!!!!!!!!!!!!

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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby SMBXxer » Fri May 23, 2014 5:45 pm

castlewars wrote:
SMBXxer wrote:
SnifitGuy wrote:It's just his job as an Administrator.

Well, yeah but this topic is also pretty useless now too.

The topic isn't useless. ToB6 hasn't been released yet, so this topic will become an official one for ToB6 when it goes out.

I don't think this will become the ToB6 thread, there's already too many posts here. It would be confusing.
Might be working on an episode maybe.



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Re: Level Contest 7 - Topic 2 - THE WINNER

Postby Shadow Yoshi » Sun May 25, 2014 11:58 am

Tower of Biased 6 will get its own episode topic once it's released.

Locking and archiving this.


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