Mafia Role Database (Through M44)

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ShadowStarX
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Mafia Role Database (Through M44)

Postby ShadowStarX » Fri Oct 24, 2014 4:24 pm

originally posted by FallingSnow

With each passing game, more and more roles have been created. To help keep track of all of them for new and veteran players alike, we present:

The Mafia Role Database
Scroll through the roles below to learn about each and every one.
Use Ctrl+F to search quickly for a specific role!

This is intended to give a brief summary of each of the roles and their general ability. The roles are sometimes themed in specific games, but these are the general roles and official names.

I've decided to make a role database with more categories and added like 5 or 6 new roles as well.

Town Vanilla and Recruits
Spoiler: show
Backup Access Account - May inherit a dead player's night abilities.
Balance suggestions: May only be able to do this once (may be accomplished by actually transforming this role into the target role.
Other names: Graverobber
Origin: M27
Most recent appearance: M42

Deputy - Assumes the Sheriff's role upon the Sheriff's death.
Balance suggestions:
Other names:
Origin: M5
Most recent appearance: M44

Equipped Human - Starts the game with one potion he/she can throw at any time. If it hits a wolf, he/she dies.
Balance suggestions: If mutliple Humans throw a potion at night, only one will hit its target.
Other names:
Origin: M21
Most recent appearance: M21

Freemason - A townsperson who has contact with the other freemason.
Balance suggestions: Usually has a unique or anti-town cardflip color. May also own a cooperative ability.
Other names: Mason, Intellect, Lover
Origin: M12
Most recent appearance: M44

Miller - A regular townsperson with a different cardflip color.
Balance suggestions: Usually thinks they're a regular townsperson
Other names: Millwright, Suspicious Townsperson
Origin: M1
Most recent appearance: M44

Nurse - Assumes the Doctor's role once the Doctor dies.
Balance suggestions: May only be able to self-heal once.
Other names:
Origin: M7
Most recent appearance: M40

Sidekick - Assumes the Vigilante's role once the Vigilante dies.
Balance suggestions: May cardflip green or red.
Other names:
Origin: M35
Most recent appearance: M35

Townsperson - No special abilities.
Balance suggestions:
Other names: Townie, Citizen, Human, Passenger
Origin: M1
Most recent appearance: M44

Zerovoter - Lynchvotes don't count.
Balance suggestions: Usually isn't aware of this and thinks he's a normal Townsperson.
Other names:
Origin: M17
Most recent appearance: M17
Town Passive (non-visiting or automatic abilities)
Spoiler: show
Doublevoter - Lynchvotes count doubled.
Balance suggestions: May also win ties.
Other names: Politician
Origin: M2
Most recent appearance: M25

Journalist - May add a message to the start of a phase transition message.
Balance suggestions: Usually there is also a Propagandist.
Other names: Town Crier
Origin: M6
Most recent appearance: M38

Lieutenant - Can choose during the night to host a second lynching during the day where a second player gets lynched alongside the first.
Balance suggestions: May only be able to do this once throughout the whole game.
Other names: Executioner
Origin: M15
Most recent appearance: M39

Mortician - Performs autopsies on dead players, causing the game to use a roleflip mechanic in place of standard cardflips.
Balance suggestions: Usually has a unique cardflip color.
Other names:
Origin: M37
Most recent appearance: M37

Necromancer - May post in the thread once after dying.
Balance suggestions: Usually can't vote in this post.
Other names: Medium
Origin: M32
Most recent appearance: M41

Nightrider - Immune to nightkills.
Balance suggestions: Sometimes this only works a single time. Alternatively, the player has to choose when he wants to get protected and can only do this a limited amount of time. Alternatively, this role can have an anti-town cardflip color.
Other names: Survivor, Bulletproof, Ghost
Origin: M3 (faction)
Most recent appearance: M41

Operator - Immune to lynches.
Balance suggestions:
Other names:
Origin: M3 (faction)
Most recent appearance: M3 (faction)

Veteran - May choose to go alert each night and kill any players who visit him.
Balance suggestions: The Veteran is usually limited in the amount of alerts he may use.
Other names: Commuter, Covert Op
Origin: M4
Most recent appearance: M38

Warlord - May cry out and allow every player to use their abilities twice the following night.
Balance suggestions: May only use his ability once.
Other names:
Origin: M8
Most recent appearance: M8
Town Investigative
Spoiler: show
Dissector - May perform autopsy on a dead player and learn their exact role.
Balance suggestions: May also identify the role of players who cardflipped black upon death. Sometimes, this role might be a daytime ability.
Other names:
Origin: M39
Most recent appearance: M44

Eager Reader - May visit a player every night to learn of their Last Will.
Balance suggestions:
Other names:
Origin: M19
Most recent appearance: M19

Eavesdropper - May listen to a player's conversations and receive any host PMs the targeted player receives.
Balance suggestions: Sometimes he can receive every action the player took.
Other names:
Origin: M14
Most recent appearance: M14

Item Detective - May target a user every night and find out which items they own.
Balance suggestions:
Other names:
Origin: M23
Most recent appearance: M23

Lookout - May watch a player to see who the targeted player visits or who visits the targeted player that night (if anyone).
Balance suggestions: Night Officer
Other names:
Origin: M5
Most recent appearance: M38

Sheriff - May inspect a player each night to learn their color.
Balance suggestions: May also sometimes learn their role
Other names: Captain, Inspector, Detective, Cop, Seer
Origin: M1
Most recent appearance: M44
Town Protective
Spoiler: show
Bodyguard - May protect one player each night, taking the bullet for their target if the target is to be killed.
Balance suggestions: The Bodyguard will sometimes take the killer down with them as well.
Other names:
Origin: M3 (Faction)
Most recent appearance: M41

Doctor - May heal a player each night, preventing them from death.
Balance suggestions: Can usually self-heal only once to prevent self-immortality.
Other names: Medic
Origin: M1
Most recent appearance: M44

Firefighter - Nullifies the Arsonist's ability if he/she visits the same player as the Arsonist.
Balance suggestions: May sometimes choose who the Volunteer Firefighters are.
Other names: Volunteer Firefighter
Origin: M5
Most recent appearance: M5

Jailkeeper - May keep a user from dying overnight with the expense of the target being unable to do anything.
Balance suggestions: May protect the target from all night abilities in addition to just killing abilities.
Other names: Jailer
Origin: M11
Most recent appearance: M38

Janitor - May clean a player and restore a player to their original color.
Balance suggestions:
Other names:
Origin: (M4)
Most recent appearance:

Priest - May bless a player and make that player immune to all abilities used on him for that night. The blessed player is not immune to death.
Balance suggestions:
Other names: Rolestopper
Origin: M8
Most recent appearance: M41
Town Support and Offensive
Spoiler: show
Dancer - May target a player each night and allow them to use their ability twice.
Balance suggestions: Can't target self.
Other names: Assistant
Origin: M9
Most recent appearance: M41

Escort - May distract one player each night and prevent his/her ability from activating.
Balance suggestions:
Other names: Hooker, Prostitute
Origin: M7
Most recent appearance: M38

Friendly Neighbor - May reveal his role to one player every night.
Balance suggestions: The number of uses of his ability may be limited. May be unable to speak the next day after revealing to someone.
Other names: Mayor
Origin: M18
Most recent appearance: M38

Gunsmith - May give a user a gun each night.
Balance suggestions:
Other names: Munitionist
Origin: M11
Most recent appearance: M23

Hippie - May block one player from voting on the next day.
Balance suggestions:
Other names:
Origin: M30
Most recent appearance: M30

Penguin - May waddle over to another player each night and tell them a secret about the game involving another party of player. If two penguins waddle to each other, all abilities that night will blocked.
Balance suggestions:
Other names:
Origin: M8
Most recent appearance: M33

Saint - Can revive a dead player at the cost of his own life.
Balance suggestions: Currently, using this role is forbidden.
Other names:
Origin: -
Most recent appearance: -

Scientist - Can bring a dead player back to life once throughout the entire game.
Balance suggestions: Currently, this role is also forbidden.
Other names: Reviver
Origin: M15
Most recent appearance: M15

Shopkeeper - Can give an item to a player each night.
Balance suggestions: Usually can only give out one item at once or has a limited amount of items that he can give out.
Other names: Merchant, Santa
Origin: M33
Most recent appearance: M33

Vigilante - May kill a player each night.
Balance suggestions: Sometimes the Vigilante loses his power after killing an innocent for a day/night cycle or the rest of the game or dies instantly. May also cardflip red upon killing an innocent.
Other names: Bounty Hunter, Agent
Origin: M1
Most recent appearance: M44

Weapon Master - May upgrade a player's role each night. Powers are passed onto a specified heir when the initial Weapon Master dies.
Balance suggestions: May be forced to use ability at the risk of it being passed onto the heir automatically.
Other names:
Origin: M26
Most recent appearance: M26
Mafia Passive and Vanilla
Spoiler: show
Charismatic Mafioso - Lynchvotes count doubled.
Balance suggestions:
Other names: Juror
Origin: M15
Most recent appearance: M28

Cloaker - May change color once throughout the game.
Balance suggestions:
Other names: Morpher, Forger
Origin: M9
Most recent appearance: M15

Godfather - A Member of the Mafia who cardflips another color upon death or inspection.
Balance suggestions: Sometimes the Godfather will only cardflip green for the first cardflip and will appear red after that point.
Other names: Bartender
Origin: M2
Most recent appearance: M44

Mafioso - The generic member of the mafia. Each night, Mafiosi discuss who to kill and select one member of the opposing teams.
Balance suggestions: There should be about 1 Mafioso for each 5 Townies or people of the other parties.
Other names: Traitor, Werewolf, Goon
Origin: M1
Most recent appearance: M44

Propagandist - May add a message to the start of a phase transition message.
Balance suggestions: Can't fake kill messages.
Other names:
Origin: M6
Most recent appearance: M38

Retired Hitman - May choose to go alert each night and kill any players who visit him.
Balance suggestions: The Veteran is usually limited in the amount of alerts he may use.
Other names:
Origin: M30
Most recent appearance: M38

Reverser - If any power role targets him, their power will instead get used on themselves.
Balance suggestions: Normally used for an otherwise fairly weak Mafia party. Alternatively, the usability of the power may be limited in some way.
Other names:
Origin: M18
Most recent appearance: M18

Vengeful Mafioso - A Mafioso who may take the player who nightkilled him down with with him.
Balance suggestions: Alternatively, he might also be able to take down one of the players who lynched him.
Other names: Human Bomb
Origin: M2
Most recent appearance: M44

Wraith - May survive death a single time.
Balance suggestions: Might have permanent nightkill-immunity. Alternatively, they may have a set amount of self-protections.
Other names: Traitor Leader, Poacher
Origin: M8
Most recent appearance: M42
Mafia Support and Investigative
Spoiler: show
Brewer - May offer a drink to a player, postponing the target player's ability until the following night.
Balance suggestions:
Other names:
Origin:
Most recent appearance:

Captor - Can take someone hostage every night, roleblocking and inspecting them at the same time.
Balance suggestions: Can only target the same player once.
Other names: Kidnapper
Origin: M39
Most recent appearance: M39

Consigliere - May inspect a player each night to learn of their color.
Balance suggestions:
Other names: Stalker, Agent
Origin: M3 (Faction)
Most recent appearance: M36

Consort - May distract one player each night and prevent his/her ability from activating.
Balance suggestions:
Other names: Hooker, Roleblocker
Origin: M4
Most recent appearance: M42

Eavesdropper - May listen to a player's conversations and receive any host PMs the targeted player receives.
Balance suggestions: This role is currently considered weak due to private communication mostly being done over Discord.
Other names:
Origin: M10
Most recent appearance: M37

Interceptor - May take the gun of a user if the Gunsmith gives them the gun the same night.
Balance suggestions:
Other names:
Origin: M11
Most recent appearance: M11

Silencer - May target a player each night and prevent that player from speaking the next day. If the player speaks, he/she will die instantly.
Balance suggestions: The target may be able to talk, but only say one specific phrase (such as "I was silenced" or similar).
Other names: Blackmailer, Earth Spirit (protects the target from the death), Ice Spirit (the last voter will die with the target)
Origin:
Most recent appearance: M42

Spy - May watch a player to see who the target player visits or who visits the targeted player that night (if anyone).
Balance suggestions:
Other names: Stalker (learns if they used an ability)
Origin: M7
Most recent appearance: M32

Thief - May target a player every night and steal his items.
Balance suggestions: He can only steal one item that's randomly chosen
Other names:
Origin: M23
Most recent appearance: M23

Yakuza - May select a player that will then permanently become a Mafioso.
Balance suggestions: Sometimes the converted player keeps his previous powers or the ability is more restricted by only allowing the ability to get used upon the Yakuza's death.
Other names: Traitor Leader
Origin: M19
Most recent appearance: M19
Mafia Distractive and Offensive
Spoiler: show
Assassin - May kill a player each night independent of the Mafia's choice.
Balance suggestions: Usually only able to do this on certain nights.
Other names:
Origin: M3 (Faction)
Most recent appearance: M37

Attorney - Can target a player to control their lynchvote the following day.
Balance suggestions: Sometimes, the Attorney can only nullify the lynch.
Other names:
Origin: M31
Most recent appearance: M32

Butcher - May behead the player the Mafia chooses to kill. If the Butcher does this, the death of the player will not be revealed the next day.
Balance suggestions: Usually only able to do this once. The death will also be announced but the town won't know who died and what color they had.
Other names: Strongman
Origin: M8
Most recent appearance: M35

Disguiser - Can disguise himself as one player each night, taking on the target's cardflip color if inspected on the same night.
Balance suggestions: May still cardflip red upon death.
Other names: Actress
Origin: M33
Most recent appearance: M40

Doublespeaker - May fake votes in the thread by secretly voting via ballot box.
Balance suggestions:
Other names:
Origin: M30
Most recent appearance: M42

Driver - May switch the night actions committed on two users.
Balance suggestions: May not be able to drive fellow mafiosi.
Other names: Swapper
Origin: M11
Most recent appearance: M38

Forger - May forge a player's Last Will. The fake Last Will will get revealed instead of the real one upon the player's death.
Balance suggestions:
Other names:
Origin: M19
Most recent appearance: M19

Hangman - May swap the victim of the lynch during the day. Can't swap his teammates.
Balance suggestions: Usually can only do this once or twice throughout the game.
Other names:
Origin: -
Most recent appearance: -

Kamikaze - Can bomb one player during the night, killing herself as well as the target. This ignores any kind of protection on the target.
Balance suggestions: Sometimes, the kamikaze can take down the visitors of him and the target as well.
Other names: Suicide Bomber
Origin:
Most recent appearance: M42

Saboteur - May cause a user to kill themself with their own gun if they have their gun drawn.
Balance suggestions:
Other names:
Origin: M11
Most recent appearance: M11
Painting roles: show
Artistic Mafioso - May change a player's color for the following day and night phase.
Balance suggestions: Should only be a full-extent player if there isn't a miller nor a godfather. Alternatively, he can only paint a certain amount of times.
Other names:
Origin: M6
Most recent appearance: M20

Janitor - May clean a player and make the cardflip black for the following day and night phase.
Balance suggestions: Usually can only do this once or twice throughout the game.
Other names:
Origin: M4
Most recent appearance: M12

Lawyer - May paint one of his allies green every night for the following day and night phase.
Balance suggestions: Usually he cannot paint himself.
Other names:
Origin: M17
Most recent appearance: M17

Thug - May paint one of his opponents red every night for the following day and night phase.
Balance suggestions:
Other names:
Origin:
Most recent appearance: M36
Independents
Spoiler: show
Arsonist - May burn down a player's house each night and kill the target player and every player who visited the target player.
Balance Suggestions:
Other Names:
Origin: M5
Most Recent Appearance: M5

Arsonist - May spill gasoline on a player's house each night. Alternatively, can light all the houses that have been doused in gasoline on fire at once, killing all doused players and ignoring protection from night immunity and other protective roles.
Balance Suggestions: May be immune to night kills. Doused players may also inspect as orange, making it more difficult to deduce the Arsonist's identity.
Other Names:
Origin: M38
Most Recent Appearance: M38

Fool - This player's goal is to get lynched.
Balance Suggestions:
Other Names: Jester
Origin: M4
Most Recent Appearance: M23

Jester - Can kill a player that didn't vote for him the previous day on every night.
Balance Suggestions:
Other Names:
Origin: M7
Most Recent Appearance: M7

Saboteur - May place a mine on a player each night. If a player visits the targeted player the next night, both players will die.
Balance Suggestions: Bombs may explode after a set cooldown.
Other Names: Goblin Trickster, Specialist(May place two bombs with independent cooldowns)
Origin: M8
Most Recent Appearance: M20

Serial Killer - May kill a player of his choosing each night.
Balance Suggestions: Usually has nightkill-immunity. Sometimes though, he kills his visitors. Might also have an additional ability.
Other Names:
Origin: M2
Most Recent Appearance: M38

Soul Salesman - May kill a player of his choosing each night. When he kills someone, he'll receive their souls. Can use an ability during the night as well. The strength of the ability they use increases by the amount of souls they use up.
Balance Suggestions: Usually has nightkill-immunity. Can't use the Vigilante's ability to kill for a second kill.
Other Names:
Origin: M35
Most Recent Appearance: M35

Voodoo Lady - May visit a player each night and cast a spell on a word. If the targeted player says that word or makes a spelling error the following day, he/she will die.
Balance Suggestions: May not pick articles such as "a"/"an"/"the" or pronouns such as "he"/"she"/"they"/"it". May have a certain minimum word length for banned words.
Other Names: Grammar Nazi (Sided with the Mafia, kills via grammar errors)
Origin: M8
Most Recent Apearance: M26
Cultists
Spoiler: show
Cult Leader - A third party that may recruit other players to their cult during the night, changing their alignment. The cult's goal is to recruit all living players to the cult.
Balance Suggestions: May only be able to recruit a specific set of roles, or only on certain nights. Recruited cultists may or may not keep their abilities.
Other Names: Vampire
Origin: M6
Most Recent Appearance: M36

Healer - May heal a player each night, preventing them from death.
Balance Suggestions: Can usually only heal himself a single time to prevent self-immortality by healing each night.
Other Names:
Origin: M3 (Faction)
Most Recent Appearance: M3 (Faction)

Infectious Wolf - May bite a player every night, turning them into a Wolf.
Balance Suggestions: Only the original Infectious Wolf can bite.
Other Names: Cultist
Origin: M21
Most Recent Appearance: M23

Monk - May paint a player purple.
Balance Suggestions: Sometimes the painted players join the Monk's team. Other times, they are only purple for cardflips.
Other Names: Rioter, Anti-Rioter
Origin: M3 (Faction)
Most Recent Appearance: M6

Warlord - May kill a player every night. If the kill fails, they will recruit their target instead.
Balance Suggestions: Usually also has nightkill-immunity. There are usually some roles that can't be recruited or will lose their ability when recruited.
Other Names: Conqueror
Origin: M39
Most Recent Apearance: M39
Glossary
(extra terms that apply to common roles)
Spoiler: show
Visit: Visitation refers to the act of targeting a player during the night. Most games only allow visitation by roles with night abilities, but some games require all players, including townspeople, to visit someone each night (these games usually involve visitation-based roles such as the Lookout and Arsonist.
Gun: A "gun" is a single use night kill awarded by some roles' night powers.
Painting: This refers to the changing of another player's cardflip cover, usually covertly. Painting is often temporary.
Host PM: Host PMs are PMs received by players from the host for official game-related concerns. The results of a sheriff's inspection are a common host PM.
EDIT 2017.08.09:
Updated roles that were used in M41 with the exclusion of 2 roles. (sadly I couldn't find any names for the Dark Shaman and the Sniper that would make sense)

[center]Roles may be tweaked to your liking, future hosts![/center]
Last edited by ShadowStarX on Sun Oct 15, 2017 5:51 am, edited 29 times in total.
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FallingSnow
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Re: Mafia Role Database (Through M5)

Postby FallingSnow » Fri Oct 24, 2014 4:25 pm

Reserved.

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Nien
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Re: Mafia Role Database (Through M5)

Postby Nien » Fri Oct 24, 2014 7:21 pm

FallingSnow wrote:Reserved.
no

Ontopic: you should grab all the roles and sort them by color, it'll be even better if you put them in their spoilers

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Re: Mafia Role Database (Through M7)

Postby krazykat » Fri Oct 24, 2014 10:21 pm

If you wanted, I could rewrite this so it includes everything we need in it since right now it's a bit sloppy.

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FallingSnow
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Re: Mafia Role Database (Through M7)

Postby FallingSnow » Fri Oct 24, 2014 11:06 pm

krazykat wrote:If you wanted, I could rewrite this so it includes everything we need in it since right now it's a bit sloppy.
Not like you could've said what your issue with it is or anything given it's a WIP anyway.
Nien wrote:Ontopic: you should grab all the roles and sort them by color, it'll be even better if you put them in their spoilers
I don't want to sort by color because there are a lot of roles that can fit under multiple colors. If anything, that would make it more difficult to find certain roles. They're alphabetical currently.

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krazykat
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Re: Mafia Role Database (Through M7)

Postby krazykat » Fri Oct 24, 2014 11:11 pm

FallingSnow wrote:
krazykat wrote:If you wanted, I could rewrite this so it includes everything we need in it since right now it's a bit sloppy.
Not like you could've said what your issue with it is or anything given it's a WIP anyway.
It's mostly stuff that is hard to put into words, but I'm still up for the offer if you'd like.

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Re: Mafia Role Database (Through M7)

Postby Anphiba » Tue Nov 11, 2014 10:13 pm

If I submit a mafia game, I would like to tweak a role.
It would be the Serial Killer.
I would nerf his role a bit.
Instead of an Auto-kill each night, I would like him to only have a %50 chance of killing someone, and a %50 chance of blocking their role for a day + blocking their lynch voting for a day.
Is that allowed?
I don't know how far you are allowed to go with the tweaking.
I support:
Spoiler: show
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Spoiler: show
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krazykat
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Re: Mafia Role Database (Through M7)

Postby krazykat » Tue Nov 11, 2014 10:14 pm

Anphiba wrote:If I submit a mafia game, I would like to tweak a role.
It would be the Serial Killer.
I would nerf his role a bit.
Instead of an Auto-kill each night, I would like him to only have a %50 chance of killing someone, and a %50 chance of blocking their role for a day + blocking their lynch voting for a day.
Is that allowed?
I don't know how far you are allowed to go with the tweaking.
You can do whatever you want.

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Re: Mafia Role Database (Through M7)

Postby Zeldamaster12 » Tue Nov 11, 2014 10:27 pm

Shouldn't this be updated up to M9, anyways?
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Re: Mafia Role Database (Through M7)

Postby FallingSnow » Tue Nov 11, 2014 10:40 pm

I'll update it soon. I want to reorganize some stuff.

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Re: Mafia Role Database (Through M7)

Postby HeroOfRhyme » Sat Nov 15, 2014 2:44 am

I have a few new roles in my own game. Just incase it gets picked, which I hope it will.

I have the Gangster role, and the Smuggler role, Stalker role and the Thief as well.
[08:20:23] <SleepyKitty> AeroMatter, typing /ignore *!*@* will let you block curtain people CTCP'ing you
[08:20:32] <SleepyKitty> so for an example
[08:20:36] <Marinite> curtain
[08:20:40] <Apex> curtain
[08:20:43] <AeroMatter> curtain

Join this fancy new mafia board if youre interested in playing with others!

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Re: Mafia Role Database (Through M7)

Postby Magna » Sat Nov 15, 2014 10:36 am

Gohan wrote:I have a few new roles in my own game. Just incase it gets picked, which I hope it will.

I have the Gangster role, and the Smuggler role, Stalker role and the Thief as well.
Roles won't be added unless they are part of an official game. To do that you have to win the host-sign-ups.
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Re: Mafia Role Database (Through M7)

Postby HeroOfRhyme » Sat Nov 15, 2014 11:28 am

Magna wrote:
Gohan wrote:I have a few new roles in my own game. Just incase it gets picked, which I hope it will.

I have the Gangster role, and the Smuggler role, Stalker role and the Thief as well.
Roles won't be added unless they are part of an official game. To do that you have to win the host-sign-ups.
Didn't see that did ya? :P
[08:20:23] <SleepyKitty> AeroMatter, typing /ignore *!*@* will let you block curtain people CTCP'ing you
[08:20:32] <SleepyKitty> so for an example
[08:20:36] <Marinite> curtain
[08:20:40] <Apex> curtain
[08:20:43] <AeroMatter> curtain

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Re: Mafia Role Database (Through M10)

Postby FallingSnow » Sat Nov 15, 2014 4:13 pm

Updated for Match 10's roles!

Basic Changelog:
Added roles for matches 8, 9, 10A, and 10B.
Split roles among spoilers for each team.
Added additional roles for those that had previously been under the roll of another affiliation (ex: Assassin was added under Mafia instead of under Vigilante).
Removed team affiliation under each roll.
Added a few balance suggestions to roles.

If you have any further suggestions, be sure to let me know here. :)

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Re: Mafia Role Database (Through M10)

Postby Zeldamaster12 » Sat Nov 15, 2014 9:52 pm

I think you forgot to list the Anti-Rioters from M6.
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Re: Mafia Role Database (Through M10)

Postby Danny » Sun Nov 16, 2014 10:51 pm

Updated list looks good, but I'd like to note that the Captain role from M10B could also have a second lynch vote called as well as being able to inspect each night, you can note that by its name or something if you want.
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Re: Mafia Role Database (Through M10)

Postby FallingSnow » Mon Nov 17, 2014 12:38 am

8bitmushroom wrote:Updated list looks good, but I'd like to note that the Captain role from M10B could also have a second lynch vote called as well as being able to inspect each night, you can note that by its name or something if you want.
Added, thanks. :)

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Re: Mafia Role Database (Through M15)

Postby underFlo » Tue Jun 30, 2015 3:33 pm

Just wanna say that this is, in fact, not dead. So far I've gone through all the games up to M15, I'll continue to edit it later.

Edit: I grew a brain and realised doing them reverse is smarter, so I added M19-M21.

Edit2: Every role until M21 should be in now! Please note I renamed some roles to prevent confusion (for example, the roles for M21 are known as "Infectious Wolf" and "Equipped Human" so they don't get confused with the "normal" Humans and Wolves and for the roles that had really game-specific names like M14, M17 or M19 I made up names that should fit more into a "normal" Mafia environment).
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Re: Mafia Role Database (Through M22)

Postby Paper » Fri Jul 31, 2015 10:29 pm

If the database has been updated through M22, where are the Traitors?
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Re: Mafia Role Database (Through M22)

Postby underFlo » Sat Aug 01, 2015 5:27 am

PaperPlayerX wrote:If the database has been updated through M22, where are the Traitors?
I figured they'd only be different names for a Mafia, but after thinking about it, the Red Traitor is a different role.
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