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Re: MaGL X3 SHOWRUNNER VOTING IS LIVE!

Posted: Wed Mar 29, 2017 8:06 am
by Enjl
Supershroom no matter what elaborate vocabulary you use to describe your "idea", it's still "make a good romp x". Why? You're heavily overestimating the creativity of people who submit to contests. Look at the CCs. 80% of the levels are romps. If people, when not limited, actually tried to be creative, they would've been that in these contests.
Also, your "easier judging" argument is absolute dreck. Pyro already addressed this in codehaus the other day, but judging romps, especially when paired with dozens of other romps, is much, MUCH harder than judging levels that are actually, you know, exciting and creative.

Re: MaGL X3 SHOWRUNNER VOTING IS LIVE!

Posted: Wed Mar 29, 2017 8:46 am
by FireyPaperMario
Supershroom wrote:mine but at this point I don't mind much anymore. The idea may be possible to execute somewhere else.
That I hardly understand. :?

Re: MaGL X3 SHOWRUNNER VOTING IS LIVE!

Posted: Wed Mar 29, 2017 9:48 am
by JupiHornet
Supershroom wrote:If people still need to know:

This was aiming to have an event where everything is run as smoothly as possible.

Easy organization at the start because no signup phase and no need to produce lots of random element assignments like names or musics or w/e. The only harder part is the “checking phase” after the deadline and the “second chance” week, but it can be connected with starting to judge levels already.

Easy designing because people don’t run the risk of overplanning or producing annoyances when they don’t aim to make the most funky thing in the world and instead focus on actual quality.

Easier judging because the levels are expected to not be a tremendous hassle playing (no “if you can’t beat this in three hours then godmode” stuff).

Smoothly playable entrants forming a smoothly playable that would be likely to get a lot more audience than the previous two.

Just because X1 and X2 have been run completely differently and Talkhaus' design philosophy is quite the opposite, doesn't mean this idea would be completely unsuited for its stage.
I'm gonna be honest, to me this comes off as just being lazy and not wanting to put effort into running MaGL X3. This is an insanely huge project that takes planning and organizing, both the contest and the contest episode. Of course it's going to be difficult to manage, there will probably be at least 300 entries! Like I said before, this contest idea is basically just another SMBX Community Contest, which is boring and uninspired for MaGL X. Not all designers aim to make "the most funky thing in the world," either. My MaGL X2 level was fairly simple, but it was close to the upper half of the results. I don't think this episode would gain that much audience either, since all of the levels would be simple "run right and win" levels.
And like Enjl said, it's a lot easier to judge levels that are really good and really bad than levels that just "exist."

Re: MaGL X3 SHOWRUNNER VOTING IS LIVE!

Posted: Wed Mar 29, 2017 11:46 pm
by MECHDRAGON777
I would also have to agree with Enjl that judging levels that exist versus ones that are good/bad is kind of hard.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Sun Apr 09, 2017 3:19 pm
by Horikawa Otane
This is the last day of voting!

Get your votes in everyone!

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Sun Apr 09, 2017 5:26 pm
by Electriking
I hope Mechdragon wins, he has the best proposal IMO, and seems to have the most experience in contest hosting/judging out of the people proposing.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Sun Apr 09, 2017 5:37 pm
by Thehelmetguy1
Preparing hype...
Building train...
Gathering hyped people...
Building first station...
Building final station...
Looking for conductor...
Looking for driver...
Making jokes unfunnier...

Hype train ready.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Sun Apr 09, 2017 5:39 pm
by Witchking666
Lets hope Sturg wins guys, his proposal is simply superior to the others.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Sun Apr 09, 2017 9:08 pm
by Quantix
I like Sturg's entry the most tbh. I think it has enough limitations while giving enough freedom at the same time.

Mechdragon's idea was cool too.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Mon Apr 10, 2017 12:00 pm
by Electriking
When will the results come?

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Mon Apr 10, 2017 12:09 pm
by glitch4
King of Eterity wrote:When will the results come?
Next year, I guess.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Mon Apr 10, 2017 12:23 pm
by Electriking
glitch4 wrote:
King of Eterity wrote:When will the results come?
Next year, I guess.
Why would it take a whole year just to see who won a showrunner vote that was probably only had a few hundred voters AT MOST.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Mon Apr 10, 2017 1:14 pm
by glitch4
King of Eterity wrote:
glitch4 wrote:
King of Eterity wrote:When will the results come?
Next year, I guess.
Why would it take a whole year just to see who won a showrunner vote that was probably only had a few hundred voters AT MOST.
I was just joking, but then I just got a very SERIOUS message from horikawa in private chat minutes ago.
Image

Re: MaGL X3 Showrunner - Stay Tuned for Results!

Posted: Mon Apr 10, 2017 4:25 pm
by Thehelmetguy1
Lmao
Well, I said that in Talkhaus but I will say that here too.
My name is Thg1 and I have many unpopular opinions to offer, such as the fact that I prefer PixelPest's proposal over Sturg's.

Re: MaGL X3 Showrunner - Stay Tuned for Results!

Posted: Mon Apr 10, 2017 4:36 pm
by Electriking
IMO, Sturg's proposal is a bit confusing.

Re: Vote for (and discuss) the MaGL X3 Showrunner Here! - ⭐️ FINAL DAY ⭐️

Posted: Mon Apr 10, 2017 6:04 pm
by Horikawa Otane
King of Eterity wrote:When will the results come?
I gotta cull duplicates and tally things, but I'm hoping to get results out tonight or so.

Re: MaGL X3 Showrunner - Stay Tuned for Results!

Posted: Mon Apr 10, 2017 11:29 pm
by Uzendayo
Sturg or bust

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

Posted: Tue Apr 11, 2017 12:23 am
by Horikawa Otane
The results are in! Sturg won - over half of the people chose him on the first go-round of the ranked voting (which made my life easier anyway).

I know some people like to play around with the numbers, so I'm attaching the voting results here if anyone is curious how the breakdown ended up. Would be interested to see some visualizations, myself.

(The most popular first choice was Sturg)
(The most popular second choice was Dragon Fogel)
(The most popular third choice was Pixelpest)
(The most popular fourth choice was Dragon Fogel)
(The most popular fifth choice was rpgfan4)
(The most popular sixth choice was rpgfan4)
(The most popular seventh choice was SuperShroom)

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

Posted: Tue Apr 11, 2017 12:32 am
by Mosaic
Interesting, well congrats Sturg!

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

Posted: Tue Apr 11, 2017 1:08 am
by WerewolfGD
Finally!
Congrats Sturg!